Question concerning Runes...?

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dsaber66
Ascalonian Squire
#1
Is there a limit to how many Runes you can apply to your armor?
One to each piece of course, but can you say, have 3 minor and one major scattered over your 4 armor pieces?

Also, can you apply Runes that pertain to both your primary and secondary class?

Thx for any answers
Ashleigh McMahon
Ashleigh McMahon
Site Contributor
#2
I think you can add as many as you like, but only one takes affect, this is the " highest" class.

But, you can add more than 1 different type of rune( eg: Superior Vigor and Superior marksmanship would work, but Superior Marksmanship on 2 different pieces of armour wouldnt add +6, only +3.)

Hope this helped.

Regards, Ashleigh.
d
dsaber66
Ascalonian Squire
#3
OK, Thanks.
As an Elementalist/ Ranger can I apply both Elementalist and Ranger Runes?
taion
taion
Frost Gate Guardian
#4
You can only use runes from your primary class.
M
Mav
Academy Page
#5
Quote:
Originally Posted by Ashleigh McMahon
I think you can add as many as you like, but only one takes affect, this is the " highest" class.

But, you can add more than 1 different type of rune( eg: Superior Vigor and Superior marksmanship would work, but Superior Marksmanship on 2 different pieces of armour wouldnt add +6, only +3.)

Hope this helped.

Regards, Ashleigh.
So if I buy x2 Superior Marksmanship runes, and add 1 to my helmet and 1 to my chest armor, I will only get the benefit of +3?

Um, why? Some builds need alot more than the max level of points you can obviously spend in the attribute, so I wanna stock up on Superiors and Superior Vigors to bump my stuff up high...
Bone_White_Haze
Bone_White_Haze
Academy Page
#6
Quote:
Originally Posted by Mav
Um, why? Some builds need alot more than the max level of points you can obviously spend in the attribute, so I wanna stock up on Superiors and Superior Vigors to bump my stuff up high...
You answered your own question. The designers don't want the winners to be the ones willing to grind for days to get the lewt.

A lot of games exclude the ability to stack the same magic item. Makes for a flat curve, set maximum, and easy pvp balance.