23 May 2005 at 21:45 - 28
People enjoy games of chance, its a little thrill and excitement. People have enjoyed gambling for a very, very long time. A little ingame accomidation for gambling would be nice.
There are, of course, problems.
If there is indeed a window people can setup and put in a "bank" of gold that gets depleted or increased based on wins and losses, then what's to keep players from rampantly putting up casinos all over the district? They'd pop up like wildflowers. This could be just as annoying, nor would it stop channel spam for casino ads. It would, atleast, make it reliable.
What about an npc that does it? Well this leaves som eof the fun and excitement out of the person to person contact, that can make gambling more enjoyable. Although it is a feasable option, it doesn't completely remove the ---BOBOS CASINO - MIN BET 100 MAX 1000 - 65+ 2x 95+ 3x---- etc crap we see right now, alot of times more often then we want. It is also, however, the easiest to create option. A newbie scripter could likely make one in 30 minutes.
However an actual casino building / town has given excitement of the locale, the possibility of much more variety in games - aside from just rolling. It helps remove spam slightly more then the previous, simply because people who wish to gamble and know about this location, will go there to do so. Likewise, the gambling scammers will still hang around other towns.
Here is my proposition (which is a bit of a conglomoration of all the ideas).
An expansion includes a casino/gambling town, with additional games of chance to entertain the fateful fancies of the players. Games like these are by no means difficult to make, and give them a little something else to do with their money. As well, make the likelyhood of expanding some of those very games into a guild hall a possibility too. Personal blackjack table, anyone?
In addition to the town, player sustained gambling can be done via a window, with die rolls made inside the window presented over the character's head, not in the chat channel. This still allows people to see who gets what (for the ooh aah or DAMMIT factor). It doesn't end there though, oh no! To operate and host this window, the player must purchase a license. And a license for each town. ( I would put one in pre-searing, just to help prevent scammers from cheating the little people of their hard earned 100 gold. )
Also, make players AWARE of the license npcs, and the gambling town asap (in post searing ascalon if possible, as well as mention it numerous times along their travels). This helps assure them that there is an official location for this, and in the mean time they need to conserve their gold. Not everyone will do it, some may even aspire to goto that town one day.
I really like minigames, even if they're just simple games of chance.