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Defensive Holy Staff of Enchanting
energy +10
Fire Dmg. 11-22 (req. 9 div.)
Reduces Blind Duration by 20%
Armor +5
Enchantments last 16% longer
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Smiting Rod
Light Dmg. 11-22 (req.8 Smiting)
Energy +4(while health is below 50%)
Halves skill recharge of spells (chance 10%)
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Healing ankh
Energy +12 (req. 9 Healing)
Health +23
Armor +5 (while enchanted)
By the way, I have pics but I cant' seem to figure out how to post them