At 20%, you have a 1/5 chance of taking 5 less damage, whereas with a -2 in stance/enchanted shield, you will take a total -10 damage from 5 attacks.
It's good if you get it tagged to another damage reduction mod.
A

|
Originally Posted by Ensign
It's worse than the conditional -damage reduction, and Victo's Bulwark / a -2/-2 is still the best shield depending on your purposes. However, a lot of players are terrible at math and *love* procs, so I'm sure this is going to be popular.
Peace, -CxE |
|
Originally Posted by Ensign
It's worse than the conditional -damage reduction, and Victo's Bulwark / a -2/-2 is still the best shield depending on your purposes. However, a lot of players are terrible at math and *love* procs, so I'm sure this is going to be popular.
Peace, -CxE |

|
Originally Posted by Eet GnomeSmasher
While Hexed mod is terrible? Then why was the Denravi Helm ever useful at all? You're almost ALWAYS hexed.
|
|
Originally Posted by clark_wilson
hmm let me think, because you use it when you are Running. The HOD helm isn't even that good anymore because its now 20% reduction. If you think hexed is better than enchanted or while stanced, then that is sad.
|
|
Originally Posted by thunderpower
Agree. The 20% chance refers to every single hit you take.
Any1 who used a caster with a 20/20 or just 20% (recharge or cast) knows how this works. So... plain and simple. Regrding the post that stated that the -5 (20% chance) gives an average of -1 / hit is wrong. You can get 0 average reduction in 5 hits, but you can get -25 if you're lucky. Now, if you extend it to 100 hits or 1000 hits, you might get the -1 average ![]() |
|
Originally Posted by Hells Last Survivor
-2 Stance/-3 Hexed? Nobody else have one?
|
|
Originally Posted by Ensign
It's kinda interesting as a shield to swap to but certainly not as a main.
|