IWAY still affects pets.

Trance Addict

Frost Gate Guardian

Join Date: Oct 2005

Montreal, Canada

[ruff] Doggy Style



Just not Necro minions.

Tsunami Rain

Tsunami Rain

mmmmmmmm pie.

Join Date: Aug 2005

Honolulu, Hawaii

Favorable Winds [Gust]

Mo/

you sure about that? did you get the patch update?

Trance Addict

Frost Gate Guardian

Join Date: Oct 2005

Montreal, Canada

[ruff] Doggy Style

Yes, I am sure. The pic was taken a few minutes after the update, as shown from the IWAY skill description (25% instead of 33%).

zoozoc

zoozoc

Krytan Explorer

Join Date: May 2005

Beaverton/OR

Disciples of Birkler [BIR]

yes, they didnt change it in the nerf. They only made it so it didnt work agains minions, thats all. Really they changed enough so that iway is still a viable build, but is much easier for a good hoh team to own it.

thunderpower

Lion's Arch Merchant

Join Date: Feb 2006

Europe

KiSS

yes... it doesn't apply to dead minions... but what the heck... read the others updates and realise they lost much of their power

Bloodweasel

Ascalonian Squire

Join Date: Jan 2006

SA

E/

Well really what matters when reading the description is weither or not the 'friend of my friend is my ally' or in this case, if the pet of my ally is also my ally....

'Cos MY pet is MY ally. Your pet is your ally. It doesn't have to mean that YOUR pet is MY ally...

An 8 man team gives a max of 8 allies reading the rules my way - 7 other players and your own pet. It makes there not so much of a priority to have all the IWAY Warriors with pets, as it only adds to their own ally count, not the whole team.

Manic Smile

Manic Smile

Desert Nomad

Join Date: Dec 2005

Hawaii

----- 15^50[Rare] ---- Alliance: ----- [SMS] -----

i hope that was a joke ^

Sol_Vie

Sol_Vie

Desert Nomad

Join Date: Aug 2005

Boston, MA

Blood Of Orr [BoO]

Yeah someone informed Gaile of this. She's passing the information along. Hopefully it will be fixed.

Murder In China

Murder In China

Banned

Join Date: Sep 2005

/B/Chan

Looking for one

W/

The update notes about IWAY IS correct though. It's not counting dead Bone minions.

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

As I've read it in the update threat your own pets will still be afected by IWAY just not the pets of your party members.

antialias02

antialias02

Lion's Arch Merchant

Join Date: Jul 2005

Eastern Iowa

Forsaken Wanderers [FW]

Me/E

They made changes to other skills that will effect Iway. (Orders, Heal party). Also, the fact that you rez at no adrenaline helps.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

hehe a whole heap of low level minions and you would have I Will Avenge You! forever. I hope they are planning on fixing it, because at the moment there isnt much of a change to IWAY. As long as the Orders necro knows what he's doing, it's easy to keep using OoV.

Grimm

Grimm

Lion's Arch Merchant

Join Date: Nov 2005

N/

Quote:
Originally Posted by Bloodweasel
Well really what matters when reading the description is weither or not the 'friend of my friend is my ally' or in this case, if the pet of my ally is also my ally....

'Cos MY pet is MY ally. Your pet is your ally. It doesn't have to mean that YOUR pet is MY ally...

An 8 man team gives a max of 8 allies reading the rules my way - 7 other players and your own pet. It makes there not so much of a priority to have all the IWAY Warriors with pets, as it only adds to their own ally count, not the whole team.
Uh...you're overanalyzing this. Things that are "green" are "allies". Things that are "red" are "enemies". Doesn't get much simpler.
"Ally" means party members, pets, allies, npcs, spirits, whatever, as along as its name and radar dot is green.

Grimm

Grimm

Lion's Arch Merchant

Join Date: Nov 2005

N/

Noone said the IWAY skill would not be affected by pets. It says "allies", after all. IWAY teams is no longer just about the skill IWAY.

Johnny Paycheck

Ascalonian Squire

Join Date: May 2005

Pittsburgh, PA

Mo/

i still don't understand why people don't just build teams around 2 ele's using ward against melee and ward against foes to cripple IWAY builds? can anyone clear this up for me?

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Wow finally an end to all the Iway MF team running rampant in HA!!

/yes it was sarcasm, this is the dumbest skill update ever!

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

The adrenaline rework was the big nerf to IWAY.

Banebow

Banebow

Krytan Explorer

Join Date: Aug 2005

[KoA] Knights of the Alliance

Me/

Quote:
Originally Posted by Mandy Memory
The adrenaline rework was the big nerf to IWAY.
Quoted for truth.

Though I think the orders reduction will hurt iway a good deal as well.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

The Lt's Helm nerf should hurt IWAY as well.

Lady Erighan

Wilds Pathfinder

Join Date: Nov 2005

Defenders of Gods

E/Me

Quote:
Originally Posted by Lykan
Wow finally an end to all the Iway MF team running rampant in HA!!

/yes it was sarcasm, this is the dumbest skill update ever!
Yeah, I think ANET got a little confused about how people were using IWAY. Unless people were actually running MM builds with IWAY to exploit the minions. But, if that's the case then we would have seen it in HA.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

IWAY GONE! but not ranger spike that was made better except the orders

qwe4rty

Krytan Explorer

Join Date: Oct 2005

Texas

Brewed to Perfection [BtP]

Quote:
Originally Posted by Lady Erighan
Quote:
Originally Posted by Lykan
Wow finally an end to all the Iway MF team running rampant in HA!!

/yes it was sarcasm, this is the dumbest skill update ever!
Yeah, I think ANET got a little confused about how people were using IWAY. Unless people were actually running MM builds with IWAY to exploit the minions. But, if that's the case then we would have seen it in HA.
Actually, I don't really think that IWAY is what made the build SO strong.

It used to be so strong cuz it stacked w/ things like Tigers Fury.
But its really the pressure that so many warriors add to a team,in conjunction with things like
-Lts Helm
-Rezzing w/ adrenaline
-Orders (while this nerf doesn't outrule them, it makes it harder)
-etc.

If you all think the sole strength came from the skill IWAY, ya'll are wrong. I think that ANet did the right thing by nerfing many aspects of the group. If it had just been the skill IWAY, I'm guessing the groups would just take TF, skip the few points of hp regen and the ability to stack it w/ a speed buff. Big deal