max lvl should be much higher, also you need to add alot to the pvp.
armage
im speaking in the name of many players, friends of mine who have GW, and of course i think the same as well.
we think that the current max lvl (20) makes the game short, very short and boring after 1 month. as everybody know, GW is actually a 1 month game. getting the highest lvl whithin 2 weeks or so, beat the missions in 3 to 4 weeks, and then u finish...
and after that you have nothing but nothing to do.
the pvp is boring, nowdays, getting from rank 1 to 3 is impossible. and if u are rank 3 u need to work ALOT for getting ranks (and belive me that the tombs are boring after a while).
the 4v4 is a joke. kill some, lose some, get more factions, unlock skills. what did we get? bordom.
in many other games, the pvp is the main thing, which makes the game so fun to play, and all the players have a target of being the strongest and try to do as largest effect as they can do in pvp events (and not in an "all time" pvp "events" which are meaningless). in GW it is not exist. i know about the "we want people to be equal" but that draws the game backwards and limiting its potential! you already have the armor sets for equality. cheap in droks and extreamly expensive in fow... but they all have the same defence.
i'll go straightforward now:
the max lvl (20) is a joke. it makes u leave the game after a few weeks because you have no more challenge.
the pvp is boring. i would guess that the only people who like it, are those who play 25/8 a "week", rank 9 and well... the "best"
the 4v4 is lame.
the overall of pvp is limited and not fun.
take many other games for example:
Knight Online
Lineage
MU
Rose Online
World of Warcraft
even RuneScape!
and more...
all those games have challenging and exciting pvp, and that what makes people play them for a LONG time.
my suggestion?:
1: raise highest lvl to 80-100
2: make nations
3: unlimited attribute points
4: wars between nations
5: i guess you can think of alot more.
if Guild Wars wont change i will see it as a boring game after all...
sure i will play a bit, but nothing will make me to stay for long.
The great 2nd chapter of GW coming soon? so i'll play for 1 more month...
if you do it that the only interest in playing is to be better for the next upgrade then the game will eventually die
we think that the current max lvl (20) makes the game short, very short and boring after 1 month. as everybody know, GW is actually a 1 month game. getting the highest lvl whithin 2 weeks or so, beat the missions in 3 to 4 weeks, and then u finish...
and after that you have nothing but nothing to do.
the pvp is boring, nowdays, getting from rank 1 to 3 is impossible. and if u are rank 3 u need to work ALOT for getting ranks (and belive me that the tombs are boring after a while).
the 4v4 is a joke. kill some, lose some, get more factions, unlock skills. what did we get? bordom.
in many other games, the pvp is the main thing, which makes the game so fun to play, and all the players have a target of being the strongest and try to do as largest effect as they can do in pvp events (and not in an "all time" pvp "events" which are meaningless). in GW it is not exist. i know about the "we want people to be equal" but that draws the game backwards and limiting its potential! you already have the armor sets for equality. cheap in droks and extreamly expensive in fow... but they all have the same defence.
i'll go straightforward now:
the max lvl (20) is a joke. it makes u leave the game after a few weeks because you have no more challenge.
the pvp is boring. i would guess that the only people who like it, are those who play 25/8 a "week", rank 9 and well... the "best"
the 4v4 is lame.
the overall of pvp is limited and not fun.
take many other games for example:
Knight Online
Lineage
MU
Rose Online
World of Warcraft
even RuneScape!
and more...
all those games have challenging and exciting pvp, and that what makes people play them for a LONG time.
my suggestion?:
1: raise highest lvl to 80-100
2: make nations
3: unlimited attribute points
4: wars between nations
5: i guess you can think of alot more.
if Guild Wars wont change i will see it as a boring game after all...
sure i will play a bit, but nothing will make me to stay for long.
The great 2nd chapter of GW coming soon? so i'll play for 1 more month...
if you do it that the only interest in playing is to be better for the next upgrade then the game will eventually die
Numa Pompilius
Quote:
Originally Posted by armage
im speaking in the name of many players, friends of mine who have GW, and of course i think the same as well.
we think that the current max lvl (20) makes the game short, very short and boring after 1 month. as everybody know, GW is actually a 1 month game. getting the highest lvl whithin 2 weeks or so, beat the missions in 3 to 4 weeks, and then u finish... |
1) Don't get run.
2) Don't use walkthroughs and maps.
3) Don't enlist the help of level 20 players to twink you and get you through the missions and tell you exactly what to do and when.
If you had done that, the PvE wouldn't have been over in a month, you'd not be bored now, and you wouldn't be posting rubbish in GWGuru.
armage
Quote:
Originally Posted by Numa Pompilius
Free hints for you:
1) Don't get run. 2) Don't use walkthroughs and maps. 3) Don't enlist the help of level 20 players to twink you and get you through the missions and tell you exactly what to do and when. If you had done that, the PvE wouldn't have been over in a month, you'd not be bored now, and you wouldn't be posting rubbish in GWGuru. |
and you shouldnt be posting rubbish in GWguru too.
Greenfanart86
Ehh, don't bother even asking about getting higher levels, because they've already thought about, and responded to that idea, QUOTE from:
http://guildwars.net/aboutgw/faq/gui...ctions-faq.php
"Will the Character Level ceiling of 20 be lifted?"
"No, the maximum character level will remain at 20. The level cap of 20 is a fundamental balance mechanism for Guild Wars, a game that revolves around player skill. The leveling system allows you to track your progress as you start a character. But by Level 20, your character is fully trained and is ready to experience the most exciting content in the game."
So you see, no way, no how lol. Besides, if there were higher levels, with the current exp. gain when FIRST starting out, it would take quite awhile to level to level 100 yes, and MAYBE make a challenge, BUT, then, it would be the same..dare I say? Fame/Rank, where you'd have people saying things like.. "LAWL nub level 15, I PWN joo with my 96!" ehh..you get the picture I think lol. A base of level 20 Makes it short and sweet and simple. Because by level 20, you know MOST players have either about finished the game, or have, if you had to go further, then experience of players would maybe be a problem with getting into quest groups etc. Tht's MY take on it however..and I could be wrong, but whatever.
Also, the game's only boring if you get rushed,freebies, etc. like Numa said =) If you do it on your own, *Not saying you didn't* then it IS alot more enjoyable. However, I believe the boredness is slightly setting in, which is why they..DUN DUN DUNNN are coming out with factions, to remedy this plague of a boredom you have, so just sit back and wait till factions comes out, and you'll have something new and fun to enjoy
http://guildwars.net/aboutgw/faq/gui...ctions-faq.php
"Will the Character Level ceiling of 20 be lifted?"
"No, the maximum character level will remain at 20. The level cap of 20 is a fundamental balance mechanism for Guild Wars, a game that revolves around player skill. The leveling system allows you to track your progress as you start a character. But by Level 20, your character is fully trained and is ready to experience the most exciting content in the game."
So you see, no way, no how lol. Besides, if there were higher levels, with the current exp. gain when FIRST starting out, it would take quite awhile to level to level 100 yes, and MAYBE make a challenge, BUT, then, it would be the same..dare I say? Fame/Rank, where you'd have people saying things like.. "LAWL nub level 15, I PWN joo with my 96!" ehh..you get the picture I think lol. A base of level 20 Makes it short and sweet and simple. Because by level 20, you know MOST players have either about finished the game, or have, if you had to go further, then experience of players would maybe be a problem with getting into quest groups etc. Tht's MY take on it however..and I could be wrong, but whatever.
Also, the game's only boring if you get rushed,freebies, etc. like Numa said =) If you do it on your own, *Not saying you didn't* then it IS alot more enjoyable. However, I believe the boredness is slightly setting in, which is why they..DUN DUN DUNNN are coming out with factions, to remedy this plague of a boredom you have, so just sit back and wait till factions comes out, and you'll have something new and fun to enjoy
Kaguya
Quote:
Originally Posted by Numa Pompilius
If you had done that, the PvE wouldn't have been over in a month, you'd not be bored now, and you wouldn't be posting rubbish in GWGuru.
|
Back to the OP...
Raising the level cap. Not going to happen, it would totally unbalance everything there is. Also at the low cap, there's much less grinding, which is something I really like compared to killing same mob over and over again just to get some whatever points. Factions is coming out soon, I believe it'll fix pretty many of the problems, but prolly will keep me entertained another month until I move back to on/off playing.
And unlimited attribute points, wth?
Play the game before whining.
Chilly Ress
First off, your opinions are your own and you should not be giving them out freely. That is your first fault. Secondly, I totally disagree with your theories. If you:
-dont buy gold
-dont get ran
-dont use maps
-and dont just jump through missions, do all the side quests
Next, PVP is extremely fun, and saying that its boring is your personal opinion, which i totally disagree with.
-dont buy gold
-dont get ran
-dont use maps
-and dont just jump through missions, do all the side quests
Next, PVP is extremely fun, and saying that its boring is your personal opinion, which i totally disagree with.
Numa Pompilius
Quote:
Originally Posted by armage
i havent done anything of these. when i was new, none helped me, i didnt get runned and didnt use any outside maps.
|
Unless, like someone said, you put in like 60 hours per week. And then you need to get a life instead, not more Guildwars.
phreakilla
Quote:
Originally Posted by Numa Pompilius
Free hints for you:
1) Don't get run. 2) Don't use walkthroughs and maps. 3) Don't enlist the help of level 20 players to twink you and get you through the missions and tell you exactly what to do and when. If you had done that, the PvE wouldn't have been over in a month, you'd not be bored now, and you wouldn't be posting rubbish in GWGuru. |
oh yeah before i get bashed for not having a life my wife and i play together so.... yes maybe we need a life but we are happy.
broodijzer
This game is not for you then. Sorry.
glove1038
i was able to beat the game with my last and final character my necro, in about 1 week, and was already level 20 and beat thunderhead.
PAoD->Hi11Zone<-PAoD
i agre and disagre with many things u guys are saying... however biggest point is yes u will beat the game in bout 1-2months if u play lot...and iv just about beat it i have bout 124 hours on it and iv had a blast...and im looking foward to uw..but after that.... till factions comes out and u got all the skills and points and dont forget bout godly weapons... but after that theres not much till factions comes out which im really looking foward to the new pvp large scale battles and new features.!
Now on the pvp point it helps if u got all the skills and if u have friends to help you... and ya the 4vs4is gay haha! 8vs8 is my fav...but if you dont no what your doing then ya pvp will suck and it may get boring thats about it:P
I just hope I dont get to bored And go Back to World of warcraft...pllzz anet make it last forever haha!
Now on the pvp point it helps if u got all the skills and if u have friends to help you... and ya the 4vs4is gay haha! 8vs8 is my fav...but if you dont no what your doing then ya pvp will suck and it may get boring thats about it:P
I just hope I dont get to bored And go Back to World of warcraft...pllzz anet make it last forever haha!
brosse
So basically, you want more grind? Time and time again Anet has said they want to reduce the mindless grind. You knew what to expect, now go play WoW.
And if you would read up about Factions you would know that they're gonna add a war between nations there.
And if you would read up about Factions you would know that they're gonna add a war between nations there.
bebe
rose online.. rofl.. my favorite game ever. anyways!
yes, gw is a bit boring after you do the same thing 4 times on different professions. but all other games are.
gw is purely pvp-getting-uber-l33t-skillbar-for-pwnage-in-pvp, hence GUILD WARS. rofl.
i really like the level cap of 20, because there isn't any 'zomg im higher level than joo r! u r nub! i r pro!' thing going on, that exists in other mmorpg games. however, i would like a little more pvp-action, like a map where you are allowed to pvp anyone, without 'consent' from the person you are about to pvp. because, by coming into the pvp area, you abide by the rule of getting pk`d out of no where. ffs, its a pvp area! haha. anyways..
gw should add some more options, wether its roleplaying districts of a simple pvp arena.
*by pvp arena i mean like an outpost, where it can hold just as many people, but with weapons and skills/killing other players allowed.
yes, gw is a bit boring after you do the same thing 4 times on different professions. but all other games are.
gw is purely pvp-getting-uber-l33t-skillbar-for-pwnage-in-pvp, hence GUILD WARS. rofl.
i really like the level cap of 20, because there isn't any 'zomg im higher level than joo r! u r nub! i r pro!' thing going on, that exists in other mmorpg games. however, i would like a little more pvp-action, like a map where you are allowed to pvp anyone, without 'consent' from the person you are about to pvp. because, by coming into the pvp area, you abide by the rule of getting pk`d out of no where. ffs, its a pvp area! haha. anyways..
gw should add some more options, wether its roleplaying districts of a simple pvp arena.
*by pvp arena i mean like an outpost, where it can hold just as many people, but with weapons and skills/killing other players allowed.
Alex The Fat
So you say you're bored.. I find that hard to believe. So you've beaten every single mission in the game w/ bonus included? You've completed all side quests, acquired all skills, and captured every elite? You've unlocked all secondary professions and their skills for each one of your characters? You've cleared FoW and UW totally? Not knocking you but I'm sure theirs many things that you haven't done yet. If you can't enjoy getting skills and doing other side quests and such maybe this game just isn't for you? Just my 2 cents but I've had this game for about 4 months now, have 6 lvl 20's (two accounts) and am no where near done with everything that I have listed. So I have alot to look forward to still and factions on the horizon? Btw take that into consideration all the things you have/haven't done yet.
Align
Guild Wars is NOT A MMORPG.
PAoD->Hi11Zone<-PAoD
i agre guild wars is not a mmorpg its basiclay hmmm a game where u go out with 8 players in ur own private arena and then go to town or outpost aka chat rooms so ya saying this is a mmorpg isn't quite 100% correct...bye the way u wont win that argument so heres a hint... bro dont try..and u your comment about stuff to do ..well ya side qest but there not as angaging i think i spelt that wrong...just different opions however i'v done almost every primary qest and at least 60% of side qests ...and most of them were kinda boring but thats not the point...i see all we need is just some new features and ya that nation thing should be cool battle battle haha...anywho.. weird it may seem but i had more fun in the parts of the game where it was really nice too look at or just looked lively.or seeing new types of enemys yay lightning dragons finaly no more gay spiders... ya i just hate spiders....ya i guees that makes sense...but ya... so u say go back to wow..... see for one thing guild wars has got going for it self... other then the emphasis of pvp is the graphics ...its very goood looking game....some parts are bland but so much is bright and color full and the animations rock!
PAoD->Hi11Zone<-PAoD
Bye the way axlex the flat unless your only playing a few hours.. u should be able to do every single thing in guild wars in 4months... just a thought!
Epinephrine
Play World of Grindcraft. Or Evergrind. Or any other game, that is actually an MMORPG. If you like the PvP there, go gank each other in another world, and leave those who like GW to enjoy their PvP.
I hate MMORPGs, I don't hate GW, hnce GW isn't an MMORPG. I've always disliked bully-land (open PK areas) as it is incredibly repressive to build tinkering for example, and simply a way for kids with more time on their hands (or access to ebay) to lord it over others. Adults with a few hours here and there want a game that isn't about time spent, ad while GW isn't fitting the bill perfectly it does at least try. A bit. Kinda. Well, at least they are reducing grind, I'd rather it was UAS after finishing the game for your classes. Or just UAS.
I hate MMORPGs, I don't hate GW, hnce GW isn't an MMORPG. I've always disliked bully-land (open PK areas) as it is incredibly repressive to build tinkering for example, and simply a way for kids with more time on their hands (or access to ebay) to lord it over others. Adults with a few hours here and there want a game that isn't about time spent, ad while GW isn't fitting the bill perfectly it does at least try. A bit. Kinda. Well, at least they are reducing grind, I'd rather it was UAS after finishing the game for your classes. Or just UAS.
Kakumei
Quote:
Originally Posted by PAoD->Hi11Zone<-PAoD
i agre guild wars is not a mmorpg its basiclay hmmm a game where u go out with 8 players in ur own private arena and then go to town or outpost aka chat rooms so ya saying this is a mmorpg isn't quite 100% correct...bye the way u wont win that argument so heres a hint... bro dont try..and u your comment about stuff to do ..well ya side qest but there not as angaging i think i spelt that wrong...just different opions however i'v done almost every primary qest and at least 60% of side qests ...and most of them were kinda boring but thats not the point...i see all we need is just some new features and ya that nation thing should be cool battle battle haha...anywho.. weird it may seem but i had more fun in the parts of the game where it was really nice too look at or just looked lively.or seeing new types of enemys yay lightning dragons finaly no more gay spiders... ya i just hate spiders....ya i guees that makes sense...but ya... so u say go back to wow..... see for one thing guild wars has got going for it self... other then the emphasis of pvp is the graphics ...its very goood looking game....some parts are bland but so much is bright and color full and the animations rock!
|
Feel free to leave.
Tuoba Hturt Eht
If you don't like to play Guild Wars, don't.
Guild Wars is NOT made for players who like to grind for 100+ levels, so the level 100+ can gank on the level 20+
It never will be.
Guild Wars is NOT made for players who like to grind for 100+ levels, so the level 100+ can gank on the level 20+
It never will be.
Cat Tabby
I completed GW as a mesmer and a ranger, and my guild got to rank 300 odd in the gvg ladder; i got a bit bored and decided to stop playing for a few months. With the news of the upcoming factions release i decided to return and am now enjoying playing the game as a an elementalist. In the few months i was not playing GW i played World of Warcraft, and in point of comparison between the two games i would say the following (these address the OP)...
1) Lvl Caps: the lvl 60 (soon to be 70) lvl cap in WoW does add an extra challenge; but also adds a huge amount of often unenjoyable grinding, and, when you reach 60, the same problem remains...what to do next.
2) The pvp system (battlegrounds) in WoW has certain advantages. It is easier to gain rank making the pvp experience more available to more players. Although to get the highest ranks is a huge grind ( i made rank 13/14 and couldn't carry on). Also, due to the structure of the game, battlegrounds in WoW are heavily gear dependent, and skill is not always as important as it should be. I think the concept of skills based pvp is a good one; and a-net has done well to try and preserve it. WoW does have much bigger pvp battles (Alterac Valley) than GW at present, but as I understand it new and bigger pvp arenas are going to be introduced.
3) PVE. WoW has several end game instances which are designed to be very difficult, requireing large groups of coordinated players to beat. I think that GW could really benefit from some much tougher end game PVE. To me it seems ridiculous that any class should be able to solo an end game area, such as the UW. I do not blame ppl for trying to do so, they just enjoy the challenge, but there should be some areas that REQUIRE 8 or more ppl to beat. I really hope this is introduced in ch 2.
1) Lvl Caps: the lvl 60 (soon to be 70) lvl cap in WoW does add an extra challenge; but also adds a huge amount of often unenjoyable grinding, and, when you reach 60, the same problem remains...what to do next.
2) The pvp system (battlegrounds) in WoW has certain advantages. It is easier to gain rank making the pvp experience more available to more players. Although to get the highest ranks is a huge grind ( i made rank 13/14 and couldn't carry on). Also, due to the structure of the game, battlegrounds in WoW are heavily gear dependent, and skill is not always as important as it should be. I think the concept of skills based pvp is a good one; and a-net has done well to try and preserve it. WoW does have much bigger pvp battles (Alterac Valley) than GW at present, but as I understand it new and bigger pvp arenas are going to be introduced.
3) PVE. WoW has several end game instances which are designed to be very difficult, requireing large groups of coordinated players to beat. I think that GW could really benefit from some much tougher end game PVE. To me it seems ridiculous that any class should be able to solo an end game area, such as the UW. I do not blame ppl for trying to do so, they just enjoy the challenge, but there should be some areas that REQUIRE 8 or more ppl to beat. I really hope this is introduced in ch 2.
Loviatar
Quote:
Originally Posted by armage
im speaking in the name of many players, friends of mine who have GW, and of course i think the same as well.
we think that the current max lvl (20) makes the game short, very short and boring after 1 month. as everybody know, GW is actually a 1 month game. getting the highest lvl whithin 2 weeks or so, beat the missions in 3 to 4 weeks, and then u finish... and after that you have nothing but nothing to do. month... if you do it that the only interest in playing is to be better for the next upgrade then the game will eventually die |
YOU PUT IT BACK ON THE SHELF UNTIL THE NEXT SPECIAL EVENT/ADDED CONTENT/OR URGE TO PLAY AGAIN HITS.
it is not an MMORPG and it does not require or is intended for constant play.
if all a game is to you is putting in time so eventually by sheer number of hours played you can strut your level 100 character with the sword of pawnz u and the special 1 shot kill anything idol of bushwa around and impress the noobs .........
this is not your (or your friends) game at all.
i remember someone posting the complaint that.........ready for this?
*SOMEONE WHO HAS PLAYED MUCH LESS THAN I HAVE COULD BEAT ME AND BE A FORCE TO BE RECKONNED WITH*
Epinephrine
Quote:
Originally Posted by Alex The Fat
So you say you're bored.. I find that hard to believe.
|
Quote:
Originally Posted by Alex The Fat
So you've beaten every single mission in the game w/ bonus included? You've completed all side quests, acquired all skills, and captured every elite? You've unlocked all secondary professions and their skills for each one of your characters? You've cleared FoW and UW totally?
|
Quote:
Originally Posted by Alex The Fat
If you can't enjoy getting skills and doing other side quests and such maybe this game just isn't for you?
|
You see Alex, your questions aren't fair - I like the skill system, I like the level cap, I like the "skill, not time spent" mentality, I like the instancing, I like the PvvP. I don't like the repetitive questing, the grinding for skillpoints to do unlocks and so on. Heck, I have the skills unlocked for the account, now I have to unlock them at a skill point and a platinum each for my toons as well? Why? In the name of torture? Is GW for me? More than any other game out there, but that doesn't mean I like them trying to marry the PvP and PvE.
Quote:
Originally Posted by Alex The Fat
Just my 2 cents but I've had this game for about 4 months now, have 6 lvl 20's (two accounts) and am no where near done with everything that I have listed. So I have alot to look forward to still and factions on the horizon? Btw take that into consideration all the things you have/haven't done yet.
|
Charqus
another lvl raise suggestion....
dotn worry it'll be closed soon...
dotn worry it'll be closed soon...
Loviatar
Quote:
Originally Posted by Epinephrine
Well, glad you enjoy those aspects, but honestly I wish nobody did - then ANet wouldn't have corrupted a great game to please the masses of roleplayers who would likely be happier in a true MMORPG. Unfortunately, it means that those who would play PvP with full unlocks and all gear accessible need to jump through hoops because those who'd be happy in any game essentially have made GW their home. |
this is a total disagree.
if you go waaayyyy back to the very first public trial (graphics curled your hair compared to now) you would have noticed (and Anet said) that PVE would play a strong part in the game.
this was by original design and not something added later that corrupted a pristine pure pvp game.
also note that balancing of skills is done for pvp and not at PVES whim, demand, or benefit
lishi
Haggard
Quote:
Originally Posted by Greenfanart86
"No, the maximum character level will remain at 20. The level cap of 20 is a fundamental balance mechanism for Guild Wars, a game that revolves around player skill. The leveling system allows you to track your progress as you start a character. But by Level 20, your character is fully trained and is ready to experience the most exciting content in the game."
|
Mandy Memory
Quote:
Originally Posted by armage
my suggestion?:
1: raise highest lvl to 80-100 2: make nations 3: unlimited attribute points 4: wars between nations 5: i guess you can think of alot more. |
1: Whine too much
2: Need to kill yourself
3: Faster
4: Are more annoying than griefers
5: You managed to list 3 ideas that are already in the game, and then add on a lame one...congradulations! That means you fail COMPLETELY!
Now go play your grind games, better yet, TAKE A POWERSANDER TO YOUR FACE. now that is grind.
Vilaptca
I have a nice list of games that might interest you, since from your post I can only assume that you aren't the type of player that GW was made for.
Knight Online
Lineage
MU
Rose Online
World of Warcraft
even RuneScape!
Take your pick...all great games
Knight Online
Lineage
MU
Rose Online
World of Warcraft
even RuneScape!
Take your pick...all great games
SirJackassIII
God, again?
1) Use Search. Basic arguments:
- You'd have ~2280 - 2480 HP if you're level 80-100, and you would be able to deal damage as a warrior with 15-22 swords, 6-28 Axes or 19-35 Hammers...Eles hit for ~500 damage per spell, and monks heal for the same. Mesmers would be able to shut down a monk using Power Block for ~1 minute (if attributes raise at a similar level +5 extra/5 levels), the entire game would require rebalancing.
Add levels without changes? That's what you have now, you only gain bragging rights, and with the exp some monks and warriors have, they would already be at level 100...
2) Nations...as in Luxons and Kurzicks? As in what we get in Chapter 2?
3) Sure, I'll hit you with Eviscerate first, then hit you with a Final Thrust, while the other warrior hits you with a Devastating Hammer followed by nother Final Thrust... You'd think people would notice the balance problems this would give...
4) See 2
5) Nope
Quote:
my suggestion?: 1: raise highest lvl to 80-100 2: make nations 3: unlimited attribute points 4: wars between nations 5: i guess you can think of alot more. |
- You'd have ~2280 - 2480 HP if you're level 80-100, and you would be able to deal damage as a warrior with 15-22 swords, 6-28 Axes or 19-35 Hammers...Eles hit for ~500 damage per spell, and monks heal for the same. Mesmers would be able to shut down a monk using Power Block for ~1 minute (if attributes raise at a similar level +5 extra/5 levels), the entire game would require rebalancing.
Add levels without changes? That's what you have now, you only gain bragging rights, and with the exp some monks and warriors have, they would already be at level 100...
2) Nations...as in Luxons and Kurzicks? As in what we get in Chapter 2?
3) Sure, I'll hit you with Eviscerate first, then hit you with a Final Thrust, while the other warrior hits you with a Devastating Hammer followed by nother Final Thrust... You'd think people would notice the balance problems this would give...
4) See 2
5) Nope
Carinae
Quote:
Originally Posted by Epinephrine
Heck, I have the skills unlocked for the account, now I have to unlock them at a skill point and a platinum each for my toons as well? Why? In the name of torture? Is GW for me? More than any other game out there, but that doesn't mean I like them trying to marry the PvP and PvE.
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If you use a PvE character to buy a skill with Faction, you should get to use the skill in PvE & PvP, but the skill is unlocked for this character only. (doesn't work this way now)
If you use a PvP character to buy a skill with Faction, you should get to use the skill in PvP-only, but the skill is unlocked for the whole account. (this part works this way already)
This makes Faction useful to PvEers, and allows PvPers to build a toon more quickly, less grind, no capping.
Are you grumpy today Epi?
Rainy Ico
/Hellno
Guild wars is a game that deals more with skill than high level. Those 8 skills that you know how to use really well, might give you the edge of a high-end warrior who doesn't know how to use skills as well.
Guild wars is a game that deals more with skill than high level. Those 8 skills that you know how to use really well, might give you the edge of a high-end warrior who doesn't know how to use skills as well.
Cjlr
Quote:
Originally Posted by armage
RuneScape... challenging and exciting pvp...
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Kyy Nisaro
Also, I can see how you would think PvP sucks in this game if all you've ever played is 4v4. Go get a group of friends or guildies together and play in Heroes' Ascent. You'll think much better of it. PvP there is always changing, though I admit it has been a bit stagnant these past few months.
Banebow
Doesn't this come up every few weeks? Some fellow complaining about the level cap, moaning that PvP is not fun, and then giving predictions of guild wars dying out in the near future if things are not changed to meet what he wants. Seen it before, sure to see it again, still dead wrong.
I suggest you take up WoW or EQ. You will like them better.
I suggest you take up WoW or EQ. You will like them better.