Best Pyromancer Equipment

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thenewa2x
thenewa2x
Ascalonian Squire
#1
These are the stuff I'm using for my pyro:

Rago's Flame Wand (Green)
- Fire Damage: 11-22
- Halves skill recharge of Fire Magic spells (20% Chance)
- Halves casting time of spells (10% Chance)
- Damage +20% (Customized)

The Kindlerock (Green)
- Energy +12
- Halves skill recharge of Fire Magic spells (20% Chance)

Are these the best I can get? I do mind using a two-hander if it meets or beats what I'm using. Anyone know any better combo or weapon?

Also, is there any skill I can learn to make it easier to gain health? I have to wait until I find a host to leech health of it and sometimes that can get difficult.
Jade
Jade
Jungle Guide
#2
It might cost you some money for the upgrades, but get the collectors fire staff outside Ice Cave of Sorrow.

Here's the stats:

Cember Goreaxe
Location: Talus Chute just outside of the Ice Caves of Sorrow
Collecting: 5 Frigid Hearts

Item Stats Reqs. Mods
Fire Staff Energy +10
Fire damage: 11-22 9 Fire Magic Improves Casting speed using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)

Now slap a +5 Insightful head on it for a total of +15 energy. Then slap a +1 to Fire Magic Skills (20%) wrap on there and yur laughing. Now yours will have a faster skill recharge but with this you'll have a faster casting time. Now the wrap you could easily replace with something like a fortitude wrap or a defensive wrap. Just depends on what you're going for.
C
Cherno
Forge Runner
#3
I prefer Rago's Staff.

It gives the +15 energy and enchants last 20% longer (great for double attunement).

I was using Rago's Wand and the Kindlerock for a long time.

Your description of Kindlerock is wrong:
Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)


Ragos Wand:
Fire damage: 11-22 (req. 9 Fire Magic)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)

So you are getting a combo total of:
11-22 DMG
Energy +12
Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)

Seems pretty nice.
Rago's Staff:
Energy +10
Fire damage: 11-22 (req. 9 Fire Magic)
Improves Casting speed using Fire Magic skills (Chance 20%)
Improves skill recharge using Fire Magic skills (Chance 20%)
Energy +5
Enchantments last 20% longer

So you get 3 more energy and enchantments last longer. But you lose the possible double chance of the skill recharge and +1 to fire magic.

I switched from the Kindlerock to the collector's flame artifact (Mineral Springs):
Energy +12 9 Fire Magic
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed using Fire Magic skills (Chance: 20%)

So now paired with the Wand:
Energy +12 9 Fire Magic
Fire damage: 11-22 (req. 9 Fire Magic)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed using Fire Magic skills (Chance: 20%)

You lose the Fire Magic +1 but gain an additional casting speed 20% to fire. My personal preference is for the skill recharge over the +1.

I will actually use the staff almost all the time, unless I need to not worry about my enchants and do more fast casting, then I swap over to Ragos Wand + Collector's Artifact.

Quote:
Also, is there any skill I can learn to make it easier to gain health? I have to wait until I find a host to leech health of it and sometimes that can get difficult.
Are you talking regular base health or keeping yourself "healed"? Aura of Restoration (one of the first spells you learn, gives you a % of health for each spell you cast.
thenewa2x
thenewa2x
Ascalonian Squire
#4
Thanks guys.
C
Cherno
Forge Runner
#5
Sorry but your listing for Kindlerock is wrong. I went and checked from guildwiki because I was almost sure (from memory, at work now and wasn't sure) that Kindlerock gave +1 to fire chance. They have a pic there and the description listed.

Not sure what you were looking at or maybe your kindlerock is different than mine?:
Yours:
The Kindlerock (Green)
- Energy +12
- Halves skill recharge of Fire Magic spells (20% Chance)


Mine:
Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Halves skill recharge using Fire Magic skills (Chance: 20%)

You probably just forgot to include the Fire Magic +1 when you were typing it.
thenewa2x
thenewa2x
Ascalonian Squire
#6
Heheheheheh.
LiQuId StEeL
LiQuId StEeL
Desert Nomad
#7
20/20 collector offhand + Nolani +5e firewand = GG