I don't know how you guys feel but I think a great addition to the current game would be more overly hard Boss missions, just a couple that would be specific to the area and a group of 8 since that is the max, or possibly increase it to 10 for a special slalying type group run.
I only thought of this is because many of the people I play with who have come from WoW or EQ really enjoyed that aspect of taking a large group to take on a very very high level enemy.
I know we have an option to take on Glint in the game, but what about others, maybe creatures pushing that Lvl 40 Mark that are just massive.
Possibly guild specific questing options to take it on as a guild.
I just think it would be fun to gear up for a massive fight not only for bragging rights but possibly skill points or attribute point quests that are extremely difficult and only teamwork can accomplish it.
I.E. Guild forms, guild begins PvE'ing. Guild message comes in that a fearful challenge in the form of Boss "Blah Blah" has arrised, when your guild is ready face the challenge, and it would remain a guild quest that would invoke teamwork and guilds that actually work together as a group to take on such hard extensive challenges and extend gameplay even further. When a % of a guild hits a certain point on the game or map new guild challenges are issued in the forms of large bosses.
Just an Idea, voice or flame.
d
