build idea

MasterJaden

MasterJaden

Pre-Searing Cadet

Join Date: Feb 2006

memphis TN

Outlaws Of Ascalon

this build consists of 5 Me / E and 3 Monks

The 5 Me/E will me Domination/Air

they will have aon their skill bar
Empathy, Backfire, shatter Delusions, Diversion, Power Break, Gale, And Blinding Flash, Witha Res Sig. they will be like a bacfire, empathy spike

then you have 2 heal monks and 1 prot.

give any segestion on how to make better thanks.

Bugeater

Frost Gate Guardian

Join Date: Jun 2005

looking for a guild

I don't think it will work, but if you can get a team willing to try, post your results. You really have 5 shutdown mesmers with no active offense. Your biggest damage to the other team is through backfire and empathy, both of which do no damage if the other team just sits there. On the other hand, you have 5 soft targets. Facing an offensive team with decent hex removal or HoD helms, I think this build will get the beat down.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Mmm 5Me 3 Mo build...

Possibly something along the lines of

2x illu/dom mesmers with crippling anguish, phantom pain, shatter, empathy...
2x dom mesmers with energy surge, energy burn, wrack etc
1x illu mesmer with migrane, interrupts
3x monks of choice

would work better... antiwarrior hexes, anticaster hexes, some decent damage if you put a burner/migraner on each monk and the degen/empathy on warriors will grind them down. All in theory, of course.

As for hod helms... the illu/dom bring wastrel's worry.

MasterJaden

MasterJaden

Pre-Searing Cadet

Join Date: Feb 2006

memphis TN

Outlaws Of Ascalon

yeah i tryed it out and that thing happened....the other team just sat their...and nothing happened lol. ok i will mabye have to tweak it a little. wut if i had 3 mes: 2 dom 1 illusion... 2 spikes....then 3 monks: 2 heal, and 1 prot

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Avarre
Mmm 5Me 3 Mo build...

Possibly something along the lines of

2x illu/dom mesmers with crippling anguish, phantom pain, shatter, empathy...
2x dom mesmers with energy surge, energy burn, wrack etc
1x illu mesmer with migrane, interrupts
3x monks of choice

would work better... antiwarrior hexes, anticaster hexes, some decent damage if you put a burner/migraner on each monk and the degen/empathy on warriors will grind them down. All in theory, of course.

As for hod helms... the illu/dom bring wastrel's worry. I really wanna try this now.

MasterJaden

MasterJaden

Pre-Searing Cadet

Join Date: Feb 2006

memphis TN

Outlaws Of Ascalon

i tryed it, and it worked out pretty good thanks.