Smiter hate?

Soul Shaker

Soul Shaker

Krytan Explorer

Join Date: Aug 2005

Sunshine Coast, Australia

Soul Crusaders

PvP-i'm hated at first by the enemy because they think i'm a healer, and then hated by everyone once they find i'm a smiter...

PvE-hell, no chance...i've been forced to prot/smite permanently, no pure smite.

Why can't these people just take smiters, like they would any other damage dealing class?

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

Most people find it hard enough to find a monk, even harder to find a good one. When they look for them they are looking towards heal or heal/prot. Unless you get in a team that is already filled it's quota for healers, then they won't want to see a monk that isn't going to help keep them alive. Sad but true.

I've always thought I would like being a smiting monk, but haven't been able to work on a build because I know how hard it will be to get into a group...even harder than being a mesmer I think.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Because other damage dealing classes can do a lot more damage

Burakus Lightwing

Burakus Lightwing

Lion's Arch Merchant

Join Date: Oct 2005

W/

Quote:
Originally Posted by Skuld
Because other damage dealing classes can do a lot more damage Not necessarily. I had a monk that I played up to level 16-17. Mostly smite plus illusion. I could do a great deal of damage. I eventually deleted for a Ranger. Anyway, I can understand where Soul Shaker is coming from. PvE it was annoying having groups asking me to switch to a healer/protector when I was more interested in dealing damage...effectively.

phreakilla

phreakilla

Academy Page

Join Date: Dec 2005

napping some where in Snake Dance

The Alliance of the Dark Gate

W/Mo

I Hate A Sorry A** Smite Monk. They Are Evil. Most Lie To Get In Your Group And You Lose Because You Needed Them To Heal

Effigy

Effigy

Jungle Guide

Join Date: Aug 2005

Illinois, US

Heroes of Talia [HoT]

Mo/

To be honest, smiters usually work better as a hybrid than pure smiting. Most of the good smiting skills are enchantments, which means you can cast them and do something else for a while (like heal or prot); in fact, some skills like ZF encourage you to heal/prot in addition to smiting. The direct damage smite skills have long recharges and don't do that amazing of damage compared to what other classes have.

The best option for a purely offensive smiter, imho, would be Mo/Me with some shutdown skills or hex removal thrown in. Even in that situation, though, you're still playing partial support. You pretty much have to accept that monks are intended to be a group support class. If you just want to deal damage, there are better options.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

I never seen any pure smiter in GW, but I already got a smite/healer (Zealot fire+heal) in my group. He was a good monk thought.

But I wonder one thing: zealot fire with heal party, does this combo work? I mean, does zealot affect everyone in the party or just you, target, etc?

michaelp68

Ascalonian Squire

Join Date: Sep 2005

Connecticut

>O< The Package

Me/E

Quote:
Originally Posted by Soul Shaker
PvP-i'm hated at first by the enemy because they think i'm a healer, and then hated by everyone once they find i'm a smiter...

PvE-hell, no chance...i've been forced to prot/smite permanently, no pure smite.

Why can't these people just take smiters, like they would any other damage dealing class? Unfortunately, it's just one of those things.

I completed the game as a pure smiter, although I complimented smite damage dealing skills with Mesmer Domination damage dealing skills.

I disagree with some other posts in this thread, such as Effigy, when it comes to pure smite versus hybrid smite. I think smiters are great offensive spellcasters in PvE. It happens, but I'm rarely in a situation where all of my skills are recharging and I'm unable to cast. Played and built correctly, a smiter can offer good steady offense.

Most (not all) people see Monk and want a healer or protector. It's just the way it goes. You can't let it get to you.

So you have to be more patient in getting into groups. You really need to communicate with the group leader before accepting or requesting an invite. Make sure he/she knows you smite and do not heal. Once you're in the group, make sure everyone in the group understands that you smite and do not heal. Of course, many groups will want nothing to do with you. Keep at it, though, or you can always start your own groups or even stick with guildies who should be more understanding/accomodating.

Good luck.

Lowly Peasant

Lowly Peasant

Frost Gate Guardian

Join Date: Dec 2005

I would probably smite more, if there were more smiting spells. As it is they are mostly AoE's that dispurse crowds, or enchantments which are soon stripped/shattered/drained.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I have smited in the RA as it is the only place and we won as i took out some good Warriors.I am not giving the build away yet.

Bboy Masayio

Pre-Searing Cadet

Join Date: Feb 2006

Axiz Of Valor

Mo/

yeah i have a decent smite monk build and it works for me, i love smiting

healer of ascalon

healer of ascalon

Ascalonian Squire

Join Date: Feb 2006

That's just how GW is. There's the healing class: Monks;and the damage class: Warriors(not that I'm against smite monks). Monks is the only class which can actually heal which is important in battle. Besides, you could smite here and there while you aren't healing right?

Soul Shaker

Soul Shaker

Krytan Explorer

Join Date: Aug 2005

Sunshine Coast, Australia

Soul Crusaders

healing is boring. i'd rahter have my skill bar decked out with smiting skills etc, not be forced to go hybrid cos no-one will accept me..well, it smiters still rock in RA, stupid wars attacking me...

with frenzy...

and getting owned in 5 seconds flat...

shmek

shmek

Lion's Arch Merchant

Join Date: Nov 2005

Quote:
Originally Posted by phreakilla
I Hate A Sorry A** Smite Monk. They Are Evil. Most Lie To Get In Your Group And You Lose Because You Needed Them To Heal "Yeup - heal me so I can have all the fun of attacking while you get to keep your eyes on the health pools and enjoy filling them reduntantly...pure ecstacy." Sadly most cannot play worth a darn without a healer monk backing them up.

Monks - anyone griefing you ..... I saw this the other day a monk in the group said.... "keep it up and I'll let you die next time" when someone talked crap about not getting a heal when they wanted. I about busted a gut laughing, especially since the monk was great and the moron just didn't realize that he was nowhere close to dying in the first place.

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

PvE, most smiters can't cut it when it comes to damaging large groups of mobs. They run out of mana fast, the monks primary weakness. The cardinal sin they make is in self casting rather than focusing on the person agroed. Thats my experience with pure smiters.

1v1 and PvP, I'd hate to fight a smiter. All the enchants they throw down, coupled with the longer durations of most smite enchants, makes them a tough class to control, even with good strips on your team. It's like trying to punch a porcupine; the harder you hit, the worse it hurts But I'd still rather see a hybrid than a pure smiter, someone who definately can take care of himself while he 1v1s that tank with a mesmer hot on him. And if he can suplement a heal party here and there, I don't see any reason not to make him a third monk in GvG/HoH.

The only real problem I see is that all the good monk skills are pure reactionary. Your ally has to be attacked/cast upon for the spell to take effect. But thats the same curse mesmers suffer and they do quite well in PvP (but, again, they have fast casting to help during the thick of it).

Quote:
keep it up and I'll let you die next time Yeah...that always makes me feel a lil better.

Tsunami Rain

Tsunami Rain

mmmmmmmm pie.

Join Date: Aug 2005

Honolulu, Hawaii

Favorable Winds [Gust]

Mo/

Lets keep the aggro out of this thread please. My take on smiting monks is that smiting monks arn't usually accepted by a party mostly because...

1. Most parties that you get into (PvE) are just made randomly (using the 2 tank, 2 heal, 3 nuke, 1 prot mindset). Those that arn't just made randomly most likely will not accept smiters because a lot of people have no real experience with smiters in PvE groups (they just dont know how effective and how much help a smiting monk can bring to a group).

2. There arn't a lot of PvP builds that include smiters in them. The random PvP "invite all" groups also belive that all monks are either prot or heal and will most likely kick you when they find out that you are smiting (since they will need room for "useful" monks).

Effigy

Effigy

Jungle Guide

Join Date: Aug 2005

Illinois, US

Heroes of Talia [HoT]

Mo/

I guess the real question is, why smite rather than something else, like a fire ele? If you're not going to go hybrid smite with support or shutdown skills, then I think you're gimping yourself. Smiting alone just doesn't do as much straight up damage as other classes/attribute lines, not to mention that all the good powers except SoJ will make enemies flee now. Of course it's an option, but is it the best option?

And in response to all this talk about "healing is boring," I think not. I'd hardly consider the most challenging and critical role to the success of your team to be "boring," but I guess that's just me. There's more to this game making a bunch of yellow numbers appear on your screen. Nuff said.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I started doing healing smite builds that are actually fun. not just staring at the party screen keeping them alive... Normally as the 3rd monk or something like that...

Lately the All monk parties are really fun. Smiters as dmg dealers, Bonders healers and prots / smiters... fun fun fun... got through the Tombs underworld with an all monk build in a matter of 45 mins. Personally I thought that was rather impressive... It sure was fun to do... Much more then just having to watch the party bars constantly...

Rogier

Frost Gate Guardian

Join Date: Feb 2006

[GoT]

the problem is, i tried this lately with some guildies:
we took 4 monks (team arena's) and we had 2 smiters, just the whole bar full with smite skills and 1 heal and 1 active prot.
we fought against a team that had no warrior and only 1 monk, 1 ele, 1 mesmer and 1 necro.
the major problem for me was, energy! you just didn't get enough energy to keep casting so mostly i had to wait for full energy then cast zealots fire, holy wrath, and a few attack skills, and we're attacking one monk, and he just kept surviving (well ok he died 1 time) but it just didn't work.
so monks just better can heal and let the others do the real damage.

Tsunami Rain

Tsunami Rain

mmmmmmmm pie.

Join Date: Aug 2005

Honolulu, Hawaii

Favorable Winds [Gust]

Mo/

Grab some SoJ monks with zealots fire, balthazar's spirit, and essence bond. 1 boon heal monk (though with the recent changes I dont know how well it may work) and a prot monk! Of course that seems logical to me..I dont know what others may think of it :P

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

I've ran a smite Monk and E/Mo in RA and won a few fights..but then you can fo reasonably well with poor or mediocre builds. Smite skills, like all AOE, aren't at all suited to 4x4, yet I've never seen a dedicated smite monk in HA since the days when healing ball was a viable build (bonders with Balthazars Spirit don't count). Some decent teams may run a secondary monk with JI to buff Warriors, or Balthazars Aura to break up ward campers, but that's about it.