Victory is mine+Virulence
LordMahal
Doesnt anybody do this combo? Tank aggros group, ranger blinds, poisons, cripples etc, then hit Virulence... Tank can then use Victory Is Mine to regain easily all energy and a lot of health... And the recast for both is the same time so it can be done repeatedly. In a group of 3 enemies, Im thinking you would have 10 conditions after Virulence. Maxed out Tactics would give more than 500 HP and 50 energy. My math might be off, but thats a hell of a lot of HP and energy, while the enemies are slowly dying off. This might also have been done already and Im just way behind.
JYX
LordMahal
duh... thats why I said a tank and a ranger!!!! Read then post.
sh4ft3d
Some people do this, but not many. ViM is considered only beneficial to the one using it, and not anyone else.
JYX
Quote:
Originally Posted by LordMahal
duh... thats why I said a tank and a ranger!!!! Read then post.
A ViM trapper build? Yeh they do that. Theres no need for virrulence really...and pardon but, your post was not the easiest to understand at first glance.
Sinjin
I think this would be good to try with a fragility mes in there as well

glountz
The condition build comes like this.
You take:
A Sword or Hammer warrior.
You don't use ViM on a warrior unless he has some energy-based attacks and you have no monk, but harmstring+sever+gash or Counter blow/Any fast KD+ Belly smash + Crushing blow is welcome (better than sever+gash, due to blind).
One Death necro with Plague sending/Virulence(E). He can be a MM as well.
One Illusion Mesmer with Fragility, Fevered Dreams(E), and Epidemic to spread conditions further.
One Interrupt Ranger with Melandru's Arrow(E), Concussion shot and Throw dirt.
Maybe a monk.
Choose a target. Mesmer cast F. Dreams then Fragility. Warrior use Harmstring or Ranger use Throw dirt/Meladru's Arrow to begin the condition chain. As soon as one condition is on the target, Necro launch Virulence. If it is a caster, Concussion shot. If a warrior, Counter blow-Belly smash/Crushing blow. If he has Skull crack it is also efficient if the ranger did not take Concussion shot. Mesmer cast epidemic if some foes escaped the Condition spreading through F. Dreams spreading, you can also Arcane echo F. dreams to cover a larger area.
If well coordinated, the mobs should be at -10 degen, deep wounded, dazed, and blinded. The battle is then a piece of cake. Beware, sometimes the first target dies too fast from fragility and degen. Also, try to spread the useful conditions (Blind/Dazed) the earliest possible. Fevered dreams area of effect is not-so-big, so learn to use it. You can cast Epidemic when some mobs escaped F. Dreams, if they are in range of a nearby affected mob.
You take:
A Sword or Hammer warrior.
You don't use ViM on a warrior unless he has some energy-based attacks and you have no monk, but harmstring+sever+gash or Counter blow/Any fast KD+ Belly smash + Crushing blow is welcome (better than sever+gash, due to blind).
One Death necro with Plague sending/Virulence(E). He can be a MM as well.
One Illusion Mesmer with Fragility, Fevered Dreams(E), and Epidemic to spread conditions further.
One Interrupt Ranger with Melandru's Arrow(E), Concussion shot and Throw dirt.
Maybe a monk.
Choose a target. Mesmer cast F. Dreams then Fragility. Warrior use Harmstring or Ranger use Throw dirt/Meladru's Arrow to begin the condition chain. As soon as one condition is on the target, Necro launch Virulence. If it is a caster, Concussion shot. If a warrior, Counter blow-Belly smash/Crushing blow. If he has Skull crack it is also efficient if the ranger did not take Concussion shot. Mesmer cast epidemic if some foes escaped the Condition spreading through F. Dreams spreading, you can also Arcane echo F. dreams to cover a larger area.
If well coordinated, the mobs should be at -10 degen, deep wounded, dazed, and blinded. The battle is then a piece of cake. Beware, sometimes the first target dies too fast from fragility and degen. Also, try to spread the useful conditions (Blind/Dazed) the earliest possible. Fevered dreams area of effect is not-so-big, so learn to use it. You can cast Epidemic when some mobs escaped F. Dreams, if they are in range of a nearby affected mob.