Bows long distance is therE?
PAoD->Hi11Zone<-PAoD
Hey i heard somone talking about how some bows shoot farther then others if so how can u tell and wut one shoots the farthest thanks!
o and i hope no one else asked this qestion yet if so sry for double thread/post!
o and i hope no one else asked this qestion yet if so sry for double thread/post!
Loviatar
long bows shoot the farthest but are slower firing.
short/flat bows shoot the shortest but fire faster.
the others are in between.
short/flat bows shoot the shortest but fire faster.
the others are in between.
fiery
bring bows into the Isle of the Nameless and far back theres a bow ranger area which tells you which bow can hit which target and so on.
Loviatar
Quote:
Originally Posted by fiery
bring bows into the Isle of the Nameless and far back theres a bow ranger area which tells you which bow can hit which target and so on.
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Quote:
Missile Weapon Properties Originally Published by Ensign on February 5, 2005 -------------------------------------------------------------------------------- Missile Weapon Properties Bow Refire Rate Range Flight Time Composite 2.4 seconds 70' 0.5 seconds Dead Bow 2.4 seconds 70' 0.5 seconds Eternal Bow 2.4 seconds 70' 0.5 seconds Flatbow 2.0 seconds 85' 1.0 seconds Half Moon 2.0 seconds 55' 0.65 seconds Horn Bow 2.7 seconds 70' 0.75 seconds Ivory Bow 2.7 seconds 70' 0.75 seconds Longbow 2.4 seconds 85' 0.75 seconds Recurve 2.4 seconds 70' 0.5 seconds Shadow Bow 2.7 seconds 70' 0.75 seconds Shortbow 2.0 seconds 55' 0.65 seconds Storm Bow 2.4 seconds 85' 0.75 seconds Staff 1.75 seconds 70' 1.0 seconds Wand 1.75 seconds 70' 1.0 seconds All flight are qualitatively measured from max Shortbow range. 55' is roughly the radius of the aggro bubble. |
moriz
to sum it up:
longbow: slowest refire rate, longest range, medium arrow arch
flatbow: fastest refire rate, longest range, highest arrow arch
shortbow: fastest refire rate, shortest range, low arrow arch
basically, longbow is good for hitting targets that are fire away with good accuracy, flatbow is best for hitting over obstacles, and shortbow is good for interrupters
longbow: slowest refire rate, longest range, medium arrow arch
flatbow: fastest refire rate, longest range, highest arrow arch
shortbow: fastest refire rate, shortest range, low arrow arch
basically, longbow is good for hitting targets that are fire away with good accuracy, flatbow is best for hitting over obstacles, and shortbow is good for interrupters
fiery
ya the Master of Bows guy in the Isle of the Nameless gives you a brief description of each bows pros and cons
PAoD->Hi11Zone<-PAoD
hmm aight... just a qestion wut would be the sorta best overall bow top 5! thanks!
Rajamic
Depends on what your task in battle is and whether you are under the effect of Read The Wind or Favorable Winds.
chris_nin00
Flatbow is the best utility bow in my opinion. It can do anything
Fastest refire rate
Largest Radius
Flight time is the longest(Can be fixed with favorable winds and Read the wind)
Fastest refire rate
Largest Radius
Flight time is the longest(Can be fixed with favorable winds and Read the wind)
PAoD->Hi11Zone<-PAoD
hmmm wut kind of flat bow .. any in paticular and are favorable winds and read the the wun..skills? could mabye get screenshot bec i havnet played with ranger yet i will soon he will be my next guy!
Whitefeather
Yes favorable winds and read the wind are both skills.
Both are very simple to get, very early on in the game.
Read the Wind does +X amount of damage as you put points into Marksmanship, BUT it's a prep, and won't work with barrage later on (IF you use it)
Favorable Winds is a Nature Ritual, and is casted, it spawns on the field of battle, and gives all creatures +6 ranged damage.
Both skills also cause arrows to fly 2X faster.
I recently made a build using RtW, Fw, and Conjure Fire...
But I'm thinking of changing to R/MO And using Judges insight, penetrating attack/barrage. With a curse necro to throw Weaken armour on people
If I'm not wrong, that should be -0- Armour lvl.
Both are very simple to get, very early on in the game.
Read the Wind does +X amount of damage as you put points into Marksmanship, BUT it's a prep, and won't work with barrage later on (IF you use it)
Favorable Winds is a Nature Ritual, and is casted, it spawns on the field of battle, and gives all creatures +6 ranged damage.
Both skills also cause arrows to fly 2X faster.
I recently made a build using RtW, Fw, and Conjure Fire...
But I'm thinking of changing to R/MO And using Judges insight, penetrating attack/barrage. With a curse necro to throw Weaken armour on people
If I'm not wrong, that should be -0- Armour lvl.
PAoD->Hi11Zone<-PAoD
hmm i wonder wut would be the best mix for the ranger i thought mabey r.me or ya!
koneko
Quote:
Originally Posted by PAoD->Hi11Zone<-PAoD
hmm i wonder wut would be the best mix for the ranger i thought mabey r.me or ya!
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R/Mo: Res
R/Me: Fragility
R/E: Conjure *
Any secondary profession will work. It all depends on your playstyle.
Whitefeather
Ranger ele = more than likely the best damage output,
R/mo = Some okay things like Judges insight, some heals for you and party, better res
Ranger/me = Some good curses/degen with conjure phantasm/poison, and the ever obvious Interrupter ranger
Ranger/w = some good calls, better armour due to shouts, and some good dodges with adrenalines, Bonettis works after 1-2 barrages
Ranger/n= curses/good health stealing spells... etc...
Up ta you really
R/mo = Some okay things like Judges insight, some heals for you and party, better res
Ranger/me = Some good curses/degen with conjure phantasm/poison, and the ever obvious Interrupter ranger
Ranger/w = some good calls, better armour due to shouts, and some good dodges with adrenalines, Bonettis works after 1-2 barrages
Ranger/n= curses/good health stealing spells... etc...
Up ta you really
PAoD->Hi11Zone<-PAoD
really sounds like if i want to do most dmg ranger/ele would be my best bet! i personaly want the funnest/ easiest 1 i guess!