Random arena leavers
Elena
it might yust be me but serious since off today ive never had so many leavers in this arena in 1 whole day whats up with people aaaaaagh
Symeon
It's annoying. Though I don't do much RA myself, I have noticed many leavers before, especially monks. Monks want to be healing a team that does good damage. And people leave teams because there are no monks.
It's supposed to be random, that's what I find fun about it, finding a good random team and doing well, especially when you don't have a monk it's really fun to be winning. Some people don't take it as random, they take it as keep trying till you get a good nice balanced team with one or two healers and good damage and good players and no noobs, and then you can kill all the others. People that take RA that way really shouldn't be doing it, they should be going in team arenas and heroes ascent if they want a decent team.
If only everybody just took random arenas as being random, and had fun playing randomly.
It's supposed to be random, that's what I find fun about it, finding a good random team and doing well, especially when you don't have a monk it's really fun to be winning. Some people don't take it as random, they take it as keep trying till you get a good nice balanced team with one or two healers and good damage and good players and no noobs, and then you can kill all the others. People that take RA that way really shouldn't be doing it, they should be going in team arenas and heroes ascent if they want a decent team.
If only everybody just took random arenas as being random, and had fun playing randomly.
Sinnr
Actually I have been thinking for awhile that there should be some sort of penalty for when you just randomly leave a group in RA and HoH. Like the first time you leave in a certain about of time you get a penalty of 30 seconds to join again...and then 1 minute if you leave again, 3rd time 5 minutes.
I am still pretty new to GW but here is what I really dislike about the game. The game advertises tactics and skill in pvp. But what I have found is that for most players they do not use either of those. If they don't find the exact right group or cant build the exact right group then they just leave and keep looking for the cookie cutter builds.
It's very annoying for someone who is new and wants to learn the basics of tactics etc...
I am still pretty new to GW but here is what I really dislike about the game. The game advertises tactics and skill in pvp. But what I have found is that for most players they do not use either of those. If they don't find the exact right group or cant build the exact right group then they just leave and keep looking for the cookie cutter builds.
It's very annoying for someone who is new and wants to learn the basics of tactics etc...
Burakus Lightwing
Random is one thing. BS is another.
I'm going to rant a bit. Let me start by saying I hate people that leave.
That being said.
If someone on my team leaves then chances are good I may leave also. What fun is 4 on 3?
If someone on my team sacrifices themselves to death before the match and types in lol...well chances are good I'm not sticking around to play with the dumbass.
If I have a low level on my team (had a level 3), that's not fun, see the 4 vs 3 comment.
I hate leavers too but when two on your team drop off what is the point of sticking around to have your a$$ handed to you.
King- you seem like a purest. I'm not. I still don't understand how when I face an Asian team 90% of the time they have a monk in their group. Yet I can go 10-15 matches without getting one in mine. Random????
Yes it is a challenge but it's not fun. Neither is facing a team with two monks and two heavy damage dealers and you are all casters...not fun.
I'm not encouraging leaving, I hate it myself!! I would however, like for there to maybe be a little less randomness. How can I be on a team with no monk yet the other can have three?
What about afk'ers? I can't tell you how many times I've gone into a match and after my party is wiped out I see one person still standing in the spawn area not moving!!!!
You will say go to TA. Well my current guild is a PvE guild and I like to PvP. Those that I knew no longer play GW. The bigger arenas..blah. I don't care for them. Too much standing around waiting for everyone to get setup. When I want to PvP I just want to click on my enter mission button and go.
I think there are issues here that should be dealt with. I don't think there's much that can be done about Afk'ers and Sacrificers. I do think that by restricting low levels and making Random arena teams a bit more balanced and a little less random you may see a reduction in the number of people that just drop off right away.
Sinnr- I like your idea with a timed penalty. I've seen this another thread. That would be great.
I'm going to rant a bit. Let me start by saying I hate people that leave.
That being said.
If someone on my team leaves then chances are good I may leave also. What fun is 4 on 3?
If someone on my team sacrifices themselves to death before the match and types in lol...well chances are good I'm not sticking around to play with the dumbass.
If I have a low level on my team (had a level 3), that's not fun, see the 4 vs 3 comment.
I hate leavers too but when two on your team drop off what is the point of sticking around to have your a$$ handed to you.
King- you seem like a purest. I'm not. I still don't understand how when I face an Asian team 90% of the time they have a monk in their group. Yet I can go 10-15 matches without getting one in mine. Random????
Yes it is a challenge but it's not fun. Neither is facing a team with two monks and two heavy damage dealers and you are all casters...not fun.
I'm not encouraging leaving, I hate it myself!! I would however, like for there to maybe be a little less randomness. How can I be on a team with no monk yet the other can have three?
What about afk'ers? I can't tell you how many times I've gone into a match and after my party is wiped out I see one person still standing in the spawn area not moving!!!!
You will say go to TA. Well my current guild is a PvE guild and I like to PvP. Those that I knew no longer play GW. The bigger arenas..blah. I don't care for them. Too much standing around waiting for everyone to get setup. When I want to PvP I just want to click on my enter mission button and go.
I think there are issues here that should be dealt with. I don't think there's much that can be done about Afk'ers and Sacrificers. I do think that by restricting low levels and making Random arena teams a bit more balanced and a little less random you may see a reduction in the number of people that just drop off right away.
Sinnr- I like your idea with a timed penalty. I've seen this another thread. That would be great.
yangster
It had happened last night to my opponents. About 5 out of 13 battles we fought were because the other team members left. One team had 2 monks and pretty good damage dealing with the others just by the professions but they left.
Sents
Here here, I hate leavers in RA. Now I dont go there a lot, but when I do, I am always amazed at how many leavers there are. Its bloody RA for chrissakes, where are they going, what are they hoping for ?
I think the problem stems from people just being purely ignorant, to both, the fact that it is RA(they should be in TA if they are after a specific group build), and the fact that RA is supposed to be fast and brutal combat(IMO), if you lose tuff luck, all you have to do is hit enter again, and lo and behold, you get another crack at it. People that take RA seriously are even more of a annoyance, I dont like to lose either, but, again, its RA, get over it all ready. So yeah leavers piss me off, among other things... end rant.
I think the problem stems from people just being purely ignorant, to both, the fact that it is RA(they should be in TA if they are after a specific group build), and the fact that RA is supposed to be fast and brutal combat(IMO), if you lose tuff luck, all you have to do is hit enter again, and lo and behold, you get another crack at it. People that take RA seriously are even more of a annoyance, I dont like to lose either, but, again, its RA, get over it all ready. So yeah leavers piss me off, among other things... end rant.
Lord Iowerth
Well, the only two things that really bug me in RA are:
1) Leavers
2) Griefers (those annoying folks who bring only running skills, and zip around the arena like a fly looking for a good swatting)
It's one thing to kite heavy damage dealers, it's quite another to make your entire build around the principal of "hey I can run around like an idiot the entire match".
Anyway, that was straying off-topic a bit.
I don't think i've ever left an RA team in the entire time i've played guild wars. I've been in many a team who had a quitter, and beat the other team 4 vs 3 quite a few of those times. I agree the people who are looking for a specific setup should spend a few minutes in TA and find a group that suits them. RA has always been "the easy, painless" way of getting a group without having to sit in a district spamming "LFG". I like to call it "one-click PvP"
Sometimes you don't want to bother with making a strategy, finding an accepting (and skilled) group, and planning everything out. And yes, we all know those are the things that separate the good groups from the not-so-good, but even I am guilty of saying: "Man, I just want to pvp some or test out this build idea."
RA is the place to do just that.
1) Leavers
2) Griefers (those annoying folks who bring only running skills, and zip around the arena like a fly looking for a good swatting)
It's one thing to kite heavy damage dealers, it's quite another to make your entire build around the principal of "hey I can run around like an idiot the entire match".
Anyway, that was straying off-topic a bit.
I don't think i've ever left an RA team in the entire time i've played guild wars. I've been in many a team who had a quitter, and beat the other team 4 vs 3 quite a few of those times. I agree the people who are looking for a specific setup should spend a few minutes in TA and find a group that suits them. RA has always been "the easy, painless" way of getting a group without having to sit in a district spamming "LFG". I like to call it "one-click PvP"
Sometimes you don't want to bother with making a strategy, finding an accepting (and skilled) group, and planning everything out. And yes, we all know those are the things that separate the good groups from the not-so-good, but even I am guilty of saying: "Man, I just want to pvp some or test out this build idea."
RA is the place to do just that.
The Real Roy Keane
How many threads has there been in the last month bemoaning the quantity of leavers? I'd say it's nearing triple figures..
Juicey Shake
I'm too cool to play with 'em anyway.
I've gone on winning streaks of 25+ starting from ca [err.. ra, now?] and had 2 leavers even before, me and another guy were the core... won a few matches on 2 on 4 ^^.]
I don't mind, they're probaly pretty crappy anyway. Besides, it's RA, why waste time there when I could be faring ******?
I've gone on winning streaks of 25+ starting from ca [err.. ra, now?] and had 2 leavers even before, me and another guy were the core... won a few matches on 2 on 4 ^^.]
I don't mind, they're probaly pretty crappy anyway. Besides, it's RA, why waste time there when I could be faring ******?
art_
Quote:
Originally Posted by The Real Roy Keane
How many threads has there been in the last month bemoaning the quantity of leavers? I'd say it's nearing triple figures..
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@ the OP: It doesn't annoy me that much. People taking unbelievably stupid builds into arenas makes me want to cry.
Cunning
It makes sense to me when someone leaves a group at the start or during a battle, but when they leave after they lose a match I can't work it out. Seriously, when your team loses there's about 5 seconds to wait until you're automatically rezoned, why the hell would you bother opening up the map and rezoning manually?
wheel
Quote:
Originally Posted by Cunning
It makes sense to me when someone leaves a group at the start or during a battle, but when they leave after they lose a match I can't work it out. Seriously, when your team loses there's about 5 seconds to wait until you're automatically rezoned, why the hell would you bother opening up the map and rezoning manually?
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Cunning
Quote:
Originally Posted by wheel
To save 5 seconds of time? It's not like they're benefiting anything from waiting to be rezoned by Guild Wars.
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2. Click on chosen location.
3. Confirm
or
1. type GG.
2. wait for 3 seconds.
lyroth.grimstone
Anoying as hell of you ask me. I even stoped playing for a month or so couse of this leavers. They should really make some sort of penalty if you leave before the game starts or before everyone is dead (on either team). Man how many times i have used a ress signet just to see the noob leave 1s later.
Ok im aware that ppl could have conn problems or they have to leave somewhere fast, but thats easy to solve...this ppl dont want to come back to arena (soon) to get another group.
I really dont think there could be anything more anoying to a leaver than message after he leaves and tries to reconect into arena - " Thank you for playing this game. You seem to experience some trouble with leaving groups so please try again in 180s,179s,... Hopefully the problems will go away till then."
Ok im aware that ppl could have conn problems or they have to leave somewhere fast, but thats easy to solve...this ppl dont want to come back to arena (soon) to get another group.
I really dont think there could be anything more anoying to a leaver than message after he leaves and tries to reconect into arena - " Thank you for playing this game. You seem to experience some trouble with leaving groups so please try again in 180s,179s,... Hopefully the problems will go away till then."
Ken Dei
Sometimes people leave because they can't help it. Unexcpected real life situations, dissconnections, etc. That's why there's no penalty for this. I feel awful when I d/c but nothing I can do about it.
I hate peope who complain THEN leave, then their just being losers and I know it.
I hate peope who complain THEN leave, then their just being losers and I know it.
The Real Roy Keane
Quote:
Originally Posted by art_
Marginally on-topic: i pwned your fire ele build in Random Arenas an hour or two ago. =)
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Lord Iowerth
And while we're ~ on the topic of things that bother us in RA, how about people who like to whisper something insulting/derogatory/stupid to you, but they have their private chat off so you can't whisper back? An example.
Our team dies.
Me: Very gg, was close
Jerk(whisper): Haha, it wasn't close, I totally spanked your dumb ***.
Me(whisper): That's not very nice ...
-Player Jerk is not online-
Jerk(whisper): go play in traffic, you n00b.
Me(whisper): turn your private on, you jerk.
-Player Jerk is not online-
That little message does more to annoy me than the fact that he's being a jerk ... to a certain extent
Our team dies.
Me: Very gg, was close
Jerk(whisper): Haha, it wasn't close, I totally spanked your dumb ***.
Me(whisper): That's not very nice ...
-Player Jerk is not online-
Jerk(whisper): go play in traffic, you n00b.
Me(whisper): turn your private on, you jerk.
-Player Jerk is not online-
That little message does more to annoy me than the fact that he's being a jerk ... to a certain extent
megalomaniac_mutant
Quote:
Originally Posted by Lord Iowerth
2) Griefers (those annoying folks who bring only running skills, and zip around the arena like a fly looking for a good swatting) |
Sinnr
Quote:
Originally Posted by Ken Dei
Sometimes people leave because they can't help it. Unexcpected real life situations, dissconnections, etc. That's why there's no penalty for this. I feel awful when I d/c but nothing I can do about it.
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When you leave you have to confirm that you do indeed want to leave the group. Hence, it would be no problem seperating the idiotic leavers from people that simply have connection problems.
wheel
Quote:
Originally Posted by Sinnr
When you leave you have to confirm that you do indeed want to leave the group. Hence, it would be no problem seperating the idiotic leavers from people that simply have connection problems.
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The Marauder
lol im not a quitter, but i go in with a necro and sacrafice myself to death =)
LouAl
We shouldn't worry about the leavers so much. They are the same type of player that goes to the Ascalon arena with drok's armor and echo meteor shower/barrage/[insert elite here].
Honestly, if you have to leave and leave and leave and leave until you get a group that "totally PWNS" then kudos to you for being able to beat the system.
I actually went to the Ascalon arena once (with my lvl 10 monk) only to find people complaning that the group that kept winning was on a 67 streak...the group was all wearing drok's and were all using elites.
/slightly off topic (but notice the similarities)
My borther in law coaches little leauge. There are a few teams that they play every year that are totally leet. Those few teams usually have 2 or 3 players that are over the age bracket (ie 12-13 year olds playing against 10-11 year olds). I think it is really awsome that their teams is so good, but they had to cheat to get it.
Honestly, if you have to leave and leave and leave and leave until you get a group that "totally PWNS" then kudos to you for being able to beat the system.
I actually went to the Ascalon arena once (with my lvl 10 monk) only to find people complaning that the group that kept winning was on a 67 streak...the group was all wearing drok's and were all using elites.
/slightly off topic (but notice the similarities)
My borther in law coaches little leauge. There are a few teams that they play every year that are totally leet. Those few teams usually have 2 or 3 players that are over the age bracket (ie 12-13 year olds playing against 10-11 year olds). I think it is really awsome that their teams is so good, but they had to cheat to get it.
BuddyLeeX
RA is crap anyways, I only go in there if I want an ego boost or if I'm testing out a totally foreign build for the first time. The majority of the time, this is what my team consits of.
1. Myself
2. W/Mo w/ Mending and/or Live Vicariously
3. E/Me Echo Meteor Storm Nuker <--- Ownage!
4. N/MO Of course the MM, wtf
Or the team consist of different variations, for example 2 Wammos 1 nuker, etc.
1. Myself
2. W/Mo w/ Mending and/or Live Vicariously
3. E/Me Echo Meteor Storm Nuker <--- Ownage!
4. N/MO Of course the MM, wtf
Or the team consist of different variations, for example 2 Wammos 1 nuker, etc.
JR
Quote:
Originally Posted by The Marauder
lol im not a quitter, but i go in with a necro and sacrafice myself to death =)
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Beat_Go_Stick
I leave RA sometimes actually. For various reasons:
1. Someone draws a penis, swastika, or just scribbles madly without end on the radar.
2. I get teamed with a level 16 player who will obviously be assist trained into oblivion instantly.
3. That stupid map with the river of lava comes up for the 3rd time in a freakin' row....can't remember the name of it right now but I'll usually leave if both teams just stare at each other for 45 seconds or more.
4. I'm the only one dead and its been 20 seconds with no rez.
5. I'm playing a mesmer and I am teamed up with 3 warriors...not even fun to try more often than not.
6. There's a runner as the last one standing on my team.
7. 3+ monks/healers, no smiters.
There are other reasons I will leave but I feel most of them are legit. I like RA and enjoy getting into teams of an unknown build....there are just certain situations I know will go badly and/or stupidly so I would rather not waste my time with them.
To clarify, I always wait and say "gg" at the end, I always bring a rez and (unless I am tired or spacing out) I use it, I change builds multiple times during the nights that I play, and I never just leave because my team doesn't have a healer.
This being said, I would happily take a negative 10-20 faction penalty each time I leave (including game exiting, crashing, etc.) just to reduce the ammount of leaving I've been seeing lately. I might leave 3-4 times in a 2-4 hour session...maybe. I can't remember a night that I've left more than 5 times before giving up entirely...
So yes, give me a penalty for leaving. I'll take it and love it because it would make sure that every time I leave, I really believe it's worth it
EDIT: Maybe charge people 25 faction to enter the arena and then give a +25 faction bonus at the end of the first match....consider it collateral
1. Someone draws a penis, swastika, or just scribbles madly without end on the radar.
2. I get teamed with a level 16 player who will obviously be assist trained into oblivion instantly.
3. That stupid map with the river of lava comes up for the 3rd time in a freakin' row....can't remember the name of it right now but I'll usually leave if both teams just stare at each other for 45 seconds or more.
4. I'm the only one dead and its been 20 seconds with no rez.
5. I'm playing a mesmer and I am teamed up with 3 warriors...not even fun to try more often than not.
6. There's a runner as the last one standing on my team.
7. 3+ monks/healers, no smiters.
There are other reasons I will leave but I feel most of them are legit. I like RA and enjoy getting into teams of an unknown build....there are just certain situations I know will go badly and/or stupidly so I would rather not waste my time with them.
To clarify, I always wait and say "gg" at the end, I always bring a rez and (unless I am tired or spacing out) I use it, I change builds multiple times during the nights that I play, and I never just leave because my team doesn't have a healer.
This being said, I would happily take a negative 10-20 faction penalty each time I leave (including game exiting, crashing, etc.) just to reduce the ammount of leaving I've been seeing lately. I might leave 3-4 times in a 2-4 hour session...maybe. I can't remember a night that I've left more than 5 times before giving up entirely...
So yes, give me a penalty for leaving. I'll take it and love it because it would make sure that every time I leave, I really believe it's worth it
EDIT: Maybe charge people 25 faction to enter the arena and then give a +25 faction bonus at the end of the first match....consider it collateral
Mimi Miyagi
I spend as little time as possible in RA because of it's lameness. I will go into RA while waiting my turn for GvG, practicing my build assignment before a gvg fight. Does that mean I'm part of the problem? GvG builds may not be applicable for arenas, and I may not be comfortable with the skills (which is why I'm in RA to begin with).
But I can't stand lametards that sacrifice themselves to 1 HP. Or people that quit as soon as they see there is no monk on the team. Or quitters that leave as soon as they die. Or idiots that don't bring something as simple as a res signet.
But I can't stand lametards that sacrifice themselves to 1 HP. Or people that quit as soon as they see there is no monk on the team. Or quitters that leave as soon as they die. Or idiots that don't bring something as simple as a res signet.
GraceAlone
Maybe it's just me, but it seems like there has been a lot more leavers lately. It seems like 3 out of 5 matchs I play in has a leaver on one team or the other, but that's not as bad as the player that is about to get killed who leaves...grrr...whatever! It's just a game right
Xanthar
Ahhh, here is one of them now! Let me pick at this post a bit - I won't even go into the "legitimate reasons for leaving".
So let's do the math shall we? Ok, here we go:
Beat_Go_Stick leaves 4 times in 2 hours (upper limit). That is once every thirty minutes he does not find a team to his liking.
Now, a random arena match might take from 1.5 minute to 15 depending on relative skill and build, but let's be reasonable and say that a match lasts on average 6 minutes. This means that a player on a loosing streak might churn through ten groups/matches in an hour (even provided there are no leavers). This means that 2 quits per hour becomes a roughly 20% chance for Beat_Go_Stick to leave a given group.
Further, consider that there are 8 players in a single match, each of which might be just like Beat_Go_Stick, namely people that leave 2 times an hour. Now, the probability of not getting a drop is (0.8^8) = 0.17.
Yes indeed. If everyone behaved as Beat_Go_Stick, the chance of a match without leavers is 17%
Ok, so I use the upper limit, some nasty assumptions about match length and frequency and a player that is constantly loosing, but still - I think the math does the problem justice.
Quote:
Originally Posted by Beat_Go_Stick
I leave RA sometimes actually. For various reasons:
I might leave 3-4 times in a 2-4 hour session...maybe. I can't remember a night that I've left more than 5 times before giving up entirely... |
Beat_Go_Stick leaves 4 times in 2 hours (upper limit). That is once every thirty minutes he does not find a team to his liking.
Now, a random arena match might take from 1.5 minute to 15 depending on relative skill and build, but let's be reasonable and say that a match lasts on average 6 minutes. This means that a player on a loosing streak might churn through ten groups/matches in an hour (even provided there are no leavers). This means that 2 quits per hour becomes a roughly 20% chance for Beat_Go_Stick to leave a given group.
Further, consider that there are 8 players in a single match, each of which might be just like Beat_Go_Stick, namely people that leave 2 times an hour. Now, the probability of not getting a drop is (0.8^8) = 0.17.
Yes indeed. If everyone behaved as Beat_Go_Stick, the chance of a match without leavers is 17%
Ok, so I use the upper limit, some nasty assumptions about match length and frequency and a player that is constantly loosing, but still - I think the math does the problem justice.
Count to Potato
Quote:
Originally Posted by Beat_Go_Stick
I leave RA sometimes actually. For various reasons:
1. Someone draws a penis, swastika, or just scribbles madly without end on the radar. 2. I get teamed with a level 16 player who will obviously be assist trained into oblivion instantly. 3. That stupid map with the river of lava comes up for the 3rd time in a freakin' row....can't remember the name of it right now but I'll usually leave if both teams just stare at each other for 45 seconds or more. 4. I'm the only one dead and its been 20 seconds with no rez. 5. I'm playing a mesmer and I am teamed up with 3 warriors...not even fun to try more often than not. 6. There's a runner as the last one standing on my team. 7. 3+ monks/healers, no smiters. |
Falcon213
I'm not even going to touch on the subject of leaving, rather the quality of the groups these days. I used to be able to go 10+ about once every 10 groups, if not better. Now I'm lucky to go 5+ every 10 groups. Too many people just plain suck.
swordfisher
Just a random note of positivity:
I have been blessed with the good fortune of being being teamed with some kickass players when someone's dropped in the first couples seconds of a match. I can think of a few times where 'xxx has left the game,' and instead of despairing of our certain doom, we manned up and kicked some ass. I've won a surprising number of 3v4's...and damn, it feels good.
So when someone drops from your team, don't give up so soon...fight the good fight, and you might well come out on top.
I have been blessed with the good fortune of being being teamed with some kickass players when someone's dropped in the first couples seconds of a match. I can think of a few times where 'xxx has left the game,' and instead of despairing of our certain doom, we manned up and kicked some ass. I've won a surprising number of 3v4's...and damn, it feels good.
So when someone drops from your team, don't give up so soon...fight the good fight, and you might well come out on top.
LouAl
Quote:
Originally Posted by swordfisher
Just a random note of positivity:
I have been blessed with the good fortune of being being teamed with some kickass players when someone's dropped in the first couples seconds of a match. I can think of a few times where 'xxx has left the game,' and instead of despairing of our certain doom, we manned up and kicked some ass. I've won a surprising number of 3v4's...and damn, it feels good. So when someone drops from your team, don't give up so soon...fight the good fight, and you might well come out on top. |