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Originally Posted by Studio Ghibli
Hey, Anet!
How about making MoP an elite and make it so its effect doesn't count as an AoE, like SS? |

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Originally Posted by Mandy Memory
Sometimes I attack through empathy. My Eviscerate and Exicutioners often kill the mesmer...then I can be healed.
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Originally Posted by Ensign
It's the other way around, Spiteful Spirit needs to pick up AoE fear as well.
If they want to make things interesting they need to change the way aggro is handled. Right now once aggro is established on a tank it won't break as long as he doesn't move, or they're chased off by AoE fear. But if aggro would shift upon damage or healing, like it does in many other PvE games, things would get fun. If you cast Healing Seed on a tank the monsters should see the fat heals coming in and shift to its caster in response. If they're getting nailed by AoE they should do the same. Other games do that, and it puts some additional burdens on PvE gameplay - your warriors have to deal a good amount of damage to keep the monsters interested, and your casters have to be less spammy and more tactical to avoid attracting huge amounts of attention. You can still herd the AI around but it's a lot more difficult, and a lot more, shall I say, realistic than it is now. Oh and while I'm on the subject of AI would you *please* put the AoE fear on non-monster NPCs? That monk henchmen will still happily tank a Maelstrom and die from it is downright silly when an insect would get out of it in 3 seconds. Peace, -CxE |
| yeah attacking through empathy/spiteful is definetely the way to go. i usually try to combo it with spamming frenzy and using healing sig. if anyone tries to attack you at that time just hit endure and youre invincible! |
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Originally Posted by Mandy Memory
Sometimes I attack through empathy. My Eviscerate and Exicutioners often kill the mesmer...then I can be healed.
There is no way the AI can make a decision like this, but they could stop casting through backfire. (If empathy made them stop attacking, it would be used to no end...because you wouldnt get attacked....) |


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Originally Posted by Studio Ghibli
I miss mark of pain.
I miss everything about it. The sound it made when it fired. The flash of light when you knew it was hitting. The damage. Everything so wonderful about mark of pain--GONE because of the AoE change. Now the spell's worthless, save for trapping. ![]() Siiiiiigh. I wish it were allowed back. Hey, Anet! How about making MoP an elite and make it so its effect doesn't count as an AoE, like SS? |

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Originally Posted by Veneficus
PVE isnt supposed to be a walk in the park.
If you had MoP on you, and you had 4 team mates next to you...would you stand still and let them take damage? If yes...then i truly give up with people |
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Originally Posted by Ensign
You can still herd the AI around but it's a lot more difficult, and a lot more, shall I say, realistic than it is now.
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so on to experimenting again...sigh.