Okay here is the deal. I play a primary monk and have my divine favor pumped up to 5 ATM. My understanding is that Divine Favor adds extra healing points every time you cast a healing spell. Infact the description from the game says that it adds 3.2 points healing for every point in divine favor thats 5 * 3.2 = 16. Only thing is I never see the added bonus when I cast a spell on an ally only when I cast a healing spell on myself. I have the team healing spell and when I cast it every one gets 50 health and I get 50 health + 16 health...I thought at first that I missunderstood Divine Favor and that it healed ME the caster with extra health when I casted a spell on an ally but the only time I get the extra bonus is when I use a healing spell on myself...
Has anyone else noticed this, or am I just experienceing wackoness (BTW I'll post a screenie later this evening as proof.)
Divine Favor and monk healing...
zemelett
IceD'Bear
Your targets get the bonus, it justo doesn't show. And it works for single target spells only.
For spells like Heal Area and Heal Party only you get the bonus.
For spells like Heal Area and Heal Party only you get the bonus.
elenna
I've noticed today that I no longer see the extra healing from divine favor on my allies when I heal them. I used to see it. I still see the extra healing when I heal myself. Has it broken?
byoo511
Quote:
Originally Posted by elenna
I've noticed today that I no longer see the extra healing from divine favor on my allies when I heal them. I used to see it. I still see the extra healing when I heal myself. Has it broken?
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If it's not a bug, then i don't see a reason to use monk primary for healing if divine favor doesn't factor in.
egads
As IceD'Bear said, it's not broken, it's just that you don't see the blue numbers associated with Divine Favour unless it's on yourself. Your allies still get the extra healing.
zemelett
can anyone prove that this isn't broken?