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Edit: Yeah, Unguent is bad. The 3 second cast time really breaks it...
IMO, Unguent should have been a stance and activated while running/strafing. It would counter with whirl, but still allow the player to stand in on more stuff without skipping a beat. They also need to buff up the bows a little.
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Just because a hammer puts out higher numbers at a time doesn't mean it does more dps...
This is true, but load up a ranger with a max dmg bow then warrior with a max dmg hammer, pound on a drake and see which one drops it faster. The hammer guy will win 9 times out of 10 if not more often. Take a sword guy with a max dragon sword into that same fight and if the ranger plays it just right he will win by a tiny margin, but will have taken more damage (shields are powerful in this game). I don't think anyone who has played a warrior and a ranger will argue with that statement. Strength coupled with hammer adds up to some monster hits. I know in PvP I would rather take an arrow than a shot by a hammer.
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So should both mesmers and necromancers not be in the game
If you know how to play a mesmer, they can hold their own with the best of them. Mesmers have some really good PvP skills (such as backfire... OUCH!) and fast casting can often help them drop nukes from other classes faster. I haven't played a mesmer primary yet, but it is on my list. I know in PvP I respect them and consider them a target of opportunity once the monks are down. Necors as a primary, I don't worry about as much other classes, but they have some skills that are truly powerful skills. W/N and Ele/N builds can be very dangerous.
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Originally Posted by Akshara
Sorry and with respect, but I just think you're playing the wrong class for your gaming style. That you even asked this question indicates that an Elementalist would be a better choice, since what you're focused on is the amount of damage you can dish out in the least amount of time. And that's a great thing to want for sure, but it's just not what the Ranger is good at.
That is only partially true. I play PvE as well (probably 70% of the time) and find rangers in PvE situations at a disadvantage as well both in groups and solo. How many times have you been in a town and someone spamming for a ranger to join their group? Not many I suspect.
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Originally Posted by Akshara
the Ranger is a supporting role, not a frontline attacker. Rangers, in this game at least, are more akin to Mesmers with skills, not Warriors with bows. The Ranger may not be able to dish out as much damage as an Elementalist, but he/she can add situations or conditions to the battlefield that make everyone else's attacks more powerful and effective. They can keep others alive long enough to finish what they started, and interrupt or completely debilitate the actions of others. The Ranger can cause a whole lot more chaos much more quickly than an Elementalist can
In this regard they fail in a more obvious fashion. They do have some skills that disrupt, but a mesmer or monk is far more suited to this role than a Ranger. Rangers possess only a handful of skills compared to mesmers for support. I would even argue that a well built mesmer can out damage and cause more chaos than a ranger.
Again, I think the Ranger falls into the jack of all trades category master of none and that is the feel I got after leveling in PvP and PvE environments to 18. After going back through the game with an Ele and a War, I found that the ranger was a handful to play by comparison and I couldn't get the effectiveness out of the class.
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Originally Posted by Akshara
I mean if it were all and only about damage done, then there would be no point in Mesmers or Necros either, and the vast lexicon of interrupts, hexes, enhancements, etc. would be a waste of space.
Its about killing them before they kill you. Mesmers are powerful in their disruption and drain spells. Personally, I find Necro mains to be at a disadvantage on the battlefield mainly because Soul Reaping isn't as useful as Energy Storage or Fast Casting. The fight usually turns before the necro can even get going, but the necro does have some VERY powerful game changing skills.
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Originally Posted by Akshara
From reading your preferred gaming style, I'd have to suggest that a Elementalist may be more up your alley, and maybe with a Ranger secondary like you suggested. Some people don't take to certain professions, but that doesn't mean that the professions themselves are fundamentally flawed.
I would still argue that rangers don't PvE as well as other classes, in PvP they are usually the last targetted on the battlefield and they can't out damage a warrior with better armor. To me this adds up to some disappointment in the class.
As for the comment about ranger primary not supporting the secondaries well, couldn't be farther from the truth. Even a sword warrior gels with a casting secondary thanks to use of ad instead of energy. | |