I'm playing mesmer secondary, will take inspiration up to 9 or 10 in a pure healing monk mes build where inspir should be helping provide energy.
Anyone suggest good skills for mid to end game here. I feel like energy tap is too slow, but due to inexperience I'm probably not getting the most out of the inspiration line like i could. I don'thave all the skills available either, so what ones should i look out for once i get to maguuma jungle and beyond.
Also, this may sound uber noob, but I'm finding it hard to focus on both the health bar and tracking hexes and conditions as i'm rarely looking at the big mass of bodies in front of me and enemies everywhere.
I often thought it would be good if the energy bar for your party could have little sub bars, indented, with whatever prot or hex was on them, so i could see instantly who needed a hex removed.
How do other people manage to see what's going on to their team besides just clicking on all the individual's bars and looking at the top left corner.
Is that it and I just have to get better at it?

Thanks
John Actor