Remove EoE from game
icemonkey
I think they should remove EoE from the game.
1.Its way overpowered.
2.There is no (actualy) counter to it.
3.It discourages a merit based winner to pvp matches (obviously specifically HoH)
now i will attempt to prove my statements
1. this skill can easily kill every player on the map. Everyone calls it edge bomb for a reason. If its late in a match and you know you cannot drop it fast many times you can see people just run in every direction away from eoe. it ignores armor and usually starts rediculus chain reactions that dominate multiple teams. It just gets more powerful on maps like courtyard and HoH. No skill should be able to absolutely destroy everyone.
2. There are very specific short term solutions to the edge bomb but they are not reasonable. Sure you can kill it, or intterupt its cast or knockdown. But these are sub par solutions. Most of the time they drop this in a hidden or hard ot reach place, or couple it with mantra of resolve maybe even spell breaker to ensure its drop. In addition teams that are banking on this bring multiple copies and it can be oath shotted. Clearly unfair advantage. Also as far as killing eoe yeah you can but usually it takes too long to kill. In the most abused eoe situations it is abused as soon as its dropped, only seconds after seeing the icon come up yer many times destroyed by it.
3. and finally, too many times there will be a hard fought match by a well thought out strategy and then an edge bomb comes in a ruins it. Not that i'm saying IWAY should never win, its just that it reduces an intense match to a coin flip disenchanting people who are interested in competition not uncontrollable destruction. It is a last ditch effort of a losing team to screw over the winners. In a word Lame
after writing this maybe the real solution is not removing it from the game, or nerfing it into oblivion but making the spirit die automatically after it activates a certain number of times.
I think that would be the best of both worlds. It could still be used to apply pressure but it could not be used to destroy everyone on the map.
I would like to hear your opinions on this but please refrain from bringing up PvE and other IWAY skills. I think this skill is overpowered even broken what do you think?
1.Its way overpowered.
2.There is no (actualy) counter to it.
3.It discourages a merit based winner to pvp matches (obviously specifically HoH)
now i will attempt to prove my statements
1. this skill can easily kill every player on the map. Everyone calls it edge bomb for a reason. If its late in a match and you know you cannot drop it fast many times you can see people just run in every direction away from eoe. it ignores armor and usually starts rediculus chain reactions that dominate multiple teams. It just gets more powerful on maps like courtyard and HoH. No skill should be able to absolutely destroy everyone.
2. There are very specific short term solutions to the edge bomb but they are not reasonable. Sure you can kill it, or intterupt its cast or knockdown. But these are sub par solutions. Most of the time they drop this in a hidden or hard ot reach place, or couple it with mantra of resolve maybe even spell breaker to ensure its drop. In addition teams that are banking on this bring multiple copies and it can be oath shotted. Clearly unfair advantage. Also as far as killing eoe yeah you can but usually it takes too long to kill. In the most abused eoe situations it is abused as soon as its dropped, only seconds after seeing the icon come up yer many times destroyed by it.
3. and finally, too many times there will be a hard fought match by a well thought out strategy and then an edge bomb comes in a ruins it. Not that i'm saying IWAY should never win, its just that it reduces an intense match to a coin flip disenchanting people who are interested in competition not uncontrollable destruction. It is a last ditch effort of a losing team to screw over the winners. In a word Lame
after writing this maybe the real solution is not removing it from the game, or nerfing it into oblivion but making the spirit die automatically after it activates a certain number of times.
I think that would be the best of both worlds. It could still be used to apply pressure but it could not be used to destroy everyone on the map.
I would like to hear your opinions on this but please refrain from bringing up PvE and other IWAY skills. I think this skill is overpowered even broken what do you think?
Robster Lobster
I dunno, but one (related I think) thing I'd like to change is the "there was no winner" in HA. Whoever the EoE belongs to should lose, the other team should progress. I mean it's really annoying when EoE kills everyone on the map when you know that they clearly didn't put much thought into it. Close to griefing in my opinion.
Mercury Angel
I'd hold on judging EoE until factions and the new core class skill releases to discover what new spirit counters we get.
One Factions combo thus far is Spirit Walk + Consume Soul, and it's gone in an instant. I'd say that'd pretty much obliterate an EoE build, though the spirit's range is larger than spell casting range.
Considering the Ritualist profession in general, depending on how the metagame evolves, I don't think you'll be able to afford to run a build without SOME kind of spirit control.
One Factions combo thus far is Spirit Walk + Consume Soul, and it's gone in an instant. I'd say that'd pretty much obliterate an EoE build, though the spirit's range is larger than spell casting range.
Considering the Ritualist profession in general, depending on how the metagame evolves, I don't think you'll be able to afford to run a build without SOME kind of spirit control.
Mared Text
Its not like spirits don't suck bad enough already, lets remove one of the few that is still remotely usefull.
mattjones527
Quote:
Originally Posted by icemonkey
2.There is no (actualy) counter to it.
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You could argue its stupid to "waste" a skill slot just to counter it. But from reading your post you make it sound like EoE is too over powered and used way to often. If it is commonly used then why not bring a simple counter to it? not to mention you could always kill their EoE spirit.
As far as the oath shot trappers, well from my experience in HA usally EoE is mostly seen on IWAY and Edge bomb teams....oddly enough neither of those teams use and Oath shot trapper. On those rare ocassions where there is in fact an oath shot trapper, well if EoE is so crippling then just kill the trapper or drain all his energy.
Also with EoE if your facing an IWAY team just have a monk or ele/mo cast heal party every time someone dies to counteract it. If its looks like a possible edge bomb then just have a few people sit back.
Any way I really dont think its worth whining/arguing about since they havent done the post GWWC balance yet. Maybe it will be something to talk about if it goes uneffected.
Soul Shaker
There, i think is a counter...RoF or MoP....
Fantus
Of all the EoE bombs I have seen in HA, only 2(!) actually worked as intended. Most teams kill themselves with the bomb. If you see EoE going up, you still have enough time to properly prepare for the impact.
Dahl
If it's THAT overpowered, you'd see it a lot more in hoh. But you don't.
Currently, the dominating build is Necro Blood Spike.
eoe rarely pops up, and if it does, it's almost never used properly.
I've lost 1 match to eoe since I started playing back in april.
Currently, the dominating build is Necro Blood Spike.
eoe rarely pops up, and if it does, it's almost never used properly.
I've lost 1 match to eoe since I started playing back in april.
Mithie
How to Counter EOE in 3 steps:
1. Split up the teams.
2. Wait until EoE kills one half of your team.
3. Kill the lone mesmer standing with the other half.
1. Split up the teams.
2. Wait until EoE kills one half of your team.
3. Kill the lone mesmer standing with the other half.
tafy69
I think hes on about EoE in general and not Edge Bomb, If IWAY disapeared you wouldnt see any teams take EoE unless they were edge bomb.
yesitsrob
i agree with waiting for the expansion pack on this one - with ritualist comings out i'm sure there will be some form of anti-spirit skills which may become staple skills in ha builds, much like corpse control is.
My main worries with eoe is that on the smaller maps it's hard to escape the range of it - especially with the chain reaction it has, and you'll take damage even if you are very far away.
It's a great skill for builds like IWAY though, total game winner for them, don't exactly need to protect your ghost when you've killed _everyone_
We've ran eoe bomb as a joke before... I'd say it worked pretty well - great fame farmer as you either lose in <1 minute or win in <1 minute - you can get about 3 wins in a row too if you come across pretty dumb teams - hell we even beat the same teams twice with it
My main worries with eoe is that on the smaller maps it's hard to escape the range of it - especially with the chain reaction it has, and you'll take damage even if you are very far away.
It's a great skill for builds like IWAY though, total game winner for them, don't exactly need to protect your ghost when you've killed _everyone_
We've ran eoe bomb as a joke before... I'd say it worked pretty well - great fame farmer as you either lose in <1 minute or win in <1 minute - you can get about 3 wins in a row too if you come across pretty dumb teams - hell we even beat the same teams twice with it
shardfenix
Quote:
Originally Posted by icemonkey
1. this skill can easily kill every player on the map. Everyone calls it edge bomb for a reason. If its late in a match and you know you cannot drop it fast many times you can see people just run in every direction away from eoe. it ignores armor and usually starts rediculus chain reactions that dominate multiple teams. It just gets more powerful on maps like courtyard and HoH. No skill should be able to absolutely destroy everyone.
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Quote:
Originally Posted by icemonkey
2. There are very specific short term solutions to the edge bomb but they are not reasonable. Sure you can kill it, or intterupt its cast or knockdown. But these are sub par solutions. Most of the time they drop this in a hidden or hard ot reach place, or couple it with mantra of resolve maybe even spell breaker to ensure its drop. In addition teams that are banking on this bring multiple copies and it can be oath shotted. Clearly unfair advantage. Also as far as killing eoe yeah you can but usually it takes too long to kill.
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Quote:
Originally Posted by icemonkey
In the most abused eoe situations it is abused as soon as its dropped, only seconds after seeing the icon come up yer many times destroyed by it.
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Quote:
Originally Posted by icemonkey
3. and finally, too many times there will be a hard fought match by a well thought out strategy and then an edge bomb comes in a ruins it. Not that i'm saying IWAY should never win, its just that it reduces an intense match to a coin flip disenchanting people who are interested in competition not uncontrollable destruction. It is a last ditch effort of a losing team to screw over the winners. In a word Lame
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twicky_kid
Right now spirits are overpowered period.
Chapter 2 is going to balance that out so no need to worry about a nerf.
Chapter 2 is going to balance that out so no need to worry about a nerf.
Senator Tom
you know that skill thats called heal party?
Former Ruling
Lets nerf this with Mending. I mean...man...EoE does dmg to even your own team, and Mending gives TOO MUCH HEALING.
If they fix these two skills, I'll be alright.
If they fix these two skills, I'll be alright.
Josh
Quote:
Originally Posted by Senator Tom
you know that skill thats called heal party?
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Ju_Smurph
lmao @ thread. Edge Bombing is the funniest thing ever, their is no way you can take the halls with it... there for there is nothing worng with it. It sure does weed out a couple of noob pugs of which i assume the ice monkey was a part of
icemonkey
sigh, no i am not a noob that is angry about getting owned by edge bomb teams. I don't care there are counters to that. I am upset about EoE on maps like courtyard and hall of heroes specifically ebcause these are the most deadly situations. They start unstoppable chain reactions taht cannot be deterred. now i will address these "counters" to EoE
Mark of protection, waste of an elite no one uses it for a raeson: Totally unreasonable counter
shielding hands: besides the huge rechage it will not save you from more than a one team EoE going off. Plus a skill that kills every player except one with shielding hands on is overpowered.
fertile season, break point of about 15 people dying, which is easy with 3+ teams, not a counter
symbiosis, see fertile season(its even less efective),
divine intervention, it will kill you through this just like fertile, also see shielding hands
healing hands, see shielding hands
healing seed, WONT SAVE YOU JUST LIKE THE REST
dropping another EoE? just as succeptible to itself, and it takes 5 seconds to drop and you will most likely be dead by then
kill it, again takes time, plus you have to find it, its usually too late by then
intterupt it, multiple instances, oath shot: its not effective
If i had a skill that was sigent of I win where when i activate it everyone but me and my ghostly dies so i can win, you would say its broken, you would not say WELL YOU CAN INTERUPT ITS CAST OR CAST YOUR SIGNET OF I WIN FIRST. skill is broken.
heres a definition for you shardfenix, Broken skill: skill that can kill every player on the map instantly with no reasonable counter in the timescale involved. Get a brain, and use it.
A good team knows how to beat it? Sorry there is no beating EoE, you can stop it from existing or if you cant it kills you or it doesnt, there is no 'fight' with EoE.
please insinuate further about how i am a bad PvP player. The truth is you have never been in HoH or Courtyard and murdered, along with everyone else, by a senseless edgebomb.
The skill is uncontrollable and destroys everything: BROKEN
Mark of protection, waste of an elite no one uses it for a raeson: Totally unreasonable counter
shielding hands: besides the huge rechage it will not save you from more than a one team EoE going off. Plus a skill that kills every player except one with shielding hands on is overpowered.
fertile season, break point of about 15 people dying, which is easy with 3+ teams, not a counter
symbiosis, see fertile season(its even less efective),
divine intervention, it will kill you through this just like fertile, also see shielding hands
healing hands, see shielding hands
healing seed, WONT SAVE YOU JUST LIKE THE REST
dropping another EoE? just as succeptible to itself, and it takes 5 seconds to drop and you will most likely be dead by then
kill it, again takes time, plus you have to find it, its usually too late by then
intterupt it, multiple instances, oath shot: its not effective
If i had a skill that was sigent of I win where when i activate it everyone but me and my ghostly dies so i can win, you would say its broken, you would not say WELL YOU CAN INTERUPT ITS CAST OR CAST YOUR SIGNET OF I WIN FIRST. skill is broken.
heres a definition for you shardfenix, Broken skill: skill that can kill every player on the map instantly with no reasonable counter in the timescale involved. Get a brain, and use it.
A good team knows how to beat it? Sorry there is no beating EoE, you can stop it from existing or if you cant it kills you or it doesnt, there is no 'fight' with EoE.
please insinuate further about how i am a bad PvP player. The truth is you have never been in HoH or Courtyard and murdered, along with everyone else, by a senseless edgebomb.
The skill is uncontrollable and destroys everything: BROKEN
zoozoc
Quote:
Originally Posted by icemonkey
sigh, no i am not a noob that is angry about getting owned by edge bomb teams. I don't care there are counters to that. I am upset about EoE on maps like courtyard and hall of heroes specifically ebcause these are the most deadly situations. They start unstoppable chain reactions taht cannot be deterred. now i will address these "counters" to EoE
Mark of protection, waste of an elite no one uses it for a raeson: Totally unreasonable counter shielding hands: besides the huge rechage it will not save you from more than a one team EoE going off. Plus a skill that kills every player except one with shielding hands on is overpowered. fertile season, break point of about 15 people dying, which is easy with 3+ teams, not a counter symbiosis, see fertile season(its even less efective), divine intervention, it will kill you through this just like fertile, also see shielding hands healing hands, see shielding hands healing seed, WONT SAVE YOU JUST LIKE THE REST dropping another EoE? just as succeptible to itself, and it takes 5 seconds to drop and you will most likely be dead by then kill it, again takes time, plus you have to find it, its usually too late by then intterupt it, multiple instances, oath shot: its not effective If i had a skill that was sigent of I win where when i activate it everyone but me and my ghostly dies so i can win, you would say its broken, you would not say WELL YOU CAN INTERUPT ITS CAST OR CAST YOUR SIGNET OF I WIN FIRST. skill is broken. heres a definition for you shardfenix, Broken skill: skill that can kill every player on the map instantly with no reasonable counter in the timescale involved. Get a brain, and use it. A good team knows how to beat it? Sorry there is no beating EoE, you can stop it from existing or if you cant it kills you or it doesnt, there is no 'fight' with EoE. please insinuate further about how i am a bad PvP player. The truth is you have never been in HoH or Courtyard and murdered, along with everyone else, by a senseless edgebomb. The skill is uncontrollable and destroys everything: BROKEN |
Murder In China
5 second casting = easy time for anyone to interrupt.
twicky_kid
Look at the maps you put this skill on. Its all HoH maps. Name 1 spirit in an HoH map that is not overpowered. That's because the range it too big for you to get away from. Which ever team is able to adjust to the environment spirits creates will win. Most likely in the favor of the spirit users.
Its the maps that make that affective. Take that to GvG and watch it crumble.
Its the maps that make that affective. Take that to GvG and watch it crumble.
shardfenix
Quote:
Originally Posted by Ju_Smurph
lmao @ thread. Edge Bombing is the funniest thing ever, their is no way you can take the halls with it... there for there is nothing worng with it. It sure does weed out a couple of noob pugs of which i assume the ice monkey was a part of
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Spirits are not overpowered. My guild's necro spike owns the hell out of altar holding groups all the time. The easiest solution versus a spirit spammer: kill it.
TheLordOfBlah
1. EoE KILL THE SPIRIT.
2. Mending ENCHANTMENT REMOVAL.
They arent over powered, you people just dont want to waste a skill slot countering it so you just go and say "NERF, NERF, NERF!"
2. Mending ENCHANTMENT REMOVAL.
They arent over powered, you people just dont want to waste a skill slot countering it so you just go and say "NERF, NERF, NERF!"
disarm76
I'm Rank 2 in PvP and the last game I played was like:
(on teamspeak):
oh, they cast EoE
(2 sec)
all dead
We did try to split up
NOT ENOUGH TIME if it is used correctly.
The thing that bothers me most is:
If It is a PVE nerf like mobs running from fire rain, there are lots of people saying:
Great!
If someone try to show that in PvP a skill JUST KILL EVERYONE IN 2 SEC:
OMG! That can't be!
(on teamspeak):
oh, they cast EoE
(2 sec)
all dead
We did try to split up
NOT ENOUGH TIME if it is used correctly.
The thing that bothers me most is:
If It is a PVE nerf like mobs running from fire rain, there are lots of people saying:
Great!
If someone try to show that in PvP a skill JUST KILL EVERYONE IN 2 SEC:
OMG! That can't be!
Peewee
Like everything in GW the counter is skill of the opposing team. I have been in situacions where i have been winning a battle, and then EoE shuts it all up. Its all part of the fun. Watching EoE backfire spectacularly is as fun as beating them with cold steal. I suppose it could be argued that it changes the rules of engagement too much. Other spirits also change the rules of the game, which a team takes advantage of.
My opinion is that it does not need to be nerfed. It wipes out a good team occasionally, and it can be annoying when it does. I watched a match in HoH on observer, and a top 100 guild with a balanced build had it in the bag until EoE recked all their plans.
the only counter is to make sure that you can keep as many players as possible above the half way line, and take down the opposition one by one, as much as possible. Sometimes a chain reaction is started, but sometimes it can be averted.
All spirits will see a reduction in usefulnes with factions. Did anybody else pick up on spirit walk? i know it allowed you to shadow step to rituals, and the name suggests that spirits are fair game as well. Its 5 nrg, 1 sec cast and spammable. Killing spirits will be easier if a warrior can close the distance in a second (even if he/she does sit right on the traps)
My opinion is that it does not need to be nerfed. It wipes out a good team occasionally, and it can be annoying when it does. I watched a match in HoH on observer, and a top 100 guild with a balanced build had it in the bag until EoE recked all their plans.
the only counter is to make sure that you can keep as many players as possible above the half way line, and take down the opposition one by one, as much as possible. Sometimes a chain reaction is started, but sometimes it can be averted.
All spirits will see a reduction in usefulnes with factions. Did anybody else pick up on spirit walk? i know it allowed you to shadow step to rituals, and the name suggests that spirits are fair game as well. Its 5 nrg, 1 sec cast and spammable. Killing spirits will be easier if a warrior can close the distance in a second (even if he/she does sit right on the traps)
art_
EoE is not overpowered at all. Nor are EoE builds. I spent most of last night in an EoE group and altho the bomb went of perfectly 3/4 of the time, the other 1/4 people noticed what was going on and put up fertile etc. Its an extremely fun build to play but its not overpowered in that you will win consistently with it. Also it is actually fairly difficult to run a build in perfect sync. One mistake can completely screw it up.
Anyhow, dont nerf EoE please. Its always entertaining to come on observer mode in HoH or courtyard to see the ghosties duking it out ^^
Anyhow, dont nerf EoE please. Its always entertaining to come on observer mode in HoH or courtyard to see the ghosties duking it out ^^
Epinephrine
EoE is fine. I've run it and played against it - nothing like Leech signet on the EoE. The only place I really don't like EoE is the HoH, as it just gets stupid in there - a big melee at the 2 minute mark with someone dropping an EoE, 3 teams in there, trying to find the stupid thing before it kills everyone... that one particular use IS annoying, just due to the randomness of the slaughter. But why change a skill that is perfectly fine in 99.9% of the game, and only annoying in one little area?