More Spells & Chars...?

pgkashmir

Pre-Searing Cadet

Join Date: Feb 2006

N/

Nevermind

Swehurn

Swehurn

1,787,569

Join Date: Jul 2005

BC, Canada

You might have more luck with this one in the sanitarium, as it's a suggestion.

I think a couple more skill spots would be handy, but it would get awfully messy and confusing if we had access to all our skills at once.

ApOcAlYpSe

Academy Page

Join Date: Mar 2005

Think about it though....what fun would that. You could run anywhere you wanted and be ready for anything with your UB3R 1337 spell bar. That totally defeats the purpose of strategy in this game. and how would you balance this for PVP since PVE characters can go right into arenas. I dont know about anyone else but this is a horrible idea and should be left to the other countless MMO's (yes i realize this isnt necassarily an MMO).

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by pgkashmir
It might get confusing for some...but not all. Other games thought the gamers could handle it ,why not this one? Now I could see not having all your spells for PvP. But PvE would be great.
uummmm..........................

because GW is not all those others and the devs have decided that you have to plan ahead a bit instead of simply going through a menu of x hundred spells to find the one hit kill for each mob you come to

maybe that is it