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Originally Posted by Bone_White_Haze
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He/she hit the nail right on the head. If they could just patch the game to thin out the number of monsters, or make them worth killing somehow, or SOMETHING to stop me saying... "I bet you some worthless monsters are going to appear and annoy me any se... oh look, there they are, isn't that a surprise? Let's kill them and get nothing out of it before travelling another five yards and encountering some more!". The transport system lets you avoid them for the most part, but if you haven't been to a place before, and you need/want to go to a place, then you have to go for all that distance, stopping every five seconds to deal with some monsters that drop 2 gold coins for your party to
share. I'd much rather spend the time looking around and exploring. I watched the map while moving through a new area one time -- I had killed over 20 scorpion things which yielded nothing but worthless bows, and the portal I had just emerged from wasn't even half-way off my radar!
In Old Ascalon it isn't so bad -- half of the monsters don't bother attacking you on-sight anyway, and those that do usually yield some experience points. But when it gets to the stage of getting
nothing at all from killing monsters, you start to pull your hair out.