What's best NECRO armor for MM?
natemast
What do you feel is the best Droknar's armor for MM and why?
Effendi Westland
ZOMG DATABASE ERROR....MUST PRESS BACK AND SUBMIT AGAIN!!!one
natemast
damn. wasn't going. oops. sorry. hopefully no flames. but still an answer?
Riceboi
Well you're probably going to want the bloodstained boots to beat enemies to corpses. Maybe tatoos for more energy, it's up to you they have less armor though.
Tip: Calm down on the thread submissions, LOL!
Tip: Calm down on the thread submissions, LOL!
eom
Quote:
Originally Posted by Effendi Westland
ZOMG DATABASE ERROR....MUST PRESS BACK AND SUBMIT AGAIN!!!one
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ahahahaha...
that is a condition known as twitchfinger.
ps
ban, plz
generik
Please, ban...
linz85
omg it looks like a genuine mistake, is there really any need to ban this person. i know when i first joined and posted , i posted the same msg bout 5 times as i didnt realize it was still going theu as my page wasnt loading.
CyberNigma
It depends. If looks matter, quite a few MM's I know go out with their scars just for that reason. In fact, on one of my warriors I got rid of Gladiator's even though I enjoyed the energy gain. It made me want to start singing Y-M-C-A for some reason :-) I like the looks of the scars as well, but you should weigh that in for yourself.
On a side note: bah, don't ban the guy for an accident. Besides, I ddidn't see anything in the guidelines making it bannable (only that duplicate posts/threads would be closed and/or deleted). That's not very novice-friendly if you ban him.
That's for the people that come on later and don't realize you two are just kidding/giving him a scare :-)
On a side note: bah, don't ban the guy for an accident. Besides, I ddidn't see anything in the guidelines making it bannable (only that duplicate posts/threads would be closed and/or deleted). That's not very novice-friendly if you ban him.
That's for the people that come on later and don't realize you two are just kidding/giving him a scare :-)
Thock
*wonders if he's looking at the Riverside Forum or the All Channel in Droks*
Seriously though, I would go with Scars if you dont mind/like the looks. Animate skills take a good bit of energy, youll need all you can get.
Seriously though, I would go with Scars if you dont mind/like the looks. Animate skills take a good bit of energy, youll need all you can get.
Funk_Styles
people use scars all the time, but i have to ask.. why? you are sacraficing 10 armor for a slightly larger energy pool, put points in soul reaping people
there will be plenty of dying, and that includes your minions so energy will never be a problem, and the +10 armor from necrotic or tormentors will make you last longer and your teammates will enjoy the knowledge that your minions will not turn on them
there will be plenty of dying, and that includes your minions so energy will never be a problem, and the +10 armor from necrotic or tormentors will make you last longer and your teammates will enjoy the knowledge that your minions will not turn on them
Mysterial
Quote:
Originally Posted by Riceboi
Well you're probably going to want the bloodstained boots to beat enemies to corpses.
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Carinae
I prefer Necrotic. Simply put, it's a Bad Thing when Minion Masters die. Wear the toughest armor you can.
Funk_Styles
Quote:
Originally Posted by Mysterial
Well, you will once they get fixed... if they ever get fixed.
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Sir Skullcrasher
Scars looked nice and give you energy too. But i like what Dragonblood said!
konohamaru heaven
Tattos if you need more energy if your not as good at managing it, but I would have to say that Necrotics/Fanatics would be a good alternative. (I use necrotics and have little energy issues)
Also Please do not multi post Threads cause it is a good way to get banned thanks
Also Please do not multi post Threads cause it is a good way to get banned thanks
sledgeunderhill
Quote:
Originally Posted by Funk_Styles
they were fixed a month ago
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Go into the Island of the Nameless and kill the practice dummies. With no faster cast mod items equipped, test 100 casts of a minion spell. You'll see that there's no change with the boots on or off.
At this point, the only function they serve is aesthetic and to identify the people that believe the hype.
Ghull Ka
Quote:
Originally Posted by Carinae Dragonblood
I prefer Necrotic. Simply put, it's a Bad Thing when Minion Masters die. Wear the toughest armor you can.
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Whereas wearing scar patterns lends itself to the whole "I think I'm on a beach in Brazil" thing... *shudder*
konohamaru heaven
Well actually they have been fixed. When they updated the discription they for got to fix them, but since then they have fixed the boots.
Jetdoc
Quote:
Originally Posted by konohamaru heaven
Well actually they have been fixed. When they updated the discription they for got to fix them, but since then they have fixed the boots.
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Carinae
Quote:
Originally Posted by konohamaru heaven
Well actually they have been fixed. When they updated the discription they for got to fix them, but since then they have fixed the boots.
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All three minion spells are 3 second casts. With the boots on, every minion spell should cast in 2.25 seconds.
The boots are not conditional or chance based, so you don't need to raise 100 minions. One cast should be enough to determine their status.
Fates
Quote:
Originally Posted by Carinae Dragonblood
I prefer Necrotic. Simply put, it's a Bad Thing when Minion Masters die. Wear the toughest armor you can.
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Sniper22
I actually prefer scars. I do have 12 soul reaping, 12 curses (for mark of pain for quick dmg) and 16 death. That's 3 superior runes. That along with prot spirit and dark bond, I never die (unless the group sucks) so my armor level isn't a problem. When I have constant guys dying all the time like in tombs its nice to have that extra energy when you keep spamming fiend and horror. I dont think it really matters what armor u have though, it's mainly the staff or your wand/wutever. I like the 20/20/20 +5 energy staff.
Lord Iowerth
I agree with most here, in that the extra AL can *REALLY* come in handy ...
One thing most are forgetting: if you're not being charged by an enemy, or waiting for a patrol to come around to a certain spot, you have to actually run in and *wand* a mob to get your little friends interested in hurting it. They are tenacious once they see something, but you have to sort of coax them along to that point
So in the event one of the enemies goes "oh, look ... an army of minions ... where's that necro? AHA!" and starts pummeling you, you can unleash your hordes and kite behind them without dying
One thing most are forgetting: if you're not being charged by an enemy, or waiting for a patrol to come around to a certain spot, you have to actually run in and *wand* a mob to get your little friends interested in hurting it. They are tenacious once they see something, but you have to sort of coax them along to that point
So in the event one of the enemies goes "oh, look ... an army of minions ... where's that necro? AHA!" and starts pummeling you, you can unleash your hordes and kite behind them without dying
Feminist Terrorist
I prefer the scars, myself. It can be hard to get started with that minion army, and I find the more energy I have, the better off everyone is. I also like to bring along a damage spell or two. I hate feeling like I'm not contributing to killing things.