Top 5 suggestions for future Expansion Packs

Phantom Force

Frost Gate Guardian

Join Date: May 2005

New York

W/Mo

These are my top five suggestions for future things that might be good to see or have happen in GW when they do expansion packs. Feel free to comment (no flamers). State your opinion what you think or what you remove and add in one of the other places.


5) How about different races. I know this will make many of the dedicated PvP players upset. It would create a shift in balance if they made races with different attributes. But hey even if they kept it simple and decided well lets not ruin PvP and make balance issues, at least we could get some different races with no attributes so we're not all humans. I wouldn't mind seeing some dwarves or elves or something else. I think it would only help the game.

4) New jobs. I do not think it is absolutely necessary at this point and time, but I think it is inevitable that they will eventually have to add a few new jobs. Trick is they'll have to be very careful so they create a job that works well and is still balanced with the current jobs.

3) I'd like to see a lot more armor. I don't mind having to gather materials to craft stuff, that works fine. Some of the armors look nice too. I think it would be nice to see some armor drop from enemies (other than shields). I just thinking having random armors drop with or without mods from mobs would be good. They could always make mob armor drops normal armor with a variation in Armor rating, then if you want better armor or to upgrade it take it to the crafter. Just some thoughts and ideas. Eventually again we will need to get more armor in the game some day.

2) Finding parties. Right now the system works ok. You can sit and shout, watch people shout, hope to find what you need. Wouldn't hurt to be able to show somehow that you want to quest/mission/xp/just flat out kill/solo with some sort of icons or symbols to have next to your name. If GW had this and maybe a way to search for jobs or by levels I think that would work. Then you could go off and do your thing while you waited for a party. Not sure how searching would work since they have multiple districts but it's an idea.

1) AUCTION HOUSE --- Nothing can top the reality that this game needs some sort of trading system. I know they had good intentions allowing you to check/uncheck Local, Trading, Team, etc. to reduce spamming. Fact of the matter is even if you don't mind turning them on and off when you're looking for something you still need to sort through all the spam to find things you need or want to sell. Give us a freaking AH or something that reduces if not destroys all those spams. Not to mention how time consuming it can be sometimes. *and no I do not want to go online to different website to find items. Time consuming and a hassle to list items you want to sell and find items you want to buy.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

all have been mentioned in interviews and the GW site as future items

read up a bit

Phantom Force

Frost Gate Guardian

Join Date: May 2005

New York

W/Mo

I'm sure the Dev's have already thought of the ideas or heard them. I tend to have faith in dev's for games until they completely ruin them, which doesn't happen in every game. But I just figured I'd list my top 5 that I would like to see. I figure other people may have some other ideas that are similar if not better. Thanks for the tip maybe sometime if I get it I'll glance over at GW site.

shinseikaze

shinseikaze

Lion's Arch Merchant

Join Date: May 2005

Dark Side Of The Force

E/Mo

great ideas also I would like to add a couple more

Stylelist === NPC that allows you to change haircuts, dying hair and facial features for a certain amount of gold

Mounts === Each class would have some kind of mount which would add another dimension to the game........mayble also add some mini games with the mounts e.g racing with other players for different prizes

Set Items === Implement Set Items that can either be collected from certain Collectors or Monster drops.........through the completion of the set you gain a special attribute in regards to that set

steve baisden

steve baisden

Pre-Searing Cadet

Join Date: May 2005

Williamson, WV

R/Mo

Bars! There are no bars! I can't believe it! No Adventurer's Inn, no alehouses anywhere. The first thing I did when I went into the game was to look for a tavern. Couldn't find any. Why? There aren't any. For expansion packs, how about a bar or two?

Dagbiker

Dagbiker

Frost Gate Guardian

Join Date: May 2005

Maryland

how about weather, it might be need to be more of a spell, or hex if it hinders or helps you, but visualy it would be nice to see random things in instances in stead of the old scriped ones.

also how about terrane altering spells, or monsters, or the ability to target big rocks and bridges, if the world is instanced, then we could do whatever we want with it.

Zorax

Ascalonian Squire

Join Date: May 2005

Midgard

Church of Balthazar

E/Me

Here are some things I would like to have implemented:

- Speaking channels with radius:
Add a "Talk" channel with a range of a certain radius from the speaker. This means that three or more people can speak to each other in a corner of Ascalon city, and people in other areas of the city (still the same zone) wouldn't hear it. That way you could have a way for people to talk together without spamming the rest of the city, and you wouldn't hear it unless you were close. And if you wanted to join in, you could still do so by walking closer to the talking group. See Neverwinter Nights if you want to see what I mean. The "All"-channel could be called "Yell" or "Shout", and reach the whole area, and then you can filter it out if you want, and still talk to whoever is close by with the new "Talk" channel.

- Examine-infomation:
The right mouse button isn't used to anything (by default) when you try to right click on someone. It would be nice if they added a way to examine items, creatures, NPCs and players by right clicking on them. Information could range from history of a magical item for items, what kind of monster you're looking at, to what a person looks and behave like (nervous, angry, old, young) for NPCs, and a description players can give themselves for player characters (what guild you're a member of or whatever, or a physical description or background if you like to roleplay).

- Walk:
A way to assign walking speed to a character. This could be easily done, I can imagine, since I've seen walking monsters, NPCs, and players when affected by a slow effect. This could be a toggle button, or an assigned button. Walking speed is good for when you want an overview of the area while moving slowly forward, instead of running in small bursts. Also, bad ass heroes look cooler when they walk slowly and not run around like little girls from merchant to merchant...

- Clothes:
Part of this has been mentioned before, and I would like a higher degree of customisation for clothes, robes and armor. It should also be possible to colour each individual shade of the clothes. Now you can only colour a small part of the robe, and the grey part can't be changed. It would also be nice to have regular clothes with no properties for off duty strolls in the city or the guild halls. This could range from simple clothes to begin with, to noble-like clothes later in the game when you've become this mighty hero. That way you don't have to look the same all the time. And people like to get out of their armor from time to time. Just look at the naked people dancing all over the place..........

- Houses:
Would be nice to have some open houses. Especially taverns! And temples. And with the "Talk" channel I suggested above, you can talk to those inside the building (and people listening just outside the door maybe) without people hearing you all over the city. No need to make houses into their own zones for a small group to have a friendly conversation.

- Stealth and invisibility:
It's pretty hard to walk around and enjoy the scenery since all the wilderness areas are CRAWLING with monsters. So it would be nice to have some kind of invisibility spell or something to get past the larger groups of monsters for some professions at least. And maybe the ranger could have a skill that let him sneak around unnoticed for a while as well. And I bet this would add a new degree to tactics and PvP. There must be a counter for it as well.

That's all for now.

Poppinjay

Frost Gate Guardian

Join Date: Apr 2005

Casino.

So long as the odds are slightly in the house's favor or it is player v. player so that the game itself puts up no money, this will not destroy the economy.

Maybe even have a way for players or teams to bet against each other in the arenas. Again, if all money comes from the players, the economy will not be ruined.


Poppinjay


P.S. I would also put in some high cost luxury items that perhaps give very minor advantages to guilds. The reason why is this: The economy in most games like this gets ruined. This is not always/only because of duping bugs (which GW doesn't seem to have! Hoo-ray! This is the least buggy online game I have ever played). Anyway, the reason why is because people run out of things to spend money on. This makes it hard for newbies who just bought the game and are coming in late, after say a year or so into it. It also has a tendency to ruin things all the way around.

Here are some ideas:

Hero Statues: You can make staues of yourself or somebody else in your guild or one of several possible monument shapes in several dedicated places. Guild halls of course, but also perhaps an area of land outside of ascalon city that is designed to show off monuments, and used to help recruit new guild members by showing off the wealth and power of the guild.

Allow statues to be made any size (so long as it doesn't cause a fault) with the price going up by the volume of the "box" it will occupy. Some of the cost might be paid in materials, because there is an economy of materials as well.

Once can allow for other monuments as well---some of which will only unlock for a guild when they reach a certain level of success.

Monuments can have some purchaseable bells and whistles as well, such as showing the number of people in the guild, who is on, their current rank, an engraving for passers by, etc.

Some extreme monuments might be called "wonders". Allow players to by a plot for their monument and then place any series of objects in that space they want. Rangers could build gardens for example, whith several types of hedges and plants and animals populating them. Allow people to put together walls, roofs, and ceilings and set up lighting fixtures, etc. Just let them stack several types of blocks together.

Some of these are getting more and more complex, but the basic monument idea would not be that difficult to put in.

And perhaps guilds can choose to risk "pride" in a contest by putting their monuments up against each other for destruction or possession.

Of course monuments are not the only possible luxury to help maintain the economy, but I think they would be a good one. One could perhaps add in watch towers, etc, that have some limited functionality game-wise.


Poppinjay

Greentongue

Greentongue

Frost Gate Guardian

Join Date: Feb 2005

Orlando, FL

FRIENDS CHAT CHANNEL:
It would be nice to have a tab for a chat channel that allows speaking to everyone on your "Friends" list at the same time. If they did not have you on their list for some reason, they would get "Whispers".
(Naturally Ignore would block unwanted Whispers.)

Very useful for cross Guild discussions.

AUDIBLE WHISPER ALERT:
I don't know how many times I've missed a Whisper in the flow of chat when not expecting one.

Sovetskeey

Sovetskeey

Frost Gate Guardian

Join Date: May 2005

Edmonton, AB

Gotta Be Four Twenty Somewhere

Quote:
Originally Posted by Phantom Force
1) AUCTION HOUSE --- Nothing can top the reality that this game needs some sort of trading system. I know they had good intentions allowing you to check/uncheck Local, Trading, Team, etc. to reduce spamming. Fact of the matter is even if you don't mind turning them on and off when you're looking for something you still need to sort through all the spam to find things you need or want to sell. Give us a freaking AH or something that reduces if not destroys all those spams. Not to mention how time consuming it can be sometimes. *and no I do not want to go online to different website to find items. Time consuming and a hassle to list items you want to sell and find items you want to buy.
I've been thinking on this concept too and I think the devs are underestimating the flexibility of the district system. I kind of got the idea from the RP district threads but I think ANet should come up with specialised districts.
My idea for a trader's district would be to allow people to set up stands to sell items (just like several other people have suggested) much like other games. Or - I just came up with this one while typing this - rental spaces. In ROSE Online you had to be online to run a shop and it helped a bit, even if there always was a blinding number of shops near every town entrance. People could purchase rental time on a stand from a Flea Market Registrar in the trader's districts. Either prepay it or just charge it by the hour. When time runs up on the prepay, their shop simply closes (maybe some cool little NPC comes up and puts a CLOSED sign on the stand ). The devs would have to be careful about the rates or it could cause trading prices to skyrocket though... Maybe like 100g/hour to make it more market-like where people offer a variety of items instead of just one at a time for ridiculous prices. It'd be nice to be able to set up a shop while I'm offline because right now I'm having trouble trading off half my storage space worth of weapon upgrades.

Zorax

Ascalonian Squire

Join Date: May 2005

Midgard

Church of Balthazar

E/Me

That is actually a nice idea.

Instead of calling all districts by number, there could be a Roleplay district, a Trade district and whatever else is needed.

rhinohelix

Pre-Searing Cadet

Join Date: May 2005

I haven't been through the whole game, as matter of fact still working my way through the missions, but one thing I hadn't heard of and want to add some diversity to the game are night maps, where the whole zone is dark under a starry sky.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

First of all, an Auction House is the epiphamy of poor economy in a game, this is not real money, and players CANNOT control thier spending, making prices outragious. The current system allowing players to trade directly is much more realistic/friendly, because it prevents players from demanding unfair prices for items, players have to personally barter with thier consumer in order to trade, giving the consumer some direct power. Furthermore, this game makes it so easy to to attain all of the best items and gear that it is unneccissary to implement an auction house. Players do not depend on eachother to create unlimited amounts of products out of unlimited types of crafting materials, all materials are relitively easy to obtain, and armors are crafted by NPCs.

Second, The monsters should not drop wearable gear. Just like real life, Armor is no good unless it is tailored to your physic, and this is stated by one of the crafters, wearing whatever you pick up of of monsters that are not even shaped like you (let alone your own build/stucture) is unrealistic. This game includes very realistic attire, Job Class, and background set in a fantasy world, they don't have dozens of armors that can fit midgets and giants alike, outside of weapons and shields which you simply wield in your hand, you shouldn't be able to pick up any kind of useable equiptment from enemies, you pick up thier equiptment then salvage the materials and make your own, just like real life.

Phantium

Phantium

Lion's Arch Merchant

Join Date: Apr 2005

Netherlands

Europe United [EU]

W/Mo

Get rid of the trade channel, it's spammed anyway. lol

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

Trade channel is great, that way you can overlook trade messages when your not looking for trades, otherwise people would be making trades over the say channel, and you would have to discern between comments your interested in when your looking for something other then trades.

Ingenious...... how did you overlook that?

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Quote:
Originally Posted by shinseikaze
great ideas also I would like to add a couple more

Mounts === Each class would have some kind of mount which would add another dimension to the game........mayble also add some mini games with the mounts e.g racing with other players for different prizes
I definately agree with the stylist npc, but this deserves special attention. How is it possible that there aren't mounts already?

Perhaps they're worried about people speeding past creeps? That's why I want a mount! Perhaps as an end-game reward?

I'd like to add (I already did in my own thread)

Spyglass === to see far away from you, perhaps adjusting the distance you can look.

Dubby

Dubby

Lion's Arch Merchant

Join Date: May 2005

D/

Quote:
Originally Posted by BahamutKaiser
Trade channel is great, that way you can overlook trade messages when your not looking for trades, otherwise people would be making trades over the say channel, and you would have to discern between comments your interested in when your looking for something other then trades.

Ingenious...... how did you overlook that?
They already do that, an' its annoynig... An actual "auction" auction system (where you dont know the price its actually sold for, you put in a bid of what you think its worth) could work a little nicer, nothing like the current "seller npc" system. That would be bad.



Let's say, Longsword 8-14 (+10% over 50%) is placed in the AH by Billy Jole for a minimum bid of 150 gold, and an auto-buy bid of 300 gold. They check a box stating "After 3 days, sell to bidder that is above" and they place 100 in the box. Or for the sake of time, within 5 hours ending at 11 pm tonight. Up to them. Here are a few scenarios.

Jom Bobo goes to the AH, looks up "swords" and browses around for a longsword. He sees Billy's sword, and bids 400 gold. He takes it automatically because it was over 300 gold.

Hado Kunokone goes to the AH, looks whats there, and finds Billy's sword. She's interested, but puts in a bid for the heck of it. She bids 80 gold. She will never get the sword, and her money is returned to her when the auction ends.

Tim Buck Two, Mujo Masher, and FFFERR IP go to bid at the AH. FFFERR IP bids 200 gold on the sword. Mujo, bids 169, all they had. And Tim bids 70 gold. Tim will not get it, nor will mujo. When the auction ends, FFFERR will get the item.

Now, say the players can withdraw a bet at anytime. Should FFFERR withdraw his bet, that leaves Mujo as the winner.

In addition to this, each item up for bid could have a commentary box for use by the submiter. If so desired, the commenter could list the prices they have placed in the window, or further advertisements for their own items.

As well, items could be placed on the AH for "trade" not for sale. They could not be bid on, but instructions could be left for those that wish the item, and have the items the submitter desires. (this in particular can obviously be done hands on just as easily, too)

Players could of course, update their bids too.

Spam makes people annoyed. Annoyed people can turn into mad people. I'd rather not see this game turn into the atmosphere of D2 if you know what I mean.

Dark Splitter

Academy Page

Join Date: May 2005

The Guild Keepers [TGK]

R/N

1 thing i would love to see is more pets to have and even better if u could ride them and fly them it would be ace sitting on a griffen going over the mountain

Zorax

Ascalonian Squire

Join Date: May 2005

Midgard

Church of Balthazar

E/Me

More about the districts... for the European districts, maybe one could be called German and French, since alot of people from Germany and France seems to be unable to speak english, and can then more easily be able to find other people that can only speak German or French.

(I am not from an english speaking country myself, but I refrain from speaking my own language in an online community like GW as I think it's rude to do so in front of people that do not understand it, and thus I speak english. But this is a suggestion for people unable to speak english, and to help them get more enjoyment out of the game and at the same time spare the rest of us the "spamming" in a foreign language, because I assume that they would speak english in public channels if they knew how to. right?)

Varcon

Varcon

Academy Page

Join Date: May 2005

London

Divine Awakening

W/E

The ability to group friends; this is probably best combined with Greentongues suggestion of being able to talk to all friends at once. A simple way of grouping contacts into groups, and being able to talk to all of them at once etc.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

You cannot have an Auction House, Period. Because there are no specific types of items with names to identify them. There are dozens of different items with a complete range of powers and random mods, these items don't have hard stats for each kind, they are kinds of items with random/alternate modifications.

For example, Butterfly sword, is nothing but an image, it can have any amount of damage on it, any kind of modification if it is unique, and then customized. This is not a swap whatever you want community, you have a vast variety of unique and differentiating items and they do not have specified names to identify each exact combination.

You don't have to rely on others for anything in this game, not any further then finding a random person to accompany you on your quest to find/unlock/reach whatever it is your looking for. Therefore, there should not be an auction house which give the vast majority of idiots out there a tool to institute aborante prices for the "best" items in the game, this leads to degredation. This game doesn't support a player economy, most items are droped or made, with a limited option to swap items around. The moment you make an Auction House you break the economy because certain items will sky rocket out of proportion because immature players will sell them way over priced and stupid players will stack thier fortunes into it without reguard to constraint.

Adding a Auction House woln't take away players ability to find and make items for themselves, but it will prositute elite items which many players shouldn't be able to reach so easily. The trade channel provides a limited function to barter items with other players, directly, so prices cannot be instituted at outragious rates.

Young_Anakin

Ascalonian Squire

Join Date: Apr 2005

I'd like a sex change and name change. when you got either or both your armor automatically changed to your new sex and name.

silvertemplar

Lion's Arch Merchant

Join Date: May 2005

Me/N

Quote:
AUDIBLE WHISPER ALERT:
I don't know how many times I've missed a Whisper in the flow of chat when not expecting one.
Heh, since this thread floated to the top, i believe the devs picked up on that. I definitely hear a "ding" when someone whispers me now :P

Shadowdaemon

Shadowdaemon

Wilds Pathfinder

Join Date: Apr 2005

Anderson IN USA

Ecks Di [xD]

W/N

ive got a suggestion, i dont know if this is how it will be or not, but when i get an expansion, i would still like to be able to play with people that do NOT have the expansion, on diablo 2 if you used a character in the expansion then you couldnt play with non-expansion people using that character anymore, i did not like this at all, i hope guildwars doesnt decide to make things that way

ty3c

Wilds Pathfinder

Join Date: Jun 2005

id like to be able to farm

wouldnt that rock?

if they cannot stand farming i have an idea

a shop that sells all gold items!

swords,axes,sheilds!

what ya think?

if they nerf farming we could just buy the stuff.

thaumaturge

Frost Gate Guardian

Join Date: Mar 2005

Mo/Me

forgers - ability to apply modifications cummulatively on items, like 15%>50 etc which may require quests/materials/gold

auction house - yes it would work, place your item, let people bid on the item, you come back and accept the price (or not) and it's sold. All it would require is a way to search for item like damage and mods

Message system - so Joe Blow A doesn't have to be online when Joe Blow B wants to give him something, this could be used for items and/or messages

Guild Hall modifications - really not much point going there now, how about some storage and included recording of who took what, or maybe some training sections for practice against ai mobs or ai pvp. Maybe being able to each fight your doppleganger as practice together. Also with a little bit of customisation like flags or merchants.

Potions - yeah I'm not sure about this one, seems little bit like diablo but I think it would be interesting, I wouldn't want them to be too poweful, just helpful, maybe small hp increase or speed increase. Could have story quests based on aquiring potions but it could potentially unbalance the game.

wield two weapons - surely you pr guys see the advertising in this

commands for ai/pets

More monsters/quests - Seems pretty silly to add this because it should be the only certain thing, but I'd like more hellish monsters, rather than scorpians, spiders and giants. More like that game that starts with D

edit: yes that's more than 5

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

I think this is good suggestions

Voa

Voa

Pre-Searing Cadet

Join Date: Jul 2005

New Jersey

Origin of Onyx

R/N

I think you should be able to design your armor looks when you craft it. Nothing too hard, nothing too simple. Phantom Force - GREAT idea with Auction House..I was going to post it, but you took it

Voa

Voa

Pre-Searing Cadet

Join Date: Jul 2005

New Jersey

Origin of Onyx

R/N

Oh, I just thought of this.... Its kinda stealing an idea from WoW...but hey..so is Auction House...how about a Mailing System...so you can give people items as gifts...and send letters (duh)...

Rendark Artesidet

Pre-Searing Cadet

Join Date: Jun 2005

Immortalis Krieger

W/Mo

1 ) Members of the same guild show up in a diffrent color so you can identify them in a crouded town like lions arch.

2) The ability to see armor on your character before you craft it. Save you some time instead of having to look around for someone with the specific type and piece of armor your looking to craft. Also possably see how it looks with diffrent dyes.

3) Have the "Player Status" affect your guild page also. How many times I've set my status to busy and it shows me offline on my guild page while it shows me as busy on the friends page gets annoying to other guild members.

4) PvE bonus. Have favor from the god's individually sort of like faction. but be able to activate it for short periods of time...or have to buy from a priests as a gold/favor sink. Allow followers of balthazar to get a temporary damage boost or followers of dwayna get temporary healing boosts.

5) Have favor switch to International districts for say, the first 10 minutes of every hour. Because currently I believe they dont get favor at all. This would allow people from any nationality to get into Fissure/UW even with a short time of entrance.

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Quote:
I think it would be nice to see some armor drop from enemies (other than shields).
Nah, I think its kinda cool that you have to make the armor crafter/collector make it. It would be also hard to find the armor you are looking for. It would also leave more money in the game. Think about if, if no one used the armor crafter they wouldn't be spending over 60k to get the 15k/8k armor. Armor crafters are just like a huge gold sink.

Dalia

Academy Page

Join Date: Mar 2005

Here's my list, in no particular order:

Improved chat format. My one big complaint about GW, the chat interface is so cumbersome, partly because of the necessary interplay between mouse and keyboard. Example: hitting the tilde key opens chat but you still must use mouse to click on chat line. Why?

Smaller radius area chat channel. Having a whole town hear what you're saying never did make sense to me.

Tavern instances. If GW wants to endure, community building is essential. People need a place to go just to socialize.

Kick function. Some method is needed to be able to kick jerks out of parties. To prevent leaders from abusing this, perhaps a vote system could be tied to it, majority clicks "yes" and out she/he goes.

Roleplay "guild halls." An alternative if tavern instances aren't feasible. Use guild hall instance to create an area for role players. People pay a set amount of gold to access.

Who's in area list. Keystroke pops up a list.

In-game events. Planned and spontaneous. Area-wide if not feasible for entire game. Contests, races, festivals, etc.

Ability to walk.

Area-wide spamming control. Player is kicked for spamming X number of lines with same text.

Non-fighting oriented quests/missions. Just for variety, focus on solving puzzles, spying, exploring, etc.

PvP school. Instances that teach basic PvP strategies. Example: team against henchmen set with specific builds.

Restructure WaW.


Dalia

(Okay, that's more than five, but still.... )

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

Quote:
Originally Posted by Rendark Artesidet
4) PvE bonus. Have favor from the god's individually sort of like faction. but be able to activate it for short periods of time...or have to buy from a priests as a gold/favor sink. Allow followers of balthazar to get a temporary damage boost or followers of dwayna get temporary healing boosts.
If you /kneel at the statue, you can get both of these for a small price.

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

I'd say minor henchman commands. I've realized that making them too in depth will make too many people only use them. A few basic buttons, like run only, attack different targets, and hold put would be a nice little addition.

Rendark Artesidet

Pre-Searing Cadet

Join Date: Jun 2005

Immortalis Krieger

W/Mo

Quote:
Originally Posted by Sereng Amaranth
If you /kneel at the statue, you can get both of these for a small price.
I was thinking more along the line's of the Faction system. Where you have to do something which your god would approve to gain point,Possably add quests which would allow you to gain the points. Which could then be spent to activate the godly power. Like +1 strength for warrior prime or +1 divine favor for monks for a short period of time.

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Quote:
Originally Posted by Rendark Artesidet
I was thinking more along the line's of the Faction system. Where you have to do something which your god would approve to gain point,Possably add quests which would allow you to gain the points. Which could then be spent to activate the godly power. Like +1 strength for warrior prime or +1 divine favor for monks for a short period of time.

Well, seeing as how more than half of the statues' avatars do nothing, there will most likely be stuff with them in the expansion packs, maybe even in a patch/update.