PC on a few items

El Dirigible

Ascalonian Squire

Join Date: Mar 2006

Mo/N

I'd appreciate any help you guys could give me, (including "drag them all to the trash bin in the Inventory panel"). I've just started looking into the trading activities, and I have to admit am utterly confused on what's worth what.

These are all items I've found hunting. Haven't applied any mods to any of them... yet... not sure if I should, or if it won't help at all, for better or for worse.

Thanks in advance for your time and help

1. Holy Staff of Enchanting
Energy +10
Fire Dmg: 11-21 (req. 11 Divine Favor)
Halves skill recharge of spells (chance: 5%)
Enchantments last 10% longer
Two handed


2. Air Staff of Fortitude
Energy +10
Lightning Dmg: 10-21 (req. 10 Air Maigc)
Halves casting time of spells (Chance 5%)
Health +27
Two handed


3. Poisonous Longbow
Piercing Dmg: 14-26 (req. 8 Marksmanship)
Lengthens Poison duration on foes by 33%
Reduces poison duration on you by 20%
Two handed


4. Short Bow
Piercing Dmg: 13-24 (req. 7 Marksmanship)
Precious
Two handed


5. Gold Icy Half Moon
Cold Dmg: 15-28 (req. 11 Marksmanship)
Damage +15% (while hexed)
Two handed


6. Half Moon
Piercing Dmg: 14-26 (req. 7 Marksmanship)


7. Cleaver
Slashing Dmg: 6-26 (req. 7 Axe Mastery)


8. Gold Tall Shield
Armor 14 (req. 6 Tactics)
Reduces Disease duration on you by 20%

Taken

Taken

Wilds Pathfinder

Join Date: Jan 2006

Central Time

Crunchy Frogs [CF]

These are all merchant food. You might get a couple K if you salvaged the health mod on 2, but that's it.