These are the stuff I'm using for my pyro:
Rago's Flame Wand (Green)
- Fire Damage: 11-22
- Halves skill recharge of Fire Magic spells (20% Chance)
- Halves casting time of spells (10% Chance)
- Damage +20% (Customized)
The Kindlerock (Green)
- Energy +12
- Halves skill recharge of Fire Magic spells (20% Chance)
Are these the best I can get? I do mind using a two-hander if it meets or beats what I'm using. Anyone know any better combo or weapon?
Also, is there any skill I can learn to make it easier to gain health? I have to wait until I find a host to leech health of it and sometimes that can get difficult.
Best Pyromancer Equipment
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thenewa2x
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Jade
It might cost you some money for the upgrades, but get the collectors fire staff outside Ice Cave of Sorrow.
Here's the stats:
Cember Goreaxe
Location: Talus Chute just outside of the Ice Caves of Sorrow
Collecting: 5 Frigid Hearts
Item Stats Reqs. Mods
Fire Staff Energy +10
Fire damage: 11-22 9 Fire Magic Improves Casting speed using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Now slap a +5 Insightful head on it for a total of +15 energy. Then slap a +1 to Fire Magic Skills (20%) wrap on there and yur laughing. Now yours will have a faster skill recharge but with this you'll have a faster casting time. Now the wrap you could easily replace with something like a fortitude wrap or a defensive wrap. Just depends on what you're going for.
Here's the stats:
Cember Goreaxe
Location: Talus Chute just outside of the Ice Caves of Sorrow
Collecting: 5 Frigid Hearts
Item Stats Reqs. Mods
Fire Staff Energy +10
Fire damage: 11-22 9 Fire Magic Improves Casting speed using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Now slap a +5 Insightful head on it for a total of +15 energy. Then slap a +1 to Fire Magic Skills (20%) wrap on there and yur laughing. Now yours will have a faster skill recharge but with this you'll have a faster casting time. Now the wrap you could easily replace with something like a fortitude wrap or a defensive wrap. Just depends on what you're going for.
Cherno
I prefer Rago's Staff.
It gives the +15 energy and enchants last 20% longer (great for double attunement).
I was using Rago's Wand and the Kindlerock for a long time.
Your description of Kindlerock is wrong:
Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Ragos Wand:
Fire damage: 11-22 (req. 9 Fire Magic)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
So you are getting a combo total of:
11-22 DMG
Energy +12
Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
Seems pretty nice.
Rago's Staff:
Energy +10
Fire damage: 11-22 (req. 9 Fire Magic)
Improves Casting speed using Fire Magic skills (Chance 20%)
Improves skill recharge using Fire Magic skills (Chance 20%)
Energy +5
Enchantments last 20% longer
So you get 3 more energy and enchantments last longer. But you lose the possible double chance of the skill recharge and +1 to fire magic.
I switched from the Kindlerock to the collector's flame artifact (Mineral Springs):
Energy +12 9 Fire Magic
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed using Fire Magic skills (Chance: 20%)
So now paired with the Wand:
Energy +12 9 Fire Magic
Fire damage: 11-22 (req. 9 Fire Magic)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed using Fire Magic skills (Chance: 20%)
You lose the Fire Magic +1 but gain an additional casting speed 20% to fire. My personal preference is for the skill recharge over the +1.
I will actually use the staff almost all the time, unless I need to not worry about my enchants and do more fast casting, then I swap over to Ragos Wand + Collector's Artifact.
Are you talking regular base health or keeping yourself "healed"? Aura of Restoration (one of the first spells you learn, gives you a % of health for each spell you cast.
It gives the +15 energy and enchants last 20% longer (great for double attunement).
I was using Rago's Wand and the Kindlerock for a long time.
Your description of Kindlerock is wrong:
Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Ragos Wand:
Fire damage: 11-22 (req. 9 Fire Magic)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
So you are getting a combo total of:
11-22 DMG
Energy +12
Fire Magic +1 (20% chance while using skills)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
Seems pretty nice.
Rago's Staff:
Energy +10
Fire damage: 11-22 (req. 9 Fire Magic)
Improves Casting speed using Fire Magic skills (Chance 20%)
Improves skill recharge using Fire Magic skills (Chance 20%)
Energy +5
Enchantments last 20% longer
So you get 3 more energy and enchantments last longer. But you lose the possible double chance of the skill recharge and +1 to fire magic.
I switched from the Kindlerock to the collector's flame artifact (Mineral Springs):
Energy +12 9 Fire Magic
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed using Fire Magic skills (Chance: 20%)
So now paired with the Wand:
Energy +12 9 Fire Magic
Fire damage: 11-22 (req. 9 Fire Magic)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed (Chance: 10%)
Improves skill recharge using Fire Magic skills (Chance: 20%)
Improves Casting speed using Fire Magic skills (Chance: 20%)
You lose the Fire Magic +1 but gain an additional casting speed 20% to fire. My personal preference is for the skill recharge over the +1.
I will actually use the staff almost all the time, unless I need to not worry about my enchants and do more fast casting, then I swap over to Ragos Wand + Collector's Artifact.
Quote:
| Also, is there any skill I can learn to make it easier to gain health? I have to wait until I find a host to leech health of it and sometimes that can get difficult. |
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thenewa2x
Thanks guys.
Cherno
Sorry but your listing for Kindlerock is wrong. I went and checked from guildwiki because I was almost sure (from memory, at work now and wasn't sure) that Kindlerock gave +1 to fire chance. They have a pic there and the description listed.
Not sure what you were looking at or maybe your kindlerock is different than mine?:
Yours:
The Kindlerock (Green)
- Energy +12
- Halves skill recharge of Fire Magic spells (20% Chance)
Mine:
Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Halves skill recharge using Fire Magic skills (Chance: 20%)
You probably just forgot to include the Fire Magic +1 when you were typing it.
Not sure what you were looking at or maybe your kindlerock is different than mine?:
Yours:
The Kindlerock (Green)
- Energy +12
- Halves skill recharge of Fire Magic spells (20% Chance)
Mine:
Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Halves skill recharge using Fire Magic skills (Chance: 20%)
You probably just forgot to include the Fire Magic +1 when you were typing it.
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thenewa2x
Heheheheheh.
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LiQuId StEeL
20/20 collector offhand + Nolani +5e firewand = GG
