If you see an error post them here Ill check and update this list.
Hammer hafts
Ebony Hammer Haft: Earth Damage
Shoking Hammer Haft: Lightning damage
Icy Hammer Haft: Cold Damage
Fiery Hammer Haft: Fire Damage
Furious Hammer Haft: Double Adrenaline on hit (Chance 1-10%)
Cruel Hammer Haft: Lengthens Deep Wound duration on foe
Heavy Hammer Haft: Lengthens Weakness duration on foe
Zealous Hammer Haft: Energy gain on hit 1, Energy regeneration -1
Vampiric Hammer Haft: Life Stealing 1-5, Life Regeneration -1
Sundering Axe Haft: Armor penetration +10%(Chance: 1-10%)
Hammer Grips
Hammer Grip of Warding: Armor +4-7 (vs. elemental attacks)
Hammer Grip of Defense: Armor +4
Hammer Grip of Shelter: Armor +4-7 (vs.physical)
Hammer Grip of Fortitude: Health +20-30
Hammer Grip of Enchanting: Enchantments last 10-20% longer
Hammer Grip of Hammer Mastery: Hammer mastery +1 (20% chance while using skills)
Axe hafts
Ebony Axe Haft: Earth Damage
Shoking Axe Haft: Lightning damage
Icy Axe Haft: Cold Damage
Fiery Axe Haft: Fire Damage
Furious Axe Haft: Double Adrenaline on hit (Chance 1-10%)
Cruel Axe Haft: Lengthens Deep Wound duration on foe
Heavy Axe Haft: Lengthens Weakness duration on foe
Zealous Axe Haft: Energy gain on hit 1, Energy regeneration -1
Crippling Axe Haft: Lengthens Crippled duration on foe
Vampiric Axe Haft: Life Stealing 1-5, Life Regeneration -1
Barbed Axe Haft: Lengthens Bleed duration on foe
Poisoner’s Axe Haft: Lengthens Poison duration on foe
Sundering Axe Haft: Armor penetration +10%(Chance: 1-10%)
Axe Grips
Axe Grip of Warding: Armor +4-7 (vs. elemental attacks)
Axe Grip of Defense: Armor +4
Axe Grip of Shelter: Armor +4-7 (vs.physical)
Axe Grip of Fortitude: Health +20-30
Axe Grip of Enchanting: Enchantments last 10-20% longer
Axe Grip of Axe Mastery: Axe mastery +1 (20% chance while using skills)
Bow Strings
Ebony Bow String: Earth Damage
Shoking Bow String: Lightning damage
Icy Bow String: Cold Damage
Fiery Bow String: Fire Damage
Zealous Bow String: Energy gain on hit 1, Energy regeneration -1
Vampiric Bow String: Life Stealing 1-5, Life Regeneration -1
Poisoner’s Bow String: Lengthens Poison duration on foe
Sundering Bow String: Armor penetration +10%(Chance: 1-10%)
Bow Grips
Bow Grip of Warding: Armor +4-7 (vs. elemental attacks)
Bow Grip of Defense: Armor +4
Bow Grip of Shelter: Armor +4-7 (vs.physical)
Bow Grip of Fortitude: Health +20-30
Bow Grip of Enchanting: Enchantments last 10-20% longer
Bow Grip of Bow Mastery: Bow mastery +1 (20% chance while using skills)
Staff Heads
Insightfull Staff Head: Energy +1-5
Hale Staff Head: Health +10-30
Defensive Staff Head: +4-5
Staff Wrappings
Staff Wrapping of Warding: Armor +4-7 (vs. elemental attacks)
Staff Wrapping of Defense: Armor +4
Staff Wrapping of Shelter: Armor +4-7 (vs.physical)
Staff Wrapping of Fortitude: Health +20-30
Staff Wrapping of Enchanting: Enchantments last 1-20% longer
Sword Hilts
Ebony Sword Hilt: Earth Damage
Shoking Sword Hilt: Lightning damage
Icy Sword Hilt: Cold Damage
Fiery Sword Hilt: Fire Damage
Furious Sword Hilt: Chance 1-10%
Cruel Sword Hilt: Lengthens Deep Wound duration on foe
Zealous Sword Hilt: Energy gain on hit 1, Energy regeneration -1
Crippling Sword Hilt: Lengthens Crippled duration on foe
Vampiric Sword Hilt: Life Stealing 1-5, Life Regeneration -1
Barbed Sword Hilt: Lengthens Bleed duration on foe
Poisoner’s Sword Hilt: Lengthens Poison duration on foe
Sundering Sword Hilt: Armor penetration +10%(Chance: 1-10%)
Sword Pommels
Sword Pommel of Warding: Armor +4-7 (vs. elemental attacks)
Sword Pommel of Defense: Armor +4
Sword Pommel of Shelter: Armor +4-7 (vs.physical)
Sword Pommel of Fortitude: Health +20-30
Sword Pommel of Enchanting: Enchantments last 10-20% longer
Sword Pommel of Sword Mastery: Swordsmanship +1 (20% chance while using skills)
Edit: ok finished it off with the
modifier database bgnome gave me many thanks to those guys