Why not a signet in the energy storage line (and no, not elite :b) to the tune of allowing for an energy boost every so often? Maybe another one for powering up for a little mojo? Sure Glyphs were created and eles are the only ones with them, but it only works on the very next spell. Monks were the only ones with a maintain enchantment (well until the assassin...

Signets could have been in each line too, and heck a bunch more variety ie
Fire - target enemy starts burning for 1-8sec
OR how about a signet or spell providing say a damage shield for self/target ally
Water - target enemy is slowed for 1-8sec (hex or even 'crippled' by the cold)
OR enemy attacks slower for X seconds (signet or spell would have been nice)
Earth - target ally's attack knocks down their target for 1-8sec
OR maybe this was the conjure earth they are missing (longer duration/less frequent?)
Air - target ally's attack does 25% armor penetration for 8-18sec
OR again this could be a spell, maybe a air signet 'blows' off an enchantment
I hope chp2 gives them some love, but 10 skills/15 elites is likely to hardly put a dent in it, particularly if they're focusing on cross-ele line synergies, which will only detract from energy storage and more point out the insane fact that elementalists don't have energy armor

I REALLY hope chapter 2 addresses that
