Necromancer/Elementalist
Lvl: 20
Atrributes:
Death Magic - 16 (12+1+3)
Soul Reaping - 10 (9+1)
Curses - 10 (9+1)
Skillbar:
Animate Bone Fiend (Death Magic)
Exploit nearest corpse to animate a lvl 18 bone fiend. Bone fiends can attack at range.
Energy: 25 Cast: 3 Recharge: 5
Barbs (Curses)
For 30 seconds, target foe takes 7 more damage when hit by physical damage.
Energy: 10 Cast: 2 Recharge: 30
Blood Of The Master (Death Magic)
Sacrifice 10% maximum Health. All adjacent undead allies are healed for 122.
Energy: 10 Cast: 1 Recharge: 5
Verata's Sacrifice (Death Magic)
Sacrifice 15% maximum Health. For 21 seconds, all undead allies gain 10 Health regeneration. All Conditions are removed from those allies and transferred to you.
Energy: 10 Cast: 2 Recharge: 30
Spinal Shivers (Curses)
For 30 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 7 Energy or Spinal Shivers ends.
Energy: 10 Cast: 2 Recharge: 15
Glyph Of Lesser Energy (Elementalist Non Attribute)
Glyph. For 15 seconds, your next Spell costs 15 less Energy to cast.
Energy: 5 Cast: 1 Recharge: 30
Glyph Of Renewal (Elementalist Non Attribute)
Elite Glyph. For 15 seconds, your next Spell instantly recharges.
Energy: 5 Cast: 1 Recharge: 15
Resurrection Signet
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.
Cast: 3
Weapons: I recommed Villnars Claw / Morgriff Scepter and Bortaks Bone Cesta but any other cheaper set is ok for this. NOTE: with Bortaks Bone Cesta you can get 20% chance to get lvl 19 Bone Fiend(s).
This build tested in 5 man Oro/SF farm team with:
1 Tank (Stances etc)
1 Monk (Bonder)
1 Monk (Healer)
1 N/Me (SS/Shivers)
And MM.
I also tried using Blood instead of Curses, and it didnt work so well.
If you have tried with Blood instead of Curses, shout me up and tell me your ideas, all flames/comments/critism is All Right.
