Enchanting, Halves skill recharge and casting question

Bernie M

Academy Page

Join Date: Nov 2005

ECI (Evil Conservative Industries)

Mo/E

Hello, I have a question on Enchanting and skill recharge, and casting improvements.

If I have a wand that reduces Protection skill recharge 20% of the time, and a foci that reduces skill recharge 20% of the time, do I get skill recharge improvement 40% of the time? or is it 20% two independent times.

Also about enchanting, If i use Blessed Aura for example 20% longer enchants, and a wpn that has a 20% longer enchants, is that 40% longer enchants?

Thanks so much. This forum helps a lot with my play.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

36% chance that the skill takes half the time to recharge
4% chance that the skill takes one quarter of the time to recharge

44% longer enchantments, is how I believe that math works out.

mattjones527

mattjones527

Lion's Arch Merchant

Join Date: Oct 2005

I'm pretty sure it works as two independant calculations. My math skills arnt up to par but I think its been shown in other threads that its a 36% for fast recharge and a 4% chance for a super fast recharge. That 4% comes from the chance that both of the items happen to go off.

As for Blessed Aura it does in fact stack with enchant mods

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

With dual 20% skill recharge, each chance is checked independently. So you'll have a 32% chance of getting one Halves skill recharge and a 4% chance of getting both Halves skill recharge, which will result in the skill recharging 4 times as fast.

The % longer enchants multiply together, so in your cse you'd get 1.2 * 1.2 = 1.44 longer enchantments, or 44% longer.

@ the above posters: will people stop saying 36% & 4%, that's wrong.