Originally Posted by Owen
I think the shields probably should have been updated on a % basis. If +45 was 100% before then your shield should have scaled to the newly raised 100% of +60.
As you say, you bought the shield because it was perfect and it should still be perfect. This is not ANet nerfing the Lt. Helm or fixing an old incorrect stat that exceeded the max limitation this is them effectively raising the upper limit. If, and yes this will NOT happen, they raised the lvl cap to 30 yet told us that characters created prior to this new change cannot raise past lvl 20 and that we needed to delete our characters and start fresh to attain lvl 30 it would be prett crappy. This is the choice you are faced with, 'start over' and get the now perfect shield or be stuck at the previous mark of perfection that has since been raised. I understand why this change was made but as I stated i believe a shield that had a 100% mod (ie. perfect) should scale to the new 100%. What's next, raising the sword dmg to 26 and devestating those who've sunk huge amounts of money into perfect/near perfect Crystalines? |
Originally Posted by Sk23Von
Either way, you suffered from being the owner of an outdated item. Bummer. Its annoying when it happens, but there is nothing you can do about it, nor does ANet owe you anything for this happening.
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Originally Posted by Owen
Here's the thing... THIS DOES NOT HAPPEN. ANet has never changed the max on a mod thus their are no 'outdated' weapons and items. Sure, they've released the green items but a perfect sundering flatbow is STILL as good as Drago's it's just now easier to attain an item with those perfect stats.
The reason this is a big deal is because when they changed the maximum for the mod they altered a stat which was set in stone and which people never imagined could change, let alone would change. The market bore the price that was paid for that shield because it was perfect, if ANet sees fit to tweak such intrigal parts of this game this far out what's next? This is a change to a fundamental stat that should be unchangable, yes +60 is a better number because you are hexed far less than enchanted and the bonus should be bigger. If they want to raise the stat then raise it but update the items as I suggested in my above post on a % scale. |