The Last Day Dawns quest. (20k xp reward) - Need help...

X Drummer X

Ascalonian Squire

Join Date: Feb 2006

LON

Mo/W

Well this is a mission after you beat the volcano area. And after you beat defend droks forge quest.

I'm looking for a group to do this hard mission... Max size for group is 4.

Ayres_Spellbinder

Ayres_Spellbinder

Academy Page

Join Date: Dec 2005

Atlanta, GA

Grimmwulfs Raiders

Me/E

I don't remember this quest or where you get it. The only one I'm familiar with is the Titan Quest.

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

Six if you start from yaks

LouAl

Wilds Pathfinder

Join Date: Dec 2005

Here is a hint if you don't mind how long it takes to finish the quest:

Like Fred said, start from yaks and then run to frontiergate, reskill and go out.

Then, instead of going northeast to the king, go south east and make a big loop. You can eventually come at the king from the north (killing many of the titans, especially the group of 2 burning titans, before you get the king activated).

It will take a long time but should be easier if you are careful because until you get close to the king you can kill at your pace and not theirs.

Edit:
The quest really isn't that hard even with 4 people. Just make sure that ou have someone who can take a lot of dmg, someone who can do a lot of dmg, someone who can heal/protect, and someone who can interrupt.

I did the quest playing a Me/Mo healer because no one thinks a mesmer is useful on that quest (I was the only healer in the group).

X Drummer X

Ascalonian Squire

Join Date: Feb 2006

LON

Mo/W

Do you wanna come with me to do it

Aigred

Aigred

Ascalonian Squire

Join Date: Dec 2005

Wild Rose Country

Quote:
Originally Posted by LouAl
The quest really isn't that hard even with 4 people. Just make sure that ou have someone who can take a lot of dmg, someone who can do a lot of dmg, someone who can heal/protect, and someone who can interrupt.

I did the quest playing a Me/Mo healer because no one thinks a mesmer is useful on that quest (I was the only healer in the group). I will agree with what LouAl said. Finding a monk for this quest can be difficult, but fortunately, it can be done without a primary monk. The most recent time I finished this quest, I was playing a heal+prot Me/Mo as the only healer on the team.

Since a healing+protecting Me/Mo works, a healing+protecting E/Mo or N/Mo will probably work too.

William Sunrider

Frost Gate Guardian

Join Date: Sep 2005

Brotherhood of Holy Light

R/Mo

I did this with my interupt/degen mesmer, a wells necro, a Winter Ele ,and a tank

Bag-o-Weed

Bag-o-Weed

Academy Page

Join Date: Jan 2006

My house

Temple of Wisdom

W/Mo

Where do you get defend drok forge and the other quests?

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

Quote:
Originally Posted by Bag-o-Weed
Where do you get defend drok forge and the other quests? Vision of Glint - Droknar's Forge; kneel in front of the statue after you have finished Hell's Precipice

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

I had

2 monks (1 bonder + 1 healer) 2 w/e's with Icy dragon swords and conjure frost

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Quote:
Originally Posted by Fred Kiwi
Six if you start from yaks Me too. We had 2 eles, a tank, a ranger, and 2 monks.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Quote:
Originally Posted by LouAl
Like Fred said, start from yaks and then run to frontiergate, reskill and go out. That's been nerfed. My party tried Sunday 23 April and the party was split up when we entered Frontier Gate.

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

You can still make it work if you start from a larger town, then go to the area you need to and fail (let the person you need to protect die). Instead of spawning you at a res shrine as it normally does in the world, it will give you the failure notice and drop you back in town with your full party. You can rekill then.

As others said above, even with 4 it isn't that hard. The first time I did it with guildies, we had a bad spawn and we kept getting multiple groups at once.

Every other time I've done it we were lucky and had a nice balanced group (usually a tank, a monk, an ele and one other). The mobs are easy enough if you all attack in a coordinated manner. Sparks first (if present), monks, mesmers, rangers, leave the armageddon lords for last.

Some way to blind is very helpful (ele - blinding flash) for the hands and fists. Winter is also good (same as it works in Hell's Precipice)

I think I have a couple characters that need this yet if you still need help. - Whoa, just noticed the original posting dates. A bit late to the party, but still goes for anyone else wanting to complete it.