Basic questions about forming a guild.

Elyod

Pre-Searing Cadet

Join Date: Mar 2005

Is there guidelines somewhere for forming your own guild?

Can a guild be created that just plays PVE?

What is the minimum and maximum number of members a guild can have?

What kind of special things can a guild have? Like I noticed several have capes. How are these created and is it difficult or require special art, etc. programs?

As you can see I'm totally new.

Thanks!

Elyod

BlackArrow

Banned

Join Date: Feb 2005

Quote:
Originally Posted by Elyod
Is there guidelines somewhere for forming your own guild?
the guidelines for starting your guild are basically lots of gold and a Celestial Sigil. The Sigil can be won in the tombs by holding the Hall of Heros, but is also available from a vendor near the Guild Registrar. There is also a fee for creating your cape and purchasing a new guild hall, although I can't remember what they were


Quote:
Can a guild be created that just plays PVE?
Yes! Your guild odes not have to PvP at all, there are many guilds that only play PvE, but the option is always there if you want some better competition that monsters.

Quote:
What is the minimum and maximum number of members a guild can have?
The minnimum number is 1 and the maximum is 101 (100 members plus the guild leader)

Quote:
What kind of special things can a guild have? Like I noticed several have capes. How are these created and is it difficult or require special art, etc. programs?
Guilds get capes, a guild chat option (like the area and party ones), as well as a guild hall to hang out in or GvG in. Capes are purchased when you create your guild and you only have to put together you cape from the available options. There are lots of options though, so don't worry about somoen having the same cape as you. I only saw one guild that used the same symbol as us and the design and colors on theirs was much different.

A PvE guild wouldn't need the guild hall for GvG but it's a nice place to meet your guildies and hang out. The guild chat feature will be really useful for gathering groups of people for missions, I know we use it alot for getting players to join us for PvP or PVE.

bouncingsoulx

Academy Page

Join Date: Mar 2005

is it easy to find a guild or do you have to like search high and low lol

Elyod

Pre-Searing Cadet

Join Date: Mar 2005

Can a guild be formed based on only one primary character group, like all rangers for instance?

Somewhere I remember hearing about or seeing a team build consisting of nothing but rangers (or maybe it was rangers and elementalists) Is there any other good team builds for just rangers?

What is a very good secondary class for a primary ranger going it alone?

What about a ranger's pet - any way to better control it, like telling it to just protect the ranger from close quarter attacks instead of running off and attacking whatever the ranger starts to shoot at?

Thanks again for all the help.

Elyod

William of Orange

William of Orange

Krytan Explorer

Join Date: Feb 2005

La Crosse, Wisconsin

Thousand Tigers Apund Ur Head, The Consulate

Quote:
Originally Posted by Elyod
Can a guild be formed based on only one primary character group, like all rangers for instance?

Somewhere I remember hearing about or seeing a team build consisting of nothing but rangers (or maybe it was rangers and elementalists) Is there any other good team builds for just rangers?

What is a very good secondary class for a primary ranger going it alone?

What about a ranger's pet - any way to better control it, like telling it to just protect the ranger from close quarter attacks instead of running off and attacking whatever the ranger starts to shoot at?

Thanks again for all the help.

Elyod
As far as my understanding is, there isn't a way to create a Guild where the game actually knows that you're going to have only Rangers, Monks, or whatever profession you want it to be. The Guild Leader is in control of who can be in the guild, and you could limit your invites to only the profession of your choice, so it is possible to have a guild of only Rangers.

For a secondary on a Ranger, it all depends on what you want to be doing on your own; if you're looking for sheer power, Warrior secondary can give you skills like Sever Artery and such. I was playing a Monk secondary, mainly for the Resurrection spell, but that obviously doesn't help when you're on your own, though it is nice to heal yourself more rapidly than trying to pull off Troll Unguent when being attacked by multiple creatures. It all depends on what you want.

So far I've found that pets, while nice earlier on in Pre-Searing Ascalon and for missions up to Fort Ranik, become somewhat of a nuisance. Unless you want to be healing your pet in the middle of a heated battle, what happened with me at least was that my Melandru/Playful Lynx would end up getting trapped between a few creatures, would get annhillated, and would cost me a 5% Death Penalty. If you wanted to pump up your Beast Mastery Attributes, your pet could become quite the little tank, as long as you take the time to make sure it doesn't die. Of course, I'm not really a pet guy anymore, not since my Melandru got me stuck in a ramp during the mission where Prince Rurik is killed by the Stone Summit (blanking on its name right now, but hopefully you get the point). Not fun having to wait until people can get to the next cutscene so I can rejoin the action...

And at least for now, there is no really way to control your pet, other than trying to attack a different target who's further away from the action so your pet is at least a little more out of harms way.

William of Orange

William of Orange

Krytan Explorer

Join Date: Feb 2005

La Crosse, Wisconsin

Thousand Tigers Apund Ur Head, The Consulate

Quote:
Originally Posted by BlackArrow
the guidelines for starting your guild are basically lots of gold and a Celestial Sigil. The Sigil can be won in the tombs by holding the Hall of Heros, but is also available from a vendor near the Guild Registrar. There is also a fee for creating your cape and purchasing a new guild hall, although I can't remember what they were
The Guild was 100 gold, the capes are 1,000 gold, and the Celestial Sigil is 1,815 gold.

William of Orange

William of Orange

Krytan Explorer

Join Date: Feb 2005

La Crosse, Wisconsin

Thousand Tigers Apund Ur Head, The Consulate

Quote:
Originally Posted by bouncingsoulx
is it easy to find a guild or do you have to like search high and low lol
Well, to actually see the Guilds that are out there, it's quite easy; simple hold down Ctrl any time you're in a major city or waypoint, and look for the tags that are on the back of peoples character names, and you'll see that there are plenty of guilds to choose from. However, actually becoming a member of the guild can be a little more complicated than just asking to be a member. With at least how my Guild has done it, is that we found a base number of members through online forums, such as GWG and Guild Hall, and then this last weekend, as I was going through missions, looked for strong and promising players and asked them if they were interested in joining our Guild. Another way you get become noticed would be to do some Arena battles in Ascalon City; if your team wins a few matches, some Guilds may approach you in the same manner as I did with the missions and see if you want to join.

The other option would be to just stockpile your Gold (or find some friends who want to help), and start up your own Guild. Prices for the Guild and Guild "accessories" are posted above this post.

Taranis

Lion's Arch Merchant

Join Date: Mar 2005

Quote:
Originally Posted by William of Orange
The Guild was 100 gold, the capes are 1,000 gold, and the Celestial Sigil is 1,815 gold.
A guild only costs 100 Gold?? I heard from a friend it was 1kk Gold...

William of Orange

William of Orange

Krytan Explorer

Join Date: Feb 2005

La Crosse, Wisconsin

Thousand Tigers Apund Ur Head, The Consulate

Quote:
Originally Posted by Taranis
A guild only costs 100 Gold?? I heard from a friend it was 1kk Gold...
In the last event, Guilds cost only 10 Gold to start, and since for this event they increased gold values by 10 times, the new Guild price would be 100. Granted, it only means you can use the Guild chat box and you have the tag at the end of your name, so that's why it's not all the expensive, but Guild Capes and Guild Halls are worth much more because of how symbolically important they are.

CheopisIV

CheopisIV

Academy Page

Join Date: Mar 2005

Calgary, AB

I formed a guild, it cost me 100 gold, I couldnt afford a cape, it cost 1000gp, I didnt even bother looking at the requirements for guildhall (is this what the Sigil is for?) as I was content to just play with the cape designing graphics system. The guild leader and guild officers are in charge of inviting people, so if you want, for example, only ranger classes, yes, you can do this by only inviting ranger classes.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Elyod

What is a very good secondary class for a primary ranger going it alone?

Elyod
i was told by an alpha tester the best survivalist for solo was the ranger/monk combo

Dave III

Frost Gate Guardian

Join Date: Mar 2005

I'm always where I'm at, or else I'm nowhere, man.

Ok, I have a question... One account can have four characters, right? Is it possible to have one character in a guild and another not? Or for the other character to be in a different guild? Some times I like to go anonymously, and just tool around as a nobody. But if All my Characters have to be in the guild, this will be harder. ^_^

Dave III

Loviatar

Underworld Spelunker

Join Date: Feb 2005

i think your membership is account based as you will have several charactere

also nobody seems able to remove a cape and go incogneto

as you create characters they have capes also

Karst Orbb

Pre-Searing Cadet

Join Date: Apr 2005

Is there a limit to the number of characters a guild name can contain?

bushwacker_86_86_1

Ascalonian Squire

Join Date: May 2005

Lebanon, MO

Custodians of Hatred

W/Mo

Quote:
Originally Posted by CheopisIV
I couldnt afford a cape, it cost 1000gp.
It cost me 2000GP

Quote:
Originally Posted by CheopisIV
I didnt even bother looking at the requirements for guildhall (is this what the Sigil is for?).
The sigil is for the Guildhall, it cost a whole lots of money in the tens of thoudsands of GP

t00tsie

Ascalonian Squire

Join Date: Jun 2005

Singapore

Realms of Supreme Fantasy

E/N

where can i get the celestrial sigil?

GyvenDragonhorn

Pre-Searing Cadet

Join Date: Jun 2005

ya im really wondering where you can buy a sigil and how much exactly it would cost...

Robos Stavanis

Robos Stavanis

Frost Gate Guardian

Join Date: Apr 2005

Indianapolis, In.

Order of the Setting Sun

Lots and Lots of Gold. The Sigil trader is selling currently for 80K give or take a few k

Paine

Krytan Explorer

Join Date: May 2005

Clan Plus [Plus]

Guild Cape: 2000 gold
Sigill for Guild Hall: Varies on how many who's buyin. It's about 80 000+ gold.
At first it was like 15 000 and now 80 000. It's just OMG! =(