Just an idea about different skins of weapons having their very own abilities
flexibility
I thought it would be cool if different skins of weapons had different bonuses of their own. eg. crystalline(10% ice damage) fellblade(5% faster swing) whatever. what do you guys say?
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actionjack
cool... i like
dargon
depending on the bonuses, someone would eventually decide that item X is the most desirable and then everyone would need item X to compete. Especially if the bonus was swing/attack faster. This would be a bad thing and take away from ANet saying that it's skill not items. Granted there are a couple items in the game now that are more desireable than others for mechanical rather than appearance reasons.
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NatalieD
It's bad enough that the different armors have different stats. Tying appearance to function just punishes people for following their tastes and enforces a boring uniformity of appearance. (Just look at all the warriors in gladiator armor.)
