Came up with this just now, and I cant test it so I dont know how it would fare in PvP but the thought of it intrigued me.
Ranger/Warrior
Beast Mastery: 12
Tactics: 12
Swordsmanship: 3 hehe...whatever really
Skills:
Beastial Pounce
Savage Slash
Distracting Blow
Skull Crack {E}
Wary Stance
Healing Signet
Call of Disruption
Charm Animal
Basicly all you got is a bunch of disrupting skills and a pet that has the power to knock down people casting spells and an 18% chance to disrupt spells...You also have the shutdown ability skull crack and the ability to regen enrgy and adrenaline by turning on Wary stance as well as block any melee dmg coming your way.
I laughed when I though of this idea because honestly...you are doing about 0 dmg, and your pet isnt really helping to make up that difference either...what you are doing is makeing some poor caster really pissed off until your group can come to your aid.
Damageless Disruption Build
Kyraith Mentara
necroth
Pets attack the closest foe that they find so the pet would probably go after a warrior.
Kyraith Mentara
lol, well then, youll just have to sneak around behind to where the casters are
Elythor
Quote:
Originally Posted by necroth
Pets attack the closest foe that they find so the pet would probably go after a warrior.
I thought pets attack whoever you target....at least it does so in PvE. I've never used a pet in PvP.
lllCo2lll
Actually what I've noticed with pets is that if you use a wand or staff or whatever long range you have (or melee)... Well any weapon regardless when you start attacking at a certain foe your pet immediately stops attacking the foe that it is on currently and begins to go for the one you're targetting. So that build could be very viable depending on the groups structure.
Scaphism
You will be doing 1 damage with each sword swing.
Why in the world would you bring 12 tactics and 3 swords?
This looks a lot like your duelist build minus the damage and plus a pet- i.e. categorically worse.
Forget Wary Stance, it's trash, and forget Healing Signet, it's bad too.
Get some swordsmanship, drop a lot of tactics, drop a few points out of beastmastery as well, get expertise, bring tiger's fury...
Basically, modify your duelist build a tiny bit to add more disruption, and there you have it.
Why in the world would you bring 12 tactics and 3 swords?
This looks a lot like your duelist build minus the damage and plus a pet- i.e. categorically worse.
Forget Wary Stance, it's trash, and forget Healing Signet, it's bad too.
Get some swordsmanship, drop a lot of tactics, drop a few points out of beastmastery as well, get expertise, bring tiger's fury...
Basically, modify your duelist build a tiny bit to add more disruption, and there you have it.