Ettin farming build (best I have seen so far)

legless_the_elf

Frost Gate Guardian

Join Date: Dec 2005

In a Distant Land Called Canada EH!

Blazing Dragons

Mo/Me

well, farming the ettins is quite popular but for some reason everyone uses warriors i thought my build wasnt all that great but i was looking at the warrior builds and they looked SO slow so i decided to give my ele build wich owns the ettins in 15-20 seconds after the initial aggro
Also : I got sup abs last night! (finally after like 5 months of ettin farming!) but then went to trader and he was gonna give me 50k! i was pissed so now i am putting out this build bcuz i want you guys to feel the same way

Attributes:
Fire: 15 (11+3+1)
Earth: 11 (10+1)
Energy Storage: 11 (10+1)

Skills:
Flare
Fireball
Flame burst
Meteor Shower
Ward against Melee
Armor of Earth
Aura of Restoration
Elemental Attunement (E)

The process:
Its rather simple but ill give a definition of the uses for each skill

Flare: this is only to take out the pesky tengu at the beginning and if you want to kill the ettins that are almost dead

Fireball: to do damage to the ettins when afar or close

Flame Burst: to do damage to nearby ettins or to kill ettins that are running away with very little health (1/4 sec cast FTW)

Meteor Shower: This may sound like overkill but it is the pinnacle of the build, not only does it it do 101 dmg per ettin per hit (3 hits total) but it also knocks down wich interrupts the heal sigs and when this happens 101 becomes 202!!!

Ward against melee: this one is obvious but when you aggro the ettins put this on so you take half the dmg

Armor of earth: ramps up your health by 50 so you take considerably less damage and therfore survive

Aura of restoration: this heals you for 334% of the energy cost of each spell so that you live

Elemental attunement: energy management (all skills cost half the energy)

with this said i think you can figure out the rest (anything i missed)


PS: let e know if there is anthing that i could change or that i left out

Lord Cooper

Krytan Explorer

Join Date: Jun 2005

Black Death Knights

E/

cool not a bad build ill try it out later.. how many can you reliably aggro with this?

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

not bad, but I go fire/water

Fire: 15 (11+3+1)
Water: 14 (11+3)
Energy storage: 9 (8+1)

Skills
Mist Form
Fire Attunement
flare
Fireball
Flame Burst
Pheonix
Meteor Shower
Armor of Mist

basically, I agro, cast Mist Form, Meteor Shower, Pheonix, then Flame Burst. They will all be dead before the third meteor hits, unless one gets away, in that case just finish them off with fireball, flare and/or flame burst. Armor of Mist makes running past the scales/mergoyles a breeze. Mist Form lets you take on as many Ettins at once since you will take 0 damage. Flame Burst is almost unneed, but I like it just to make sure they dont get away.

The Tengu are easy, just hit the mesmer first with fireball, then run in and flam burst, once he is dead, the archer is easy, especially if you use Mist Form.

slynth

Pre-Searing Cadet

Join Date: Feb 2006

The Cursed Templars

E/Mo

Perhaps a newbie question, but where are Ettins farmed, and how do I get there?

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Beetletun, in Krtya, northwest of Lion's Arch.

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

From Lion's Arch, if you take the giants basin route you can bypass the Tengu. Then make a left before the swamps and you come out right in the middle of the ettin farming area in Ascalon Settlement.

My ettin farming build for my ele:

Energy Storage: 12 (11+1)
Fire Magic: 11 (10+1)
Air Magic: 13 (10+3)

- Air Attunement (Air Magic)
For 57 seconds, you are attuned to Air. You gain 30% of the Energy cost of the Spell whenever you use Air Magic.
Energy:10 Cast:2 Recharge:60

- Elemental Attunement [Elite] (Elementalist other)
For 45 seconds, you are attuned to air, fire, water, and earth. You gain 50% of the Energy cost of the Spell each time you use magic associated with any of these elements.
Energy:10 Cast:2 Recharge:60

- Aura of Restoration (Energy Storage)
For 60 seconds, you are healed for 350% of the Energy cost each time you cast a Spell.
Energy:10 Cast:0.25 Recharge:20

- Fireball (Fire Magic)
Target foe and all adjancent foes are struck for 84 fire damage.
Energy:10 Cast:2 Recharge:7

- Meteor Shower (Fire Magic)
Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 84 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.
Energy:25 Cast:5 Recharge:60

- Enervating Charge (Air Magic)
Target foe is struck for 44 lightning damage and suffers from Weakness for 18 seconds. This Spell has 25% armor penetration.
Energy:10 Cast:1 Recharge:8

- Lightning Strike (Air Magic)
Strike target foe for 44 lightning damage. This Spell has 25% armor penetration.
Energy:5 Cast:1 Recharge:5

- Lightning Orb (Air Magic)
Lightning Orb flies toward target foe and strikes for 88 lightning damage if it hits. This Spell has 25% armor penetration.
Energy:15 Cast:2 Recharge:5

You must keep your enchants up or you are screwed. They are the lifeblood of the build. You also want to time the meteor shower so it drops as the second or third ettin is on you. Then follow up with fireball and the air spells. The various air spells are there for spammability, damage, and also heath gains.

You can't take on more then about four ettins with this one. But it is fun to use and does the job.

legless_the_elf

Frost Gate Guardian

Join Date: Dec 2005

In a Distant Land Called Canada EH!

Blazing Dragons

Mo/Me

Quote:
Originally Posted by Lord Cooper
how many can you reliably aggro with this? usually they come in groups of 3 and that is no problem but i can do much more than three I have even done 7 once, i was proud

BTW nice build vinegrower i would also think about using rust if your gonna use water

Lord Cooper

Krytan Explorer

Join Date: Jun 2005

Black Death Knights

E/

Quote:
Originally Posted by vinegrower
not bad, but I go fire/water

The Tengu are easy, just hit the mesmer first with fireball, then run in and flam burst, once he is dead, the archer is easy, especially if you use Mist Form. it isnt quite as easy as that as the mesmer uses cry of frustration. i find a better tactic is to cast flare twice first then rodgorts invocation and fireball. the first flare will hit as he is busy casting conjure phantasm the second one will be interrupted by cry of frustration thus clearing the way for you to burn him without interruption.
good build though ill have to go cap mist form. which boss has it?

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

Quote:
Originally Posted by Lord Cooper
it isnt quite as easy as that as the mesmer uses cry of frustration. i find a better tactic is to cast flare twice first then rodgorts invocation and fireball. the first flare will hit as he is busy casting conjure phantasm the second one will be interrupted by cry of frustration thus clearing the way for you to burn him without interruption.
good build though ill have to go cap mist form. which boss has it? I don't remember the boss. But as far as the mesmers go, it really is that easy. I don't agro them before I cast Fireball, I let the spell do that. So the fireball is on its way before he ever reacts. Flameburst has never been interupted when I cast it. Sometimes the ranger gets in the way of that process, in which case, I do what you just said.

Xiaxhou of Trinity

Xiaxhou of Trinity

Krytan Explorer

Join Date: Dec 2005

CA

Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net

E/

If you use mist form does balthazar's spirit still work for energy regen? Im building one with my E/Mo and i really need the money lol

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

Quote:
Originally Posted by Xiaxhou of Trinity
If you use mist form does balthazar's spirit still work for energy regen? Im building one with my E/Mo and i really need the money lol no because Mist Form doesn't reduce damage to 0, instead it makes it so that you never get hit. Since you are not being hit, it will not trigger Balth.

Jiao Yang

Jiao Yang

Lunar Rabbit

Join Date: Dec 2005

Quote:
Originally Posted by legless_the_elf
Armor of earth: ramps up your health by 50 so you take considerably less damage and therfore survive Takes your armour up, not health

kemydes

Ascalonian Squire

Join Date: May 2005

Well 5 months to farm the ettins!!! I hope you have enjoy this game, lol. Nevertheless, I farm a little these ettins but no more than one or two times a week, and most of the time i get major runes on gold armor (never see a sup rune!), perhaps i am unlucky.

Chiasm

Frost Gate Guardian

Join Date: Jan 2006

Me/

posted my build in this thread already



i'd be up for a race vs any class/build u want to use, and it is a pure ele build, secondary skills are irrelevant

Killin_Frenzy

Killin_Frenzy

Frost Gate Guardian

Join Date: Nov 2005

E/

I use a similar build for farming ettins but try this-
Change flare for echo, meteor shower for inferno and ward against melee for fire attunment. This is because flare-only hits one ettin, meteor shower-long recast/cast time and armour of earth is plenty of defense for ettins so drop ward against melee.
Fire attunement + ele attunement=constant energy
Echo(flame burst)=constant health refill and nice, fast damage.
Inferno=Nice amount of damage.
Usually take ettins on in 7 but could probably do more.

Tictac

Tictac

Frost Gate Guardian

Join Date: Feb 2006

Xen of Onslaught [XoO]

Quote:
Originally Posted by Lord Cooper
good build though ill have to go cap mist form. which boss has it? Eidolon, in the Iron Mines Mission.

.killjoy

Krytan Explorer

Join Date: Jan 2006

Mo/Me

You can also cap mist form by rankor exit going to drok. by boss name of something windburn with henchies its alot easier.

/mist form does help why farming ettins

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

Would there happen to be an earth alternative to farming ettins? Since going with the flow is starting to bother me ide rather use something such as earth to kill things such as ettins/trolls/hyrdras/minotaurs.

Realm of Fiery Doom

Realm of Fiery Doom

Lion's Arch Merchant

Join Date: Mar 2007

Realm of Fiery Doom

Quote:
Originally Posted by .killjoy
You can also cap mist form by rankor exit going to drok. by boss name of something windburn with henchies its alot easier.

/mist form does help why farming ettins It's Brrrr Windburn. He shares his spawn point with 2 other bosses, and is probably the easiest to capture Mist Form from because his spawning points are very close to Camp Rankor.


-=<(The Three Boss Spawn Points)>=-


-=<(Brrrr Windburn and female elementalist)>=-

ahbuh

ahbuh

Krytan Explorer

Join Date: Apr 2006

Vamp

W/

lol plz look at the date of the thread before posting, it is ova a year old

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

Ah, good ol' ettin farming days

Realm of Fiery Doom

Realm of Fiery Doom

Lion's Arch Merchant

Join Date: Mar 2007

Realm of Fiery Doom

Oopsies!!!

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Hehe, i was wondering why i couldn't see Stoneflesh Aura in the OP's build.

Think i'll stick with my sword warrior... till i can be arsed to make a Derv build for it anyway.

TheBigL481

Pre-Searing Cadet

Join Date: Aug 2006

Guild Wars UK

W/

ettins still drop the odd sup rune but not as much as they used to :/
regardless, they are pretty fun when you can't think of anything else to do and want to make a bit of money and have some fun. My prefered build is:
hundred blades
sever
gash
sun and moon
sprint
breeze
vig spirit
balths ....(the thing that gives nrg and adren)
Only other thing is to bring a sword with an elemental hilt (pretty much essential i'd say, as it doubles you damage)(also, dont use zealous hilt, its pointless when you have all the energy gain from balths

i've tried loads of different builds and this one which i came up with myself seems to be the most fun and quick

penguinious

Pre-Searing Cadet

Join Date: Mar 2007

tsk...tsk...tsk...

Ettin farming... anyway, here it goes. (This is still a decent farm, since it can kill so fast and easy. Do this while watching TV or something, it takes absolutely NO SKILL AT ALL)

E/Mes
16 Earth
8 Inspiration
5 Air
Rest in E-Storage (Energy doesn't really matter)
20% enchants makes this even more ridiculously easy than it already is.

MAKE SURE YOU DONT HAVE A 20% HCT mod for earth on your staff.

Stone Striker
Mantra of Earth
Stoneflesh Aura
Sandstorm
Earthquake
Aftershock
Storm Djinn's Haste
Optional - (I just leave it empty =/)

Ok, to get to ettins, sprint past mergoyles (Can kill em no problem if you want), kill both groups of tengu (Kill the wilds first, or you will die... they will interrupt sandstorm, but EQ + AS will kill)... Then, when you see the ettins, put up stone striker, mantra of earth, stoneflesh.

Aggro AS MANY AS YOU POSSIBLY CAN (They will all be hittin 0's, very rarely for some reason one will irresistible blow for like... 2 damage...) When there is like 8-12 sitting around you whaling on you, just cast SS>EQ>AS in order, no pauses. 80% of ettins will be dead, those who used endure pain will have next to no hp left (meaning they will not use heal sig)... Wait 2 secs for them to run back and use AS again. Dead.

David Spooky

Academy Page

Join Date: Feb 2007

12 Fire + 3 + 1
12 Water + 3
3 Energy Storage + 1
Attunement runes
20/20 water staff with Insightful and Enchanting mods.

-Mist Form
-Arcane Echo
-Mark of Rodgort
-Lava Font
-Frozen Burst
-Inferno
-Armor of Mist
-Fire Attunement

Killing Mergoyles: walk up to them, cast lava font and then inferno. GG

Killing Seeds: Cast Inferno. GG

Killing Tengu: Cast Fire Attunement, Mist Form then Armor of Mist. Run to the Tengu Wild and he'll shatter your Armor of Mist. Use Mark of Rodgort to make him waste his cry of frustration. Cast Lava Font then Frozen Burst and he'll die. Depending on your health and whether or not Mist Form is recharged either kill the ranger or run and recharge. To outrun the ranger hit him with frozen burst and run, it'll be like you having a speed buff on and he'll go back to his post.

Killing Ettins: Cast Arcane Echo. When you aggro the first group of ettins activate Mist Form and proceed to gather the ettins in the first group. Make sure to pay attention to the 20 seconds and cast the echo'd Mist Form before it reverts back to normal. Once you get all of the ettins your original Mist Form should be recharged so cast it. Clump your ettins in a ball then cast Mark of Rodgort, Lava Font, Forzen Burst then Inferno. If any ettins survive recast Lava Font and they should drop.

Phane

Phane

Wilds Pathfinder

Join Date: Jun 2006

UK

The Perfect Duos [DnB]

E/A

I thought ettins dont drop runes anymore. I Tried it few months ago and they didnt drop much stuff. I did check wiki updates and I saw they did something to it(cant remember really). Anyone can confirm that?

Yzarc

Pre-Searing Cadet

Join Date: Apr 2007

R/W

This is the build I use to farm ettins.
Please note that i only use this to farm the ones above ascalon settlement and have not tried the full run.

Expertise 5+4
Wilderness 8+1
Marksman 12
Inspiration 8

Poison Arrow {E}
Kindle Arrows
Sundering Attack
Savage Shot/Distracting Shot
Troll Unguent
Physical Res.
Storm Chaser