The best things in life are free
But you can keep it for the birds and bees.
Now gimme money (that's what I want)
That's what I want (that's what I want)
That's what I want, ye-ye-yeh,
That's what I want.
Money don't get everything it's true.
What it don't get I can't use.
So gimme money (that's what I want)
A little money (that's what I want)
That's what I want, ye-ye-yeh,
That's what I want.
Yeh gimme money (that's what I want)
A little money (that's what I want)
That's what I want (that's what I want)
So gimme money (that's what I want)
That's what I want, ye-ye-yeh,
That's what I want.
Your lovin' give me a thrill
But your lovin' don't pay my bill.
Now gimme money (that's what I want)
That's what I want (that's what I want)
That's what I want, ye-ye-yeh,
That's what I want.
Money don't get everything it's true.
What it don't get I can't use.
So gimme money (that's what I want)
A little money (that's what I want)
That's what I want, ye-ye-yeh,
That's what I want.
Yeh gimme money (that's what I want)
A little money (that's what I want)
That's what I want (that's what I want)
So gimme money (that's what I want)
That's what I want, ye-ye-yeh,
That's what I want.
Guild Wars Auction House! help or hurt?
2 pages • Page 2
d
i've been excited about auction houses for a while since i find it soooo boring to try and sell things. I've sat for 2 hours trying to sell some stuff but now i hope i'll be able to just pop it nto the auction house and boom there goes the boring WTS this and that. I really want those auction houses
D
D
The auction house would be a great addition, im sure they will add it, the benefits being less and less WTS/WTB ads in !All, they really do my head in when trying to talk to people.
At least you dont have to travel to every town, district etc to try and find a buyer.
I could also be easier to find that weapon you wanted, say for some reason someone wanted the Bludgeoner, they could goto auction house aha there is one, make a bid and hope.
I do hope they add this.
At least you dont have to travel to every town, district etc to try and find a buyer.
I could also be easier to find that weapon you wanted, say for some reason someone wanted the Bludgeoner, they could goto auction house aha there is one, make a bid and hope.
I do hope they add this.
R
I don't think its a clone of WoW Auction house. its more a you got an item you offer it for a set price... Then walk away...
someone then goes to the NPC merchant that has your item for sale. and if they like the price they buy it...
Later you go back to either reclaim your item, Or retrieve your gold if sold...
If you can't sell it, prob the price is too high...
Least this was the original proposal I had seen in the past for the GW version... The concept of a E-bay style Auction house I think would be a waste of time to code for... Its not worth it as it takes too long to sell anything in this matter... and typically the last sec is the vigorous bidding frenzy in 1 gold increments trying to get the item cheap...
in any case. Lets Wait and see what they opted for.. Like I said earlier discussions were the described model above...
someone then goes to the NPC merchant that has your item for sale. and if they like the price they buy it...
Later you go back to either reclaim your item, Or retrieve your gold if sold...
If you can't sell it, prob the price is too high...
Least this was the original proposal I had seen in the past for the GW version... The concept of a E-bay style Auction house I think would be a waste of time to code for... Its not worth it as it takes too long to sell anything in this matter... and typically the last sec is the vigorous bidding frenzy in 1 gold increments trying to get the item cheap...
in any case. Lets Wait and see what they opted for.. Like I said earlier discussions were the described model above...
I think a well-designed, well-run auction function within Guild Wars would have several major positive impacts on the game. You'd see the end of the 'Trade' tab, pretty much the end of the mindless and endless "WTS blah blah blah" in 'All' chat, people would be able to find items of interest a lot quicker than what then can do currently, and people could concentrate on gameplay rather than trying to sell their green and gold items.
This could be huge...
This could be huge...
Only downside is many might over price and i mean OVER PRICE, and no one will buy the items up for sell. Many districts may be full from hundred or thousands or millions, seeing Guild Wars did hit the million mark. Of afk or away from keyboard people who are selling the items and went out or whatver they left the computer for. Other than that dunno?
Damn right it would help help help 
1) Charge the auctioneer 5-10% of the asking start price up front. This would stop people from asking stupidly unreasonable prices for items that just aren't worth it since people would be highly unlikely to spend 5-10k putting a sword up for 100k unless they thought it would sell.
2) Charge the auctioneer 5-10% - the initial cost of the final sales price as payment for auction house usage.
3) Items that sit for more than X days are removed and vanish into the ether.
4) Items can be removed at any time but the initial 5-10% cost is forfeit.
5) A maximum X items per player can be placed on auction at any given time.
6) All sales are "as is" and final.
7) Auction house must be highly sortable by a number of variables such as "price" and "item type".
Probably would need a few other factors to make it work but that would be a great start.

1) Charge the auctioneer 5-10% of the asking start price up front. This would stop people from asking stupidly unreasonable prices for items that just aren't worth it since people would be highly unlikely to spend 5-10k putting a sword up for 100k unless they thought it would sell.
2) Charge the auctioneer 5-10% - the initial cost of the final sales price as payment for auction house usage.
3) Items that sit for more than X days are removed and vanish into the ether.
4) Items can be removed at any time but the initial 5-10% cost is forfeit.
5) A maximum X items per player can be placed on auction at any given time.
6) All sales are "as is" and final.
7) Auction house must be highly sortable by a number of variables such as "price" and "item type".
Probably would need a few other factors to make it work but that would be a great start.
Auction house worked well for me FF online.
But this will drive prices down quicker than normal over the long run. Especially on high supply items and most all greens. It may drive prices up for the harder to find high demand items like rare skins, etc. But when you start seeing a few 15>50 Fellblades and Storms in the auctions, those will drop too. Consider all the nice stuff people have stored away.... Only the uber stuff will stay high imo.
Other factors are how much people will now horde new found stuff and what it does with existing merchant system. I assume most farmers will try to sell items quicker now that they can just set up an auction. Merchants prices will have to drop to make sales and they will offer less for materials and that will send more material farmers to the auction house, which will lower prices even more.
Or maybe with all the new players and people coming back, everything will triple or double.
But this will drive prices down quicker than normal over the long run. Especially on high supply items and most all greens. It may drive prices up for the harder to find high demand items like rare skins, etc. But when you start seeing a few 15>50 Fellblades and Storms in the auctions, those will drop too. Consider all the nice stuff people have stored away.... Only the uber stuff will stay high imo.
Other factors are how much people will now horde new found stuff and what it does with existing merchant system. I assume most farmers will try to sell items quicker now that they can just set up an auction. Merchants prices will have to drop to make sales and they will offer less for materials and that will send more material farmers to the auction house, which will lower prices even more.
Or maybe with all the new players and people coming back, everything will triple or double.

F
Quote:
|
Originally Posted by Nevin
I figure what will happen when you sell or buy, is the gold/item will be transfered to your storage.. (Which arises some problems.. Such as if your storage was full).
|
I wonder what affect this will have on the traders though.. my guess is that they will still be around to make sure that prices don't get too out of hand on the inflation side, but without people buying/selling to them, how are they supposed to judge the correct prices?
d
R
Well you could make the auction house an area you teleport to like using observer mode. Hit "A" or whatever and it asks you if you want to go to the auction house. If you accept then you are teleported to the auction house.
I would suggest limiting the number of items you can put in there to prevent people from putting tons of junk in there. With no limit I could see a bunch of idiots putting 100 different auctions for 1 wood. :|
If it did happen this way then you would have to not allow presear characters in there.
There should be a short time limit also. Maybe like 1 hour max.
Keep it clutter free.
I would suggest limiting the number of items you can put in there to prevent people from putting tons of junk in there. With no limit I could see a bunch of idiots putting 100 different auctions for 1 wood. :|
If it did happen this way then you would have to not allow presear characters in there.
There should be a short time limit also. Maybe like 1 hour max.
Keep it clutter free.
Quote:
|
Originally Posted by MMSDome
i neevr understood what people meant by auction house and now reading this thread i got a good grasp of what it is. It is an amazing idea so now you can find an item that you want IN GAME! I heard the frog mention that the auction house was likely.
|
You have an item, you got to aucition house you choose the item and the price you want to sell it. From this point it is out of your inventory, don't have to be online at all.
Now from buyer perspective, go to AH, browse the catagory -> sub, see qty of that item. You put a bid on it. (it shows you bid history of that item of past transactions). If your bid is higher then the lowest sell point, you get it, gold (the full price you bid) is then sent to the mog house system waiting for the winner.
Behind the transaction.
Item #22
Seller One - wants 100 gold
Seller Two - wants 250 gold
(Average price is 200
- public info)
Buery bids 300 gold, say he's insane, Seller one item gets sold 1st no matter when the item was put up. 300 gold goes to Seller one
This also prevents overpricing, due to if you over price your item, as long as someone has it cheaper, there bid goes with them, not you. And yes, I've sold many items at fee + 1 gold and got "average" price on FFXI. Aka moves out of my stuff ultra quick and make just about as much money as other prices at "average".
