Warrior's Backfire

d3kst3r

d3kst3r

Krytan Explorer

Join Date: Jan 2006

Brisbane, Australia

Ineptitude (E)
Clumsiness
Distortion
Ether Feast
Energy Tap
Spirit of Failure
Conjure Phantasm or Arcane Echo
Rez Sig

16 Illusion
13 Inspiration
4 Fast Cast

Stack Ineptitude + Clumsiness on warrior or ranger for massive dmg and Spirit of Failure for blind energy regen. PoF on another ranger or warrior and use Distortion to tank for even more energy regen.
Energy Tap + Feast for HP and even more energy. Conjure Phantasm for HP degen.

Better than that Rage Quit build in that dmg output is higher and skills used more efficiently. Kills Frenzy warriors in a blink of an eye (literally).

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

You might want to sub out Conjure Phantasm for something else. The damage output from it is just negatable. Unless you run against a monkless team, it would be useless, but you should steamroll over monkless teams already. I would do (without dumping away your original build):

Fast Casting: 5 +1
Domination: 4 +1
Illusion: 12 +3 +1
Inspiration: 11 +1

Clumsiness
Ineptitude {E}
Distortion
Power Drain (Energy Tap is too slow!)
Drain Enchantment/Spirit of Failure
Shatter Delusions (The damage doesn't really matter so I just put in 5. The DW from PP is more important)
Phantom Pain (d'oh, that's one big spike, usually about 100 health or more in one hit. Unless you get a Axe guy also on the same target in TA.)
Resurrection Signet

OR, if you have a Gale Axe with you (or Axe warrior of any kind):
Clumsiness
Ineptitude {E}
Spirit of Failure/Soothing Images
Power Drain
Drain Enchantment
Arcane Echo
Distortion
Resurrection Signet

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

<blink> does ineptitude and Clumsiness really stack? Does it trigger on one hit?

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Yes, I tested it earlier.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by LightningHell
You might want to sub out Conjure Phantasm for something else. The damage output from it is just negatable. Unless you run against a monkless team, it would be useless, but you should steamroll over monkless teams already. I disagree. Spamming around Conjure Phantasm at 16 illusion is going to hurt the other team bigtime. Even should they have a monk with hex removal you are going to pressure him to remove your Conjures, and not the more key hexes. It's a lot of degen for a good length of time, left unremoved. Conjure Phantasm is a very nice skill, I wouldn't generally run an illusion mesmer without it.

Not to mention with Boon Prots being so common in arena, the one thing they don't handle quite so well is spread degen.

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

I'd take out Energy Tap or Ether Feast for Soothing Images. That way you can not only attack the warrior's limited energy, but his adrenaline too.

I like this build a lot. I'm going to try it out later.

holden

holden

Wilds Pathfinder

Join Date: Nov 2005

[NICE]

Mo/

Quote:
Originally Posted by d3kst3r
Ineptitude (E)
Clumsiness
Distortion
Ether Feast
Energy Tap
Price of Failure
Conjure Phantasm
Rez Sig

16 Illusion
13 Inspiration
4 Fast Cast

Stack Ineptitude + Clumsiness on warrior or ranger for massive dmg and Price of Failure for blind energy regen. PoF on another ranger or warrior and use Distortion to tank for even more energy regen.
Energy Tap + Feast for HP and even more energy. Conjure Phantasm for HP degen.

Better than that Rage Quit build in that dmg output is higher and skills used more efficiently. why do you have price of failure in there? i'll take it that you mean spirit of failure.

clumsiness and ineptitude are expensive. together they'll be really expensive. they just don't last long enough for the cost and ineptitude has that shitty 20 second recharge.

distortion is bitchen and with spirit of failure it's even better.

you'll only gain 6 energy with energy tap. i'd use leech sig before that. power drain only costs 5 and it will net you around 20 energy. you have to interrupt someone to get it and that's a drag but you can always use an interrupt.


i agree with lightening hell that conjure aint all it would seem. when i monk i dont ever think about it. ever. it's just a hex. 5 degen isn't a good thing but it's a whole hell of a lot better than the deep wound from pp/shatter.

i would rather have high domination for that spike than the higher degen and longer deep wound you'll get from illusion.

d3kst3r

d3kst3r

Krytan Explorer

Join Date: Jan 2006

Brisbane, Australia

Yeah I did mean Spirit of Failure. And remember that Ineptitude blinds so that's some more mana input from it. Overall this build can tanks warriors as well as kill them (especially if they use Frenzy) and use them to regen energy. And with the high energy input you could probably sub Conjure Phantasm for Arcane Echo for even more warrior hate.

Ju_Smurph

Ju_Smurph

Frost Gate Guardian

Join Date: Jun 2005

In a house

[TaB]

Me/N

Inept
Clum
PP
SD
CP
Dist
SoF
Res

What i use

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Avarre
Yes, I tested it earlier. Thanks, I'm gonna look into this....

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Ineptitude buff, does way more damage that clumsiness now. Mesmers came out well from this update...

Combined ineptitude + clumsiness at 16 illu now deals 97 + 142! (new ineptitude ftw) = 237 damage, if they use frenzy you have yourself an instakill practically.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

We'll have to kill em quick now cause they nerfed Distortion!

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

At 16 illusion its the same energy loss anyway, the change was mainly to wreck the 4illu -2 distortion rangers etc.

d3kst3r

d3kst3r

Krytan Explorer

Join Date: Jan 2006

Brisbane, Australia

Distortion is still 100% fine for this build. It's just that Clumsiness and Ineptitude stack can now kill Frenzy wars in less than 1 second (literally). I bet Backfire on spell casters never worked this good :P

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

^Agree, 400 damage, blindness, and interrupted attack? All at once? Where do I sign!?

Distortion is -1 at 13 Illusion rather than 12 now, just a FYI. That means nothing to this build, 16illu ftw!

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

OK, why is Empathy not even mentioned?

Is it that sucky? (I hardly even play PvP with my Mesmer, so excuse the noobish question).

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Empathy does more total damage, but only hits 31 (at 16 domination) per attack. Most warriors aren't going to keep attacking if you start laying this on them, and more likely it will get removed (like most long lasting hexes). It also requires a high domination level, and this is a mainly illusion build.

The benefit of ineptitude and clumsiness is they do all their damage at once, usually you can apply them before a warrior can react to stop attacking.

d3kst3r

d3kst3r

Krytan Explorer

Join Date: Jan 2006

Brisbane, Australia

Quote:
Originally Posted by Mordakai
OK, why is Empathy not even mentioned?

Is it that sucky? (I hardly even play PvP with my Mesmer, so excuse the noobish question). This is an Illusion based build not a Domination based.

Kai Nui

Kai Nui

Desert Nomad

Join Date: Aug 2005

Behind you with a knife

Celebrity Gangsters [FamE]

Me/

No offense, but when I go for warrior killing, most of the time they think their monk can make up for the damage they're taking. But if you put on a simple thing of:

Spirit Shackles and Empathy
and then keep throwing on Mind Wrack, they'll fall pretty quick.

With the recent buff though, I still have to say ineptitude is great, especially with the blind going on. There's more than one way to skin a cat, and I'm sure yours is good, probably better than the one I provided. It's always good to see different ideas from my own, it really gets me thinking outside of the box. I never thought of using Consume Corpse to get inside of the opposing team's guild.

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

I've never had great success with illusions, but this will make me have another go. This is quite Domination-like