Skills - "Victory Is Mine!"

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/351-victory-is-mine.
You may add your comments in this thread.

Sun Warrior

Sun Warrior

Ascalonian Squire

Join Date: May 2005

California, USA

The Alphas

I found this one in Witman's Folly from a grawl.

ChampionHyena

ChampionHyena

Pre-Searing Cadet

Join Date: Aug 2005

The Hulking Halls of Hatred

The Mutated Myrmidons of Rage

W/E

You can get it in Talus Chute from Jono Yawpyawl or from Sakalo Yawpyawl in Witman's Folly.

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Victory is Mine {Elite} - Shout
You gain 10-56 health and 5 energy for each condition suffered by adjacent foes.


Does the energy part mean how many conditions are present, or how many conditions are the enemies suffering collectively?
As in: Poisoned and Bleeding + 5 creatures suffering = 10 energy
or
Poisoned and Bleeding + 5 creatures suffering = 50 energy

Tony Blair

Tony Blair

Frost Gate Guardian

Join Date: Apr 2005

VA

50 energy in that case.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

How many conditions they're suffering collectively. If you have 2 enemies both suffering poison, you'll gain benefits from both.

Vampiric Greenhorn

Ascalonian Squire

Join Date: Aug 2005

the clan of shadows

N/Mo

cobine with enfeebling blood as a warrior crowd stopper you will easily gain the energy and heath sacrifice back

Fenix Swiftblade

Fenix Swiftblade

Lion's Arch Merchant

Join Date: Mar 2005

Illusion of Competence

R/W

Are you sure on this one? The way it's worded suggests that it's only 1 for each condition, meaning each condition is only counted once.

Lynnrose

Lynnrose

Jungle Guide

Join Date: May 2005

SoF Victrix [SoF]

Quote:
Originally Posted by Fenix
Are you sure on this one? The way it's worded suggests that it's only 1 for each condition, meaning each condition is only counted once. The calculation is based on total conditions, so poison on three opponents gives credit for three conditions.

Raiin Maker

Raiin Maker

Wilds Pathfinder

Join Date: Oct 2005

England

Blood On The Worlds Hands

W/

i love this on a w/r

sever, gash, hamstring, throw dirt, VIM +200 health and 20 energy.. and thats off just one enemy. A+ skill, brillaint in keeping you alive.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

With the right build, this is an awesome energy management for a healer monk as in 1 second, you can be back at full health and energy.

Also works good with my w/r farming build. apply poison + cyclone axe + VIM = back to full health

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

Combining this with 3 or 4 condition skills along with epidemic works very nicely in the arenas.

nightrunner

nightrunner

Lion's Arch Merchant

Join Date: Oct 2005

San Francisco

W/Mo

Sever
Gash
Desparation Blow
Thrill of Victory
Hamstring
Balanced Stance
ViM
Rez Sig
(Most effective with 16 Tactics)
Best when used in groups for the additional conditions. Thrill and Desparation Blow deal some nice damage, especailly with high tactics. Only use Desparation Blow when Balanced Stance is up. Use ViM sparingly, because it's cooldown is fairly long and it's your only self-healing source.

Credit: TrojanFury.

vampiregod

Pre-Searing Cadet

Join Date: Feb 2006

This skill could be quite useful. Put 3 conditions on someone (yourself or teamate) and then get an instant cast 160 health and 10 energy. If you have a Me/Ne on your team with fragilty and virulence then there would be even more conditions! at 5 it would be 270 health and 20 energy!!!

xiv

Frost Gate Guardian

Join Date: Dec 2005

sins will never vanish [NoiR]

Mo/Me

all i can say is VIM TRAP MANIA!!! lol i use to run it witha good friend

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

ViM Trappers. A build used from time to time in Halls right now.

They try to bodyblock members of your party in corners.

Can dominate poorly planned groups that dont know how to fight ofdf the rapidness of this build

experience hendrix

Pre-Searing Cadet

Join Date: Apr 2006

None of your business

TBOP

W/Mo

Actually, victory is mine only works for conditions such as bleeding, crippling, etc., not hexes and stuff, but i found this build works best as a warrior/ranger so u can use poison, bleeding, and deep wound, etc. (Throwing in desperation blow helps spread the effects) so you can get a good 15 energy and 160 somethin health or so from each use, but it still does work well with a w/mo, u just lose one effect (Poison)

linh

Wilds Pathfinder

Join Date: Jul 2005

Mo/

http://www.xennon.co.uk/eliteskills/#warrior

Phoenix Arrows

Wilds Pathfinder

Join Date: Mar 2006

With many other ugly people

We Are All Pretty [ugly]

R/

ViMWAY seems better than IWAY...or maybe it's just me. Our guild could beat IWAY with Ranger Spike but could not beat ViMWAY...but then again, it was a bad day for us.

Darkgift Risen

Darkgift Risen

Banned

Join Date: Dec 2005

NB mass

Dark Blood Acolytes

N/Me

ooooo....can't wait to try this on my a/w....w/r are good with it..but i think(because I havn't tried yet) that a sin will greatly benifit wit this skill..poof in....drop 3-4 conditions..take damage..VIM...poof out..rinse and repeat....maybe a nerf will come outta this...so curious as to how it works in game (pve and pvp)..pm me in game if u have tried....Darkgift Dreem..ty in advance

Deathstar2x

Ascalonian Squire

Join Date: Aug 2006

Three conditions is actually [+10 energy]. Don't forget the [-5 Energy] cost of "Victory is Mines!", Just to point that out.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

good skill, but easily nerfed:
w/mo martyr, endure pain(if low on hp) +purge cond.