28 Feb 2006 at 11:17 - 17
Quote:
Originally Posted by Legendary Battousai
Heres my random arena build, its unique (never seen conjure + mark with a pet, but flame on if it makes you that mad

), fun, and stupid. Enjoy!
16(12) Fire Magic
12(12) Beast Mastery
4(3) Energy Storage
Conjure Flame
Glyph of Elemental Power [use for Conjure Flame]
Mark of Rodgort
Res Sig
Charm Animal
Call of Haste
Ferocious Strike
Tiger's Fury
Explanation: Use Glyph, then cast Conjure. Find any target and cast Mark of Rodgort and wand attack him with a fire rod. Use Call of Haste and Ferocious Strike to get a lot of extra damage and energy management. Tiger's Fury is to help you do more damage.
-Why do you have need energy management? Your have minimal energy use
-Your offense is very limited and relies on a single, easily removed hex.
-Part of your build relies on your pet and you have now way to rez him. If your pet dies you now have 3 dead skill slots.
-Wands have very underestimated DPS, but don't expect to ever kill anything if the team has a monk. The DPS is underestimated, but it isn't exactly powerful either.
-The hex is easily removed and has a long cooldown. It also minimizes your ability to change targets.
-Conjur X has a long cooldown. If it gets removed your lose a ton of damage and cannot get it back for a good minute. Conjur can be a compliment to your existing damage, but you should never completely rely on it.
-Most of the warrior shutdown skills also work on you if need be.
I wouldn't ever suggest running this build as is, even in random arena. It is extremely vulnerable to being shutdown. If the other team has a competent player you are likely to see condition removal or enchantment removal.