Energy +10
(R. 12 Water)
Halves casting time of Water Magic Spells (Chance 18%)
Halves Skill recharge of spells (Chance 10%)
Water Magic +1 (20% chance)
Gold Sundering Storm Bow
R. 8
Damage +13^50
Armor Penetration 8% chance
Gold Cane (r12 Dom)
Halves casting time of inspiration magic spells (Chance 20%)
Gold Frost Artifact
Energy +12 (Req 9 Water)
Health +23
Gold Furious Righteous Maul of Warding
Req 8
Dmg 15% while in stance
Furious 7%
Armor +6 vs elemental
Gold HAle Ghostly Staff of Death Magic
Energy +10
R. 8 Fire Magic
Reduces bleeding duration on your by 20%
Health +19
Death Magic +1 (18% chance)
Gold Fiery Dragon Sword of Swordsmanship
Req 9
Damage +20% while health below 50%
Swordsmanship +1 (15% chance)
Thanks
