Armor Runes

1 pages Page 1
D
DON
Pre-Searing Cadet
#1
This is my first form so please .
i have platemale armor , asclon headgear with superior rune of vigor.this will be felt on all my armor . now i wont to add superior absortion to my gloves
(or wherever} do i need to change my gloves to asclon. in order for the absortion to be felt on all my armor? thanks for any help here
Yakumo
Yakumo
Lion's Arch Merchant
#2
Hey

You just need one superior absortion rune on one piece of armor. It doesn't matter what armor it is Glad's, Plate, Ascalon, whatever...
Haggard
Haggard
Desert Nomad
#3
so absorbtion runes are global? thats reassuring since in game it doesnt say and i'd just put one on my boots
Zakarr
Zakarr
Jungle Guide
#4
I would put sup absorb rune to chest part just to make sure.
Yakumo
Yakumo
Lion's Arch Merchant
#5
Quote:
Originally Posted by Haggard
so absorbtion runes are global? thats reassuring since in game it doesnt say and i'd just put one on my boots
Yup, as far as I know... Check out: http://www.guildwarsguru.com/forum/s...ad.php?t=22018

Quote:
Originally Posted by Zakarr
I would put sup absorb rune to chest part just to make sure.
That's what I did... just in case they get round to 'fixing' it...
D
DON
Pre-Searing Cadet
#6
does this apply to all runes like major swordmanship?
Yakumo
Yakumo
Lion's Arch Merchant
#7
Runes can go on any piece of armor.

Runes of the same type do not stack! So there is no reason to have more than one of the same type (e.g two Swordsmanship runes).

Major Swordsmanship (+2) + Major Swordsmanship (+2) = +2 Swordsmanship

The only thing that does stack is the health penalty.

Attribute bonus from helmets do stack with runes.

Duelist's Helmet (+1) + Major Swordsmanship (+2) = +3 Swordsmanship
fiery
fiery
Banned
#8
Just remember to put it on Forge or any armor like Citadel, Grotto, or Fow. Or when you want to expert salvage the sup absorb wont just get iron ingots.
Savio
Savio
Teenager with attitude
#9
Quote:
Originally Posted by Yakumo
That's what I did... just in case they get round to 'fixing' it...
They wouldn't "fix" the absorption rune, as it's working perfectly fine as is. What they could fix is the Knight's armor, but you'd have to get a whole new set of armor if that happened anyway.