Building a decent sword
Jhored Tallspear
Hi all,
Wonder if you can help.
I have been running around with a FDS like a newb for far too long now, and need to think about building myself a decent weapon.
I have a cruel hilt ready, but don't want to waste it on a rubbish blade.
Can anyone tell me what the best level of sword damage I am likely to see out there is, where will i find one (ideally a long sword or scimitar) or if I have to pay for it, what I acn expect to be stung for?
Many thanks
Wonder if you can help.
I have been running around with a FDS like a newb for far too long now, and need to think about building myself a decent weapon.
I have a cruel hilt ready, but don't want to waste it on a rubbish blade.
Can anyone tell me what the best level of sword damage I am likely to see out there is, where will i find one (ideally a long sword or scimitar) or if I have to pay for it, what I acn expect to be stung for?
Many thanks
Raxxman
cheaply, droks forge offers a perfect longsword (gladius skin however) +15^50 for 5 plat + some iron (easy to get) and steel (little more complex, but still easy)
Also you can get a stance rinblade from a collector for I think troll tusks.
Droks is the best for a cheap decent weapon, even if it a small blade (I'm sure it long for a dwarf
)
Also you can get a stance rinblade from a collector for I think troll tusks.
Droks is the best for a cheap decent weapon, even if it a small blade (I'm sure it long for a dwarf
![Smile](../Img/smile.gif)
Reverend Jekyll
Max sword damage is 15-22. You can have one crafted at Droknar's Forge that has a +15% damage when health is above 50% mod. If you are looking for stats... That's the best you can do (imo).
If I recall correctly, the Drok sword uses the Longsword skin.
If I recall correctly, the Drok sword uses the Longsword skin.
AxeMe
As far as mods for a 15^50 sword, I favor vampiric and +5 armor. If you go that way, however, it's smart to have another sword - without vampiric - in the second weapon slot.
A lot depends on how you play. There are some who avoid the vampiric mod but since - in my opinion - it's the only hilt that offers a noticeable increase in damage, it's worthwhile. You did get some stolen life when using it as well -- that's not the main reason for vampiric but it's not a bad bonus.
You'll find that when you get past the 15^50 decision that there is not universal agreement on hilt and pommel. For instance, some prefer the pricey +30 health mod instead of armor. I disagree but I've seen some make a decent case for that mod.
A lot depends on how you play. There are some who avoid the vampiric mod but since - in my opinion - it's the only hilt that offers a noticeable increase in damage, it's worthwhile. You did get some stolen life when using it as well -- that's not the main reason for vampiric but it's not a bad bonus.
You'll find that when you get past the 15^50 decision that there is not universal agreement on hilt and pommel. For instance, some prefer the pricey +30 health mod instead of armor. I disagree but I've seen some make a decent case for that mod.
Avarre
For PvE, a zealous sword (+15% in stance/enchanted depending on style) of +5 armor is usually best/close to.
You're not going to go below 30 life, so the +30 mod is useless... might as well stick on the armor mod and stay even higher. You might go low, and since most wars are perma in stance...
Course, that's all up to opinion.
You're not going to go below 30 life, so the +30 mod is useless... might as well stick on the armor mod and stay even higher. You might go low, and since most wars are perma in stance...
Course, that's all up to opinion.
xiv
just as they said im more of an axe man myself but ive got a droks axe 15 while enchanted req 9.
ur main thing is to ask urself these questions. which do u prefer:
stances
enchants
or maybe would u rather hit higher when:
ur health is over 50
or below 50
the most common is health over 50
but if ur like me u always run around with mending and balths aurura (believe thats the enchant one)
btw if ur interested i have a perf req 8 sundering of fortitude 15^50 if ur interested 150k.
and the best damage is 15-22 with a 15% mod on it or maybe a 20% mod if u go with while hexed or under 50 health.
theres also is btw 15% always mods but some of the secondarys to that aren't good like -1 energy regen. -5 armour while attacking and somemore but i think u catch t he drift. neways i hope this helped
ur main thing is to ask urself these questions. which do u prefer:
stances
enchants
or maybe would u rather hit higher when:
ur health is over 50
or below 50
the most common is health over 50
but if ur like me u always run around with mending and balths aurura (believe thats the enchant one)
btw if ur interested i have a perf req 8 sundering of fortitude 15^50 if ur interested 150k.
and the best damage is 15-22 with a 15% mod on it or maybe a 20% mod if u go with while hexed or under 50 health.
theres also is btw 15% always mods but some of the secondarys to that aren't good like -1 energy regen. -5 armour while attacking and somemore but i think u catch t he drift. neways i hope this helped
LordMahal
The droks sword is not in long sword skin even though it says long sword. Its the same sword that Stefan the hench uses. It looks like crap, but its the cheapest way to go. 15% extra damage, in stance, enchanted, always or over 50% health is a better way to go than 20% damage under 50% health. With customize it all equals 35% more damage. Hilts and grips depend on what you want to do. Sundering is pointless, dont be a sucker. Its just a fancy word and nothing more. Get yourself a grip that fits your needs, whether its HP, enchantment, slaying etc. Zealous really only helps with Hundred Blades, and you wont get that till the very very end. Elemental, helps, so does barbed since a good skill is sever artery. I personally have different swords for different places... but you dont have to go that route.
brianff6
All good advice...it just boils down to how much you want to spend. However what I would recomend is just to buy a victos blade. They are nice and cheap max damage swords (15-20K) with a life stealing of 3 and +30 hit points...so if you customise it can be quite nice
I wouldnt really consider a FDS noobish though...I have one and still use it alot. Its not the weapon that matters, it's the way you use it. But like I said it is really just personal choice
I wouldnt really consider a FDS noobish though...I have one and still use it alot. Its not the weapon that matters, it's the way you use it. But like I said it is really just personal choice
Rancour
Just a quick piece of info: the skin/name of the weapon has absolutely NO affect on damage, speed or anything else.
All swords can have a max damage of 15-22, be they Fellblades or Short Swords. Some are just rarer than others. The rarest is the Crystalline Sword (looks stupid in my opinion) and the least rare is... Probably the Short Sword.
The only sword that will always be worse than the others, is the Fiery Dragon Sword (and it's Icy counter-part). You can't change the prefix mod, and that sucks. Plus, cold steel looks a TRILLION times better than the Rurik-wannabe FDS.
Granted, it's not THE most important thing, but you might want to use Furious instead of Fiery as a prefix. Furious is my favourite mod prefix.
All swords can have a max damage of 15-22, be they Fellblades or Short Swords. Some are just rarer than others. The rarest is the Crystalline Sword (looks stupid in my opinion) and the least rare is... Probably the Short Sword.
The only sword that will always be worse than the others, is the Fiery Dragon Sword (and it's Icy counter-part). You can't change the prefix mod, and that sucks. Plus, cold steel looks a TRILLION times better than the Rurik-wannabe FDS.
Granted, it's not THE most important thing, but you might want to use Furious instead of Fiery as a prefix. Furious is my favourite mod prefix.
Battle Torn
Ye Furious rocks... anything that gives you more adrenalin for your Garlath and final thrust
also you may wish to put a 30hp mod on your sword
and pair this with another zealous sword with 30hp and switch between them during battle depending on your needs. I find these two swords to be the best combination.
![Smile](../Img/smile.gif)
![Smile](../Img/smile.gif)
Jetdoc
Quote:
Originally Posted by Avarre
You're not going to go below 30 life, so the +30 mod is useless....
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Avarre
Quote:
Originally Posted by Jetdoc
I whole-heartedly disagree with this concept in PvE, but that's another debate.
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Say you have no weapon mods on your sword... you have 480 (example) life. You fight, go down to 80 life, win. Having a +30 would not have helped, because it only gives you the actual benefit when you normally would have died. Armor on the other hand, slows the damage you receive, making it even less likely to reach that point. Since most real tanks in PvE never reach 0 hp (and thus don't, in effect, require the +30 bonus) then how can you say it is superior?
But yes, another debate... armor mod is cheaper in any case, so meh.
Raxxman
I concur with Avarre on the armour mod. It's better to NOT take the dammage in the first place than to have a bigger hp pool in which to stress the monks out just that little bit more.
And the sword at droks is the gladius skin, not the one stefan uses, thats a collectors stance sword
And the sword at droks is the gladius skin, not the one stefan uses, thats a collectors stance sword
SnipiousMax
I also agree with Avarre, if you within 30 points of dying... to be honest, the death blow is gonna fall next. It's very rare that you get to 30 hits, and then survive. If your group is doing even marginally well you should stay well above 30. I guess there's always that freak chance that you managed to save the day because you have 2 hits left when you finally got away and managed to rez your entire group back....but is it really worth the astronomical costs?
On another note....what about Pommels of Sword Mastery +1 (20% Chance) has anyone worked out the math to see if that's actually worth using?
On another note....what about Pommels of Sword Mastery +1 (20% Chance) has anyone worked out the math to see if that's actually worth using?
Savio
Quote:
Originally Posted by LordMahal
The droks sword is not in long sword skin even though it says long sword. Its the same sword that Stefan the hench uses. It looks like crap, but its the cheapest way to go.
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@the OP: if you want a pretty good sword for doing damage, consider buying a Victo's Blade. It's 15>50, 3:1 vampiric, and +30 health for around 20-25k right now.
Quote:
Originally Posted by SnipiousMax
I guess there's always that freak chance that you managed to save the day because you have 2 hits left when you finally got away and managed to rez your entire group back....but is it really worth the astronomical costs?
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onilink
Quote:
No, not really worth its value compared to how much Defense costs, but Fortitude isn't strictly worse than Defense in all situations. |
Savio
Degen and armor-ignoring damage - most +damage on attacks ignore armor, as well as quite a few spells. Plus as a Warrior you already should have a significant amount of armor along with armor-buffing skills, so 5 more armor isn't that critical.
Francis Crawford
If Vampiric is good than so is Zealous, unless you have no use for energy.
With maximum Vampiric you steal 1.5 secs of regen per hit.
With Zealous you get 3 secs of regen per hit.
As for +1 attribute mods -- well, how much more powerful does +1 in an attribute make you? What's 20% of that worth?
Compared with Fortitude +30, which makes you 5% or so less squishy, or Armor +5, which makes you 8% or so less squishy vs. most but not all threats, a 100% chance of a +1 attribute boost MIGHT be better. But 20%? No way.
To look at a different comparison, suppose a Superior Rune of Swordsmanship carried a 300 point health reduction. Would you even consider using it? I doubt it. Well, a 20% chance of +1 increase is about 1/10 as good as a certainty of a +2 increase. So there's no way that an attribute pommel is nearly as good as +30 pommel, or for that matter as a fortitude pommel in the low 20s, which you can buy essentially for "free".
With maximum Vampiric you steal 1.5 secs of regen per hit.
With Zealous you get 3 secs of regen per hit.
As for +1 attribute mods -- well, how much more powerful does +1 in an attribute make you? What's 20% of that worth?
Compared with Fortitude +30, which makes you 5% or so less squishy, or Armor +5, which makes you 8% or so less squishy vs. most but not all threats, a 100% chance of a +1 attribute boost MIGHT be better. But 20%? No way.
To look at a different comparison, suppose a Superior Rune of Swordsmanship carried a 300 point health reduction. Would you even consider using it? I doubt it. Well, a 20% chance of +1 increase is about 1/10 as good as a certainty of a +2 increase. So there's no way that an attribute pommel is nearly as good as +30 pommel, or for that matter as a fortitude pommel in the low 20s, which you can buy essentially for "free".
Nater
I've always used the following rule:
+Armor for PvE
+ HP for PvP
Most attacks against a warrior in PvP that kill you aren't going to be attacks where armor is going to matter much anyways. At most you're going to have 7 people raining normal attacks against you(which as a warrior, when has that happened and you still had a chance at winning?)...its usually the degen and armor ignoring spells that get ya.
+Armor for PvE
+ HP for PvP
Most attacks against a warrior in PvP that kill you aren't going to be attacks where armor is going to matter much anyways. At most you're going to have 7 people raining normal attacks against you(which as a warrior, when has that happened and you still had a chance at winning?)...its usually the degen and armor ignoring spells that get ya.
Avarre
Basically what Nater says is correct, although for PvP I would (I mean, if I had a warrior) use both swords, switching depending on situation.
zealous is the best hilt for PvE, in my opinion.
The +skill pommel is pretty trashy, for the same reasons sundering isn't considered very good. Francis explained the basics of that.
Quote:
If Vampiric is good than so is Zealous, unless you have no use for energy. |
The +skill pommel is pretty trashy, for the same reasons sundering isn't considered very good. Francis explained the basics of that.
jimmy_logic
I normally go to my local blacksmith and ask for him to make me a sword... but then not everyone gets a Hanzo Hattori special everyday. :P
Nah on a serious note the best sword mod IMHO is a Zealous / Fortitude if your a warrior or Fortitude/Defense if your any other profession. Sword skills require energy if you so choose to use those skills. Vampiric is always on my switch weapon when I am not being targeted by necros or mesmers.
Regards
Nah on a serious note the best sword mod IMHO is a Zealous / Fortitude if your a warrior or Fortitude/Defense if your any other profession. Sword skills require energy if you so choose to use those skills. Vampiric is always on my switch weapon when I am not being targeted by necros or mesmers.
Regards
General Surena
Victo's Blade is outstanding, of course many don't appreciate the lifestealing mod and prefer to go for sun-de-rrrrring, one of the worst and most popular mods. So generally either Zealous or Vampiric hilt/haft, a +5 armour or +30 health pommel/grip. Then the decision to go for 15% > 50, 15% in a stance or enchanted. I'd say that in PVE stance is always the safest bet.
Ure Maker
most wars use defy pain, and the other elite 1 (cant think of it atm) so u aint gonna die with these skills in affect all u have 2 do is cast ure mending and u will b fine so i dont think the +30 mod is the needed mod for warrior since i aint seen much warrs (l8ly) that can battle and stay and say 25hp, seen lots use the defy skills and stay at 1hp for ages till the monk regens that 5mana and heals him caus he rushed >.<
Savio
Quote:
Originally Posted by Ure Maker
most wars use defy pain, and the other elite 1 (cant think of it atm) so u aint gonna die with these skills in affect all u have 2 do is cast ure mending and u will b fine so i dont think the +30 mod is the needed mod for warrior since i aint seen much warrs (l8ly) that can battle and stay and say 25hp, seen lots use the defy skills and stay at 1hp for ages till the monk regens that 5mana and heals him caus he rushed >.<
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2. Mending is worthless in battle.
3. Defy Pain is worthless compared to other Warrior Elites. Endure is the non-Elite that has its place.
4. It's not like Warriors need more armor as is.
Quote:
Originally Posted by Francis Crawford
If Vampiric is good than so is Zealous, unless you have no use for energy.
With maximum Vampiric you steal 1.5 secs of regen per hit. With Zealous you get 3 secs of regen per hit. |