As everyone knows the game economy works in a way of suppy and damand, or so they say. I feel the only way it really works is by a select few who inflate prices of certain items for their own greedy needs.
I would like to see fixed priceing on items, so all can afford them, not just select few, who are of course the "farmers" players, and Anet seems to dispise. Fixed pricing I feel would also eliminate certain types of farming as well.
Their will still be players who will go on hunts for items, that is ok, but runes, and upgrades, as well as dye, that should be fixed, so all can enjoy them.
The reason I address this is because their will come a time were a group of players will use the market system to take a low priced item, buy loads of that item, then inflate the price to astronamical price, as a get rich quick scam. In fact I wonder if it has not been done already, because I am sure it has. At that point, it then becomes apparent that the only way to buy certain items, due to price inflation would be to farm for gold, and Anet seems to frown on all players when they exploit a certain area of the game for that reason. In the end, they just need money to buy or upgrade their armor or weapons. Items, well they drop everywhere, and more so in the hardest of areas.
I just feel that it should be a little fair for pricing of certain items, yes make a scale, if an item is popular then yes it would be priced higher, but for god sakes, 8K for black dye or ecto's, or 70 to 100K for certain runes is a little steep.
Does anyone else feel the same or am I just waisting time?
C
