Adrenaline aquirement

Barkam

Academy Page

Join Date: Mar 2005

California, USA

The Cornerstone

I am getting conflicting information when it comes to gaining adrenaline. I read somewhere that you earn adrenaline strikes both hitting someone and getting hit. One person posted that on those "Pop-up Helper Screens" in GW says what I just said above. But also people were saying that you only get adrenaline when you hit someone. A guildee of mine said that he tested it and he didn't get adrenaline from getting hit. Is it a bug or the pop-up screen is wrong? Any info to clear this up would be really nice. Thank you in advance.

whiskas

Ascalonian Squire

Join Date: Mar 2005

You gain 1 adrenaline point for a hit with a melee weapon
and you get 1/2 an adrenaline point when you get hit.

Liquid

Liquid

Ascalonian Squire

Join Date: Feb 2005

London

Servants of Fortuna

E/Me

You gain adrenaline by attacking & hitting someone as far as I am aware. Its possible to get more adrenaline from being hit but you need to be using the right enchantment!

Zrave

Elite Guru

Join Date: Feb 2005

Balthazar's Spirit doesn't give any adrenaline, don't know if it was a bug though.

whiskas

Ascalonian Squire

Join Date: Mar 2005

Balthazars spirit does work. I put Balthazars on myself, and I put life bond on a monk on my team, and I was gaining insane amounts of adrenaline since the poor monk was getting pounded on. I was getting a good 1-1.5 adrenaline per second at the peak of the combo.

Lansing Kai Don

Banned

Join Date: Mar 2005

Kansas

To me being hit would get my adrenaline faster than hitting someone. But my warrior friend says he only got it from hitting someone also. And I would think you would notice 1/2 point being added being hit, considering being hit twice would give you 1 point. Unless its not noticeable.

Lansing Kai Don

Zrave

Elite Guru

Join Date: Feb 2005

Again, balthazar's gives no adrenaline. If you don't believe me try using only life bond - you will notice the same effect. I spent 10 minutes testing this.

Balthazar's did not decrease the number of hits I needed to receive for my skills to charge. I did notice an effect relative to the amount of damage however. It took more hits to charge up being hit by a ghoul than tanking a rift warden's maelstrom.