Leavers replaced by henchman
Ethirno
Hi,
I first wanted to email arenanet about this, but since they do not wish to be emailed about these issues ("If you have suggestions for Guild Wars, we ask that you share them on one of our fansite forums. Forums are read daily, and ideas will be seen by the development team"), so I'll dump it here.
Secondly, I couldn't find any topic with the same subject, so excuse me if I overlooked a topic similar to this one.
--------------
Anyway, everyone here surely knows how irritating it is when your party suddenly loses half of its members during a mission/quest, because of leavers.
I'm really surprised (and also a bit disappointed), that the developers still haven't created a system, in which when players suddenly leave the game, they are replaced by henchmen of the same profession. Instead of creating an expansion, Arenanet should have already fixed this big problem a long time ago.
For example, lets say I do Thirsty River. After defeating several enemies, a partymember, a W/MO lvl 19, suddenly leaves the game. He is replaced by Stefan the Warrior (fighter) henchman lvl 17 (at the startingpoint of the mission the henchmen are only lvl 17, so the lvl 19 W/MO is replaced by a lvl 17 henchman).
A system like this would greatly influence the gameplay (in a positive way), and although leavers are still irritating (of course you prefer a real human player over a Henchman), it makes it easier to still finish the mission or quest you are doing.
I first wanted to email arenanet about this, but since they do not wish to be emailed about these issues ("If you have suggestions for Guild Wars, we ask that you share them on one of our fansite forums. Forums are read daily, and ideas will be seen by the development team"), so I'll dump it here.
Secondly, I couldn't find any topic with the same subject, so excuse me if I overlooked a topic similar to this one.
--------------
Anyway, everyone here surely knows how irritating it is when your party suddenly loses half of its members during a mission/quest, because of leavers.
I'm really surprised (and also a bit disappointed), that the developers still haven't created a system, in which when players suddenly leave the game, they are replaced by henchmen of the same profession. Instead of creating an expansion, Arenanet should have already fixed this big problem a long time ago.
For example, lets say I do Thirsty River. After defeating several enemies, a partymember, a W/MO lvl 19, suddenly leaves the game. He is replaced by Stefan the Warrior (fighter) henchman lvl 17 (at the startingpoint of the mission the henchmen are only lvl 17, so the lvl 19 W/MO is replaced by a lvl 17 henchman).
A system like this would greatly influence the gameplay (in a positive way), and although leavers are still irritating (of course you prefer a real human player over a Henchman), it makes it easier to still finish the mission or quest you are doing.
Tictac
/signed /signed /SIGNED
Stalker Haras
/signed
3rdiOpen
/signed
Shamus Sureblade
/signed
Dr Strangelove
/signed
wsmcasey
/signed!.........excellent idea
Loviatar
Quote:
Originally Posted by Ethirno
Hi,
Secondly, I couldn't find any topic with the same subject, so excuse me if I overlooked a topic similar to this one. -------------- . |
beaten to death already
Elementer Masta
/signed
frickett
/signed,
You have my vote.
You have my vote.
tuperwho
/signed
And if memory serves, in one of the last exchanges from the frog or Gaile in-game, they indeed said they are very interested in (and working on, I think) a rejoin option.
And if memory serves, in one of the last exchanges from the frog or Gaile in-game, they indeed said they are very interested in (and working on, I think) a rejoin option.
Celdor Nailo
/signed
Daena
/signed!!!
Ethirno
Quote:
Originally Posted by tuperwho
/signed
And if memory serves, in one of the last exchanges from the frog or Gaile in-game, they indeed said they are very interested in (and working on, I think) a rejoin option. |
Or is it about what I said, that leavers are replaced (by henchmen)? I would prefer to continue the rest of the mission with a henchman, than continuing with the uncertainty that the leaver does not rejoin the party.
The best would be a combination, the leaver is replaced by a henchman with the same profession, until that leaver rejoins the party. However, all of this will be rather dangerous because it can ruin the gameplay (people can pretend that they have to leave, and come back when the mission is almost done without having done anything at all).
--------------------------
All in all, I think the best option is just to replace leavers with henchmen of the same professions, without having a rejoin option which will probably harm the gameplay.
Zakarr
Leavers replaced by henchmans, show energy bar and put ready button to party window, etc.
These are obvious things which should had been there from the beginning...
/SIGNED x 999999999999 ^ 99999999999999
These are obvious things which should had been there from the beginning...
/SIGNED x 999999999999 ^ 99999999999999
Don Zardeone
/signed
with blood
with blood
WoofWoof
/signed
The Mighty Toe
/Signed /S g e (With my left hand too)
i d
n
i d
n
karunpav
/uber signed
Mavrik
/Totally signed
TehTomato
horrible idea
kidding.
/signed.
kidding.
/signed.
Cherng Butter
/signed
NinjaKai
Signed
I hate leavers. Unless it's something that couldn't be avoided like a bad connection. I've lost so many missions to bad connections.
I hate leavers. Unless it's something that couldn't be avoided like a bad connection. I've lost so many missions to bad connections.
Mystic Deathblades
/signed
Soul Shaker
we all hate leavers, and this has been beaten to death many times, and signed many times. so, i'll just add one more to the pile.
/signed
/signed
Starsky-sama
/signage!
Killin_Frenzy
/signed!
Faer
http://www.guildwarsguru.com/forum/showthread.php?p=3095214#post3095214
Locking this thread, and all the other "Fix Leavers" threads in Sardelac, for the time being. When the new system is revealed, we'll look at it, look at these threads, and see if they need reopened or not. Until then, let's all be patient and see what we get.
Locking this thread, and all the other "Fix Leavers" threads in Sardelac, for the time being. When the new system is revealed, we'll look at it, look at these threads, and see if they need reopened or not. Until then, let's all be patient and see what we get.