Does absorption rune stack with Knight Armor dmg reduction?
Kingsly
Since Knight Armor set already comes with damage reduction built into the armor.
1. Does the abosorption rune you apply to the armor stacks on top of the existing damage reduction built in?
2. If I add the absorption rune to the head piece, does it apply to the entire set of armor?
Thanks!
1. Does the abosorption rune you apply to the armor stacks on top of the existing damage reduction built in?
2. If I add the absorption rune to the head piece, does it apply to the entire set of armor?
Thanks!
Striker Shardale
1- If it is the armor with the damage reduction, yes
2- The rune applies to you and does not stack with any rune, in other words...
you can apply two runes of absorption onto two different pieces of armor but they will not work together, only one will work and it goes towards all damage dealt to you.
2- The rune applies to you and does not stack with any rune, in other words...
you can apply two runes of absorption onto two different pieces of armor but they will not work together, only one will work and it goes towards all damage dealt to you.
Tormunda
1: I would say yes! As runes stack with other in built abilities. Runes give a prefix or sufix that cannot stack with others of the same and can only be replaced on an item.
2: Yes! As this is a rune ability and they do not stack with others of the same type across your whole equipment list. Highest wins!
2: Yes! As this is a rune ability and they do not stack with others of the same type across your whole equipment list. Highest wins!
Kingsly
Thanks alot for helping out!
Manderlock
Are yall shure about that, I was under the impression that there was no stacking period. I thought that Ensign did all of the math on it.
Striker Shardale
There is stacking in this situation... in a sense. The Knight Armor normally has the ability to reduce dmge without the rune, basically with the addition of the reduction rune it enhances it. Runes themselves do not stack if they are of the same type, it is true but the armor is not a rune. Either way you are only able to have one of the absorption runes on your character at a time, well you can have more of the runes but only the highest powered one will work.
seekg
Ok, now that we've agreed that a piece of absorption armor (ascalon or knight) can stack with one absorption rune.
Does 1 Piece of Knight armor (or ascalon) 'stack' with the other Knights armor (or ascalon) ?
To the best of my knowledge, the answer is NO - you just get the 'natural' absorption from one piece of armor.
So it appears ONE piece of knights or ascalon armor plus ONE absorption rune on any of the five pieces of armor would provide the optimal absorption, yes?
Then, your remaining 4 armor slots you can fill with higher defense or higher armor vs physical (as compared to the lower knights or ascalon)
Yes?
-seekg
Does 1 Piece of Knight armor (or ascalon) 'stack' with the other Knights armor (or ascalon) ?
To the best of my knowledge, the answer is NO - you just get the 'natural' absorption from one piece of armor.
So it appears ONE piece of knights or ascalon armor plus ONE absorption rune on any of the five pieces of armor would provide the optimal absorption, yes?
Then, your remaining 4 armor slots you can fill with higher defense or higher armor vs physical (as compared to the lower knights or ascalon)
Yes?
-seekg
Kingsly
The absorption rune will reduce damage done to all armor slots, not just the one you applied it to. I think that's the consensus so far.
seekg
Kingsly:
Right - but my question is.
Ignore absorption runes for the moment -
Will a full knights set give five times the absorption of one piece ? Or will only one piece count?
That's my question.
Thanks,
seekg
Right - but my question is.
Ignore absorption runes for the moment -
Will a full knights set give five times the absorption of one piece ? Or will only one piece count?
That's my question.
Thanks,
seekg
Skrilling
Well, This depends on a something that hase been debated back and forth for a while and that is how does armor work? There have been 4 ideas, one of which has been disproven but the other 3 still remain. They are:
1) there is a certian chance that an attack will hit a certain piece of armor (chest with highest chance, legs next, etc.) And that the damage you recieve is based on the stats of that piece (which supports the full kinghts suit).
2)The armor is an average of the armor you are wearing (calculated like morrowind for example). So, if you wear 1 piece vs all pieces, you will be hit for more, but you will be hit consistantly instead of 4 hits for 30, 1 hit for 2. This would partially support the full knights suit, as to get the full effect, you would need 1 absorb on every piece, with effectiveness deacreasing with fewer pieces.
3) The armor part is calculated in either of the previous 2 fashions, but the runes are not. This would mean that your best build would be 1 superior absorb rune, 1 piece of knights armor (becuase of the str rune on a str +1 hat effect,e.g. they stack) and the rest Platemail or Wyvern armor (for the +20 to physical or 85 base).
So it all depends on what you think is right.
1) there is a certian chance that an attack will hit a certain piece of armor (chest with highest chance, legs next, etc.) And that the damage you recieve is based on the stats of that piece (which supports the full kinghts suit).
2)The armor is an average of the armor you are wearing (calculated like morrowind for example). So, if you wear 1 piece vs all pieces, you will be hit for more, but you will be hit consistantly instead of 4 hits for 30, 1 hit for 2. This would partially support the full knights suit, as to get the full effect, you would need 1 absorb on every piece, with effectiveness deacreasing with fewer pieces.
3) The armor part is calculated in either of the previous 2 fashions, but the runes are not. This would mean that your best build would be 1 superior absorb rune, 1 piece of knights armor (becuase of the str rune on a str +1 hat effect,e.g. they stack) and the rest Platemail or Wyvern armor (for the +20 to physical or 85 base).
So it all depends on what you think is right.
BigRagu
how any1 ever tested these concepts............. im hoping to try it today........
seekg
Right now I'm using
Duelists Helm (80 +20) - Major Vigor
Gladiators Hauberk (80 +20 +3 energy) - Minor Tactics
Gladiators Gauntlets (80 +20 +1 energy) - Minor Strength
Gladiators Leggings (80 +20 +2 energy) - Major Absorption
Knights Boots (80 +10 -Damage Received) - Major Swordsmanship
Seems to be working pretty well.... not sure if optimal. Will get superior vigor and absorption when I get the money.
-seekg
Duelists Helm (80 +20) - Major Vigor
Gladiators Hauberk (80 +20 +3 energy) - Minor Tactics
Gladiators Gauntlets (80 +20 +1 energy) - Minor Strength
Gladiators Leggings (80 +20 +2 energy) - Major Absorption
Knights Boots (80 +10 -Damage Received) - Major Swordsmanship
Seems to be working pretty well.... not sure if optimal. Will get superior vigor and absorption when I get the money.
-seekg
Bgnome
Quote:
Originally Posted by Ensign
Second, an update on how Ascalon armor works. Basically, each piece of armor acts as though it has a Rune of Minor Absorption in it, meaning that all damage you take is reduced by 2, regardless of hit location. These bonuses stack neither with each other, nor with Absorption runes. Practically, this means that the Ascalon and Knight's armors are completely useless. Multiple pieces of either have zero benefit, and once you have a rune of Absorption the bonus of either suit is redundant. Your best course of action? Grab a pair of Ascalon Boots early in the game for the easy damage reduction, then ignore the set entirely.
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BigRagu
i disagree with the last post......... he tested the damage differences on flash gargoyles........ i noticed when fighting low lvl char with a lvl 20 somethings are different........ for example....... i was helping a friend and i was fighting charr......... i would reg attack for 110 then use a skill that hits for extra damage.... i would only hit with the skill for about 70........ with is totally backwards....... i think this would need to be tested on monsters around lvl 20 to hold any weight........... if your going to test armors on low lvls then use low lvl armors...............i'm hoping to test this today.............
Lifire
Can anyone get a direct answer from the dev. team? I sure would like to know, rather than guess or believe one side over the other. Some guy's test says they don't stack, someone else says they do...
Lifire
Well since SO many people would like to know, yet no one knows for sure, I decided to break down, take the time and money to test this.
Ensign was mostly right in his post about this.
I tested first with a full set of ringmail (AL 50) and 2 pieces of ascalon armor (with reduces dmg from attacks). Both have the same AL (verse magic), so things could be consistent.
To be straightforward, ascalon pieces do NOT stack with one another. IE. you get the full effect from just one piece. Additionally, I had not know this before, so I did not get a result for the next question, but absorbion runes ONLY absorb PHYSICAL damage! I tested this with 2 pairs of regular ringmail with one having an absorbtion rune. I got hit by several ice golem water tridents, which have a consistent damage (unlike physical). The damage was the same throughout.
I then took an average of physical attacks with the 2 different pieces from several types of mobs (ice golems, sand drakes), the minor absorbtion rune reduces PHYSICAL damage by 2, equivalent to ascalon armor. I assume major abs = -3 and superior -4 but did not test, as I don't want to buy another chest plate
I also tested the absorbtion rune versus aftershock (sand drakes) and found the damage to be consistent with and without.
I equipped a full set of droknar's plate (85 +10 physical) except for the chest (most often hit piece), which was AL 50 (+20 vs physical). I had a second AL 50 chest piece with an absorbtion rune in it. I MADE EXTRA sure that aftershock hit the chest piece because the damage was almost double that of any other piece (59 on any piece except armor but 125 on chest). I then switched to the chest piece with the abs rune and recieved 125 when it hit the chest (where it should have been 123 like it was with an ascalon piece).
So, the only thing I am left wondering is if ascalon stacks with absorb runes in the sense that one reduces damage from all attacks (ascalon or knight) and one reduces only physical. If this is the case, the most suitable armor at level 20 is 1 piece of knight for dmg reduction verse magical (-2) and a full set of plate with a superior abs rune for -4 physical.
A quick summary because this is a lot to take in and probably confusing:
*Ascalon and knights pieces do NOT stack with one another. If you MUST have this armor, get only ONE piece!
*Absorbtion runes only absorb physical damage (as seen versus water trident and aftershock). The only thing I can think of why this might not be the case is if those attacks ignore absorbtion, which is doubtful as ascalon and knights reduces the damage by 2 whereas abs runes do not.
*Minor absorbtion runes reduce physical damage taken by 2.
I might test knights+abs rune later tonight. If anyone would like to verify these results, please do and GL.
Edit: Also not sure if knight absorbs more than ascalon, will test that too.
Ensign was mostly right in his post about this.
I tested first with a full set of ringmail (AL 50) and 2 pieces of ascalon armor (with reduces dmg from attacks). Both have the same AL (verse magic), so things could be consistent.
To be straightforward, ascalon pieces do NOT stack with one another. IE. you get the full effect from just one piece. Additionally, I had not know this before, so I did not get a result for the next question, but absorbion runes ONLY absorb PHYSICAL damage! I tested this with 2 pairs of regular ringmail with one having an absorbtion rune. I got hit by several ice golem water tridents, which have a consistent damage (unlike physical). The damage was the same throughout.
I then took an average of physical attacks with the 2 different pieces from several types of mobs (ice golems, sand drakes), the minor absorbtion rune reduces PHYSICAL damage by 2, equivalent to ascalon armor. I assume major abs = -3 and superior -4 but did not test, as I don't want to buy another chest plate
I also tested the absorbtion rune versus aftershock (sand drakes) and found the damage to be consistent with and without.
I equipped a full set of droknar's plate (85 +10 physical) except for the chest (most often hit piece), which was AL 50 (+20 vs physical). I had a second AL 50 chest piece with an absorbtion rune in it. I MADE EXTRA sure that aftershock hit the chest piece because the damage was almost double that of any other piece (59 on any piece except armor but 125 on chest). I then switched to the chest piece with the abs rune and recieved 125 when it hit the chest (where it should have been 123 like it was with an ascalon piece).
So, the only thing I am left wondering is if ascalon stacks with absorb runes in the sense that one reduces damage from all attacks (ascalon or knight) and one reduces only physical. If this is the case, the most suitable armor at level 20 is 1 piece of knight for dmg reduction verse magical (-2) and a full set of plate with a superior abs rune for -4 physical.
A quick summary because this is a lot to take in and probably confusing:
*Ascalon and knights pieces do NOT stack with one another. If you MUST have this armor, get only ONE piece!
*Absorbtion runes only absorb physical damage (as seen versus water trident and aftershock). The only thing I can think of why this might not be the case is if those attacks ignore absorbtion, which is doubtful as ascalon and knights reduces the damage by 2 whereas abs runes do not.
*Minor absorbtion runes reduce physical damage taken by 2.
I might test knights+abs rune later tonight. If anyone would like to verify these results, please do and GL.
Edit: Also not sure if knight absorbs more than ascalon, will test that too.
adam.skinner
Any update on if absorbtion runes stack with ascalon/knight's armor?
Also, how does this stack with Shielding Hands?
Also, how does this stack with Shielding Hands?
Lim-Dul
OK guys - let me get this straight.
It's true that each part of the Knight's/Ascalon Armor DOESN'T reduce dmg globally, but it does reduce it locally.
It is also true that ir DOES stack with any absorption rune. People who claim that wearing one piece of Ascalon/Knight's Armor to get its full effect is enough are talking pure nonsense - I know that for 110% - ask the devs if you don't belive me.
The thing is: there ARE hit locations in GW - if you're using only one piece of armor you'll get the dmg reduction only if you're hit in this specific part of your body.
To sum up: if you're wearing a knight's set with a rune of superior absorption you have a dmg reduction of 5 all over your body - if you have just one piece, then you get a dmg reduction of 5 on THAT specific part of your body and just 3 on all the others (cause runes DO work globally). Not only has this been semi-oficially confirmed, but also excessively tested by me and many pple I know - with n00b armor, advanced armor, no armor vs. different kinds of monsters.
How did you think the armor works? Globally? That would mean, that if you'd be wearing a 60 AL set you would have e.g. 125 points of armor less than when wearing a warrior wyvern set, which is not the case - it's just 25 points on each location (which is poor enough =)
To sum up: the knight's/ascalon armor sets work best against low-dmg, high-frequency and elemental attacks (that is - the low dmg ones - e.g. you are much better off with a Knight's Set when fighting Elemental-Dmg Warriors - and almost all warriors use Elemental Dmg - har, har), cause then their dmg reduction reduces the damage more, than a higher AL would, it's especially good against DoT non-physical attacks. It's also good for e.g. Charr Hide farming (much better than any other set in fact) and charr hides equal fur squares. =) It's not better or worse than any other kind of armor - it just depends on your playing style - the thing with the Wyvern/Platemail sets is just the same as the Dragon Sword Phenomenon - everybody's using it, but only few pple know what benefits/disadvantages each kind of armor really has. -.-
P.S. No, I'm not using an Ascalon/Knight's Armor right now, so don't flame me for defending MY OWN type of armor. :-P
It's true that each part of the Knight's/Ascalon Armor DOESN'T reduce dmg globally, but it does reduce it locally.
It is also true that ir DOES stack with any absorption rune. People who claim that wearing one piece of Ascalon/Knight's Armor to get its full effect is enough are talking pure nonsense - I know that for 110% - ask the devs if you don't belive me.
The thing is: there ARE hit locations in GW - if you're using only one piece of armor you'll get the dmg reduction only if you're hit in this specific part of your body.
To sum up: if you're wearing a knight's set with a rune of superior absorption you have a dmg reduction of 5 all over your body - if you have just one piece, then you get a dmg reduction of 5 on THAT specific part of your body and just 3 on all the others (cause runes DO work globally). Not only has this been semi-oficially confirmed, but also excessively tested by me and many pple I know - with n00b armor, advanced armor, no armor vs. different kinds of monsters.
How did you think the armor works? Globally? That would mean, that if you'd be wearing a 60 AL set you would have e.g. 125 points of armor less than when wearing a warrior wyvern set, which is not the case - it's just 25 points on each location (which is poor enough =)
To sum up: the knight's/ascalon armor sets work best against low-dmg, high-frequency and elemental attacks (that is - the low dmg ones - e.g. you are much better off with a Knight's Set when fighting Elemental-Dmg Warriors - and almost all warriors use Elemental Dmg - har, har), cause then their dmg reduction reduces the damage more, than a higher AL would, it's especially good against DoT non-physical attacks. It's also good for e.g. Charr Hide farming (much better than any other set in fact) and charr hides equal fur squares. =) It's not better or worse than any other kind of armor - it just depends on your playing style - the thing with the Wyvern/Platemail sets is just the same as the Dragon Sword Phenomenon - everybody's using it, but only few pple know what benefits/disadvantages each kind of armor really has. -.-
P.S. No, I'm not using an Ascalon/Knight's Armor right now, so don't flame me for defending MY OWN type of armor. :-P
scorp121
So is this last post lore now?
egads
I take this to be how it's currently working.
ChristopherKee
yeah, read Ensign's post as well as a great writeup on gwonline.net
If you want to test for yourself. test with low level armor vs a mob that does 1 constant attack. I tested this myself and agree with Ensign and the post on gwonline.net.
I HIGHLY suggest you test it out yourself if you have doubts.
If you want to test for yourself. test with low level armor vs a mob that does 1 constant attack. I tested this myself and agree with Ensign and the post on gwonline.net.
I HIGHLY suggest you test it out yourself if you have doubts.
Quote:
Originally Posted by Ensign
Tested a few minutes ago.
One piece of Knight's Armor gives a universal -2 damage modifier. Multiple pieces of Knight's Armor do not stack. Absorption runes now stack properly with the bonus from Knight's Armor. Superior Absorption plus Knight's Boots stacks for a total of -5 damage per hit. Peace, -CxE |
ishar_dragon
something i don't get very clear, is why 15k armor sets are just equally each other(save for the shape), and more... equal to the plate set you can get at drognark's forge... they are only just different into shape, and both platemails 15k and 1,5k one aren't so differen't at all... i guess the 15k should give you some advantage than having a cool shape that points you as lifeless player...(i'm saving money to get one, not meant flame with that, but.. MEH!!! that armor should have some true advantage on the others... :/ )
Wolf89
Yeh it really should only ascalon and dragon have any different in looks the rest is a bloody waste.
Lim-Dul
The different designs are being planned and implemented in the updates.