some solo kepkhet builds

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

I messed with some builds for my ranger when europe is laying the smackdown on our asses.. I know the refuge is being sold for peanuts but you can get a fair share of them solo.. I had a 14>50 wingblade drop on a run too.. roughly around 1.5k cash a run and it's pretty fast compared to getting sorrows greens.. basically you run out to the open area skip all the mobs on the way and pull a bunch of minos and any rockshots that pop lead them into a patrol- help them beat the patrol and move to the next.. found it's pretty good even 1v4 if you want to pick off one at time- messed with different builds but ended up liking the old r/mo

Thing you gotta remember if you want the run quick.. don't aggro the pops in the middle of the group.. all that's needed is bomb with a flat or longbow on one of the outter mobs on the ring until he dies- the boss can't really do much about it but he'll try.. now something triggers after you kill one in the ring.. bomb on the boss with ignite and a couple of marrows comes out after you- pull them far out as possible when they run back find the spot they keep aggro.. keep hitting them with ignite and the boss comes out.. just bomb on him and back up- he'll come out even more and that set of marrows goes back to the middle and stays.. lay down natures renewal and savage the guardian/mark- that's it!

This was the all ranger build.. pretty good if you got the spirits up


This one was playing with the r/mo build.. you don't need balth spirit- does'nt work well


Here's the build I ended up going sizzling fred on


Attributes

8 Healing
13 Expertise
9 Wild Survival
12 Marks

Changed the build from what's above.. Using dual shot

Natures Renewal
Savage Shot
Ignite Arrows
Dual Shot
Mending
Healing Breeze
Lightning Reflexes
Whirling Defense

Thanks to Mal for his guide below too.. little more in depth than my ramblings (I'm more of a booty buster than a strategist)

Zip Zip

Ascalonian Squire

Join Date: Mar 2006

Sorry im not vvery good with ranger skills, can u please list whats in your hotbar?

Thanks

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

from left to right...

#1 - Natures Renewal, Concussion Shot, Ignite Arrows, Melandrus Resilience, Fav. Winds, Troll Unguent, Lightning Reflexes and Whirling Defense

#2 - Natures Renewal, Savage Shot, Ignite Arrows, Balth. Spirit, Mending, Healing Breeze, Lightning Reflexes and Whirling Defense

#3 - Natures Renewal, Savage Shot, Ignite Arrows, Penetrating Attack, Mending, Healing Breeze, Lightning Reflexes and Whirling Defense

Zip Zip

Ascalonian Squire

Join Date: Mar 2006

Thanks

Anraeth

Frost Gate Guardian

Join Date: May 2005

SE america

This Is Cakeguild [cAke]

wow......i cant not agro the pop ups

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Note: You can use Watchful Spirit instead of Mending... it's 2 pips of regen without any investment in skills at all. I used it and it works great (plus if it's removed, you gain a little health as a bonus). Also, I found that purge conditions was a better way to combat conditions while running/setting patrols/etc, instead of actual healing. In the end, watchful spirit did all the healing I needed combined with the 75% stances. I was rarely in battle myself anyways.

Anyhow - as for actually killing:

I've simply ran straight to her, and let everything chase me while I use my stances to have 75% evade. Works great. The problem is, after everything is literally dead (I lure all patrols into Griffons, they destroy them), Queeny herself is just a pain in the butt. I found it's easy to make her leave the center of the next, by forcing her to "heal" one of them who arggo me. She then stays put after they leave. Then I'm free to just hit her from afar with my Falt bow and it's just her and me. This is the problem though... even if I get her health down, I can't keep the damage high enough to truly knock her out.

1 - I found ignite arrow to do very low damage. I achieve much more damage from a normal arrow shot with Read the Wind on.

2 - I found that using Spirit of Renewl is great for stopping her Mark of Protection. Unfortunately this isn't the real issue.

In the end - I found one issue with it all, Favorable Winds or Read the Wind? When you use a prep, she gets too much chance to case guardian and reversal of fortune (all your damage out the window in two casts). If you use a long bow/flat bow, and use an interrupt skill while firing, unless you're using one of the speed up buffs (RtW or FW) then it doesn't hit fast enough. So you must use one of the speed ups I find.

... In the end, it's old Featherhead in the corner who is the champ at getting her low enough to truly spank her.

Cheers!

PowerSurge

Pre-Searing Cadet

Join Date: Feb 2006

I tried using a pet with the following

Ferocious Strike
Melandrus Assault
Call of Haste
Symbiotic Bond
Mending
Healing Breeze
Comfort Animal
Charm Animal

Marks - 9
BM - 15
Healing - 8??

Worked first time round like a dream she went down very quickly (after fighting my way there) by simply using Melandrus everytime she used guardian.

I tried the same build again last night 3 times and I couldnt get her down to less than 3/4 health. Dont know what im doing different.

mighty xxl

mighty xxl

Krytan Explorer

Join Date: Sep 2005

Team Harmless[TH]

Mo/

Quote:
Originally Posted by PowerSurge
I tried using a pet with the following

Ferocious Strike
Melandrus Assault
Call of Haste
Symbiotic Bond
Mending
Healing Breeze
Comfort Animal
Charm Animal

Marks - 9
BM - 15
Healing - 8??

Worked first time round like a dream she went down very quickly (after fighting my way there) by simply using Melandrus everytime she used guardian.

I tried the same build again last night 3 times and I couldnt get her down to less than 3/4 health. Dont know what im doing different. Try get disrupting lounge in there for MoP

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Has anyone tried poison arrow yet?

I was wondering how to get around her regen (she has mending or something constantly) which would really help put her life down faster. So I'm thinking:

Favorable Winds
Poison Arrow
Savage Shot
Distracting Shot
Nature's Renewal
Purge Conditions
Watchful Spirit
Whirling Defense

I haven't tried it yet, so it may just be bunk. But it was just an idea. I noticed sometimes I needed multiple interrupts last night due to Gardian being a pain in the butt--it's more of a pain for solo than Mark of Protection is! So I'll try to distract that and shut it down for 20 more seconds. Then drain her dry and apply 40+ damage per hit normally anyways, and then just savage her MoP when it comes. I'm using FW because RtW takes too long to prep and you'll miss an interrupt and regret starting over from her full health again...

Cheers!

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

Ah nice glad peeps tryin it =] I'm just using a shortbow to clean the patrols with +7 vs phys and the drago's flatbow for the queen.. she goes down fast with just ignite but you gotta savage the mark and guardian (else her divine favor kicks in).. maybe it's the broadband- I find it's pretty easy to hit those two.. the lightning reflexes gets in some good licks too

the patrols- the mending/healing for +9 regen when your tanking (helps get a kill when your getting vamped).. ignite is the rangers cheese imo- they end up running back and forth and you take next to no damage using a short and lightning stance with some footwork.. only did this run around 10 times the other day and got a few refuges to drop- it's fast if you don't aggro the pops.. it usually 2-3 patrols and then go in and pull her out with the ring trick..



Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

Quote:
Originally Posted by MalVeauX
Has anyone tried poison arrow yet? found it's better to not bring anything that'll cause conditions.. goes alot smoother- the scarabs have plague touch and virtulence.. the queen has cop

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Welp,

I killed her with poison arrow, and I have to say it was pretty easy with poison. Anyhow, I didn't have problems with the patrols, I didn't even have to kill them. Then on the main crest we're all using to kill her from, I drag small patrols, one by one, into Feather head in the corner. They automatically take on the scarabs. I sit back and I do not use poison arrow (since they plague touch), instead, I help take out the Marrows one by one with the griffons and use savage to counter any well of profane. I let Feather face heal up a bit, then I pull the next patrol there. If feather face dies, I start pulling them to the other griffons in the opposite corner. Either way, between the two, it kills of the patrols nicely.

As for breaking the ring, I drop a poison arrow on an outer nest builder. He slowly drains, then I hit him with a few normal shots. I then drop one more poison arrow to reset the length of poison. That's when Queeny puts mark of prot on the little guy--it does nothing, since I stop attacking and he's still poisoned for longer than prot lasts. When I see the enchant symbol go away, I hit again with poison and a normal shot. He dies.

Then I drop my favorable winds spirit. I attack Queeny and a few of her ring boys come my way. I stay next to the spirit and just attack and attack. She comes up out of the ring to heal one of them. And then she stays put. I merely back up and the they break arggo real quick. Very simple and I don't even need more healing than Watchful Spirit.

Then, I drop Renewal and refresh my favorable wind spirit (I wait for both timers). Then I poison Queeny. And I sit and hit her with normal arrows. When she casts guardian, I savage it. Then I hit her with more poison. When she casts Reversal, I don't attack and I let the poison drain her divine favor health back. Then I re-apply the poison. Sometimes, she uses contemplation of purity, in which case, she loses her enchantments and I drop poison on her again--no harm done at all. When she gets near that half health point, she starts using guardian and MoP all the time. I just savage every single one--sometimes, I let her keep a guardian though and let her drain while I reprepare my spirits. I found that if she healed a bit too fast, that I had to relay my spirits. Either way, she drained to death in the end without a problem.

No fancy gear--just an ascalon flat bow from the collector.



I'm going to try and perfect the poison one. It seems to work great for me.
No staff yet on this build, but I've killed her a few times and she drops scrolls and other odd items. Soon enough, and I'll repost when it does drop

Cheers!

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

nice man.. thing noticed is faster you kill her the drop seems to come- I dunno if maybe just luck but when I started I was taking awhile messin with builds.. when I started killing her in around 10 minutes I was getting mad staffs dropped.. could be just lucky but try and hit her up asap.. reason say this is cause made a solo warrior build the first day of the update- it takes alot longer to kill the boss than with a ranger and he never dropped anything

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Mustache Mayhem
nice man.. thing noticed is faster you kill her the drop seems to come- I dunno if maybe just luck but when I started I was taking awhile messin with builds.. when I started killing her in around 10 minutes I was getting mad staffs dropped.. could be just lucky but try and hit her up asap.. reason say this is cause made a solo warrior build the first day of the update- it takes alot longer to kill the boss than with a ranger and he never dropped anything I think I will play around a bit. I'd like to see if it's possible to drag her out without having to take care of every single patrol (what I've been doing). I have found that even when she leaves her ring and is ready to be hit, there were times that she returned to the center if one of her minions got hurt by a passing devorer from time to time. Speed is of the essence I assume.

I'll play around with ignite some more too. I'm curious about this AI thing you mentioned.

Cheers!

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

=] gl man.. I'll mess around some later too

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Heya,

Welp - I ended up going with a combination of both our builds. And it worked great! I got the staff too. I took it safe, slowly taking out each patrol first. Though they go fast when they're being smited by griffons. Anyhow, the ignite arrow prep wasn't the damage dealer, but more the savior in terms of scarab A.I. They're totally moronic when they get hit by that. For the small 2 scarab groups that Queen would send after me if I arggoed her, I simply backed up until they broke aggro, taking any hits normally. Then I'd hit one to drag them back. She would cast on them a bit. Then I found the sweet spot and just stayed there with ignite arrows and I would put poison arrow on the nest builder, and fire normal ignite hits at the marrow. Queeny would step out, and cast on them. Then I'd back up and they went away. Ignite makes groups of scarabs totally daffy.... they wander back and forth. I could just stand there with my short ascalon bow, firing ignites into a pack of 3 of them without too much worry while I kept the nest builder poisoned (patrols that is). Worked like a charm.

So, my little process:

1 - I cast mending and just run along the edges, past the first 2 monsters from the entrance.

2 - I let the minotaur arggo me--they break anyways.

3 - I run right along the right side edge of the large swarm of scarabs near the res shrine. They follow, as well as a single minotaur. They usually break after a few yards.

4 - I walk right through several mobs that are fighting minotaurs and dodge the non-fighting patrols.

5 - I start on the left, pulling one patrol at a time into the griffon boss in the corner. I help clean up morrows and I use savage to stop any well of profanes that I can. Usually the boss lives through two patrols. But a third kills him.

6 - Instead of leaving it to one griffon boss, I then switch to the right, pulling to the other one. How convenient that there are two griffon bosses!

7 - I had to kill a patrol on my own, though I did it by choice to test ignite and the scarab A.I.. It worked fine and they died.

8 - I poison the furthest nest builder from the normal hill crest in the screen shots. She casts on him and I switch to another nest builder, poisoning him too. Then I re-poison the first nest builder again. He melts away and dies. I go ahead and kill the other one too via poison. Might as well get them both and have a flat surface to work on.

9 - I move into range and hit Queen with poison arrow. I let her arggo me too.

10 - She sends a few scarabs. I back up and find their arggo range. Then I hold my ground and fire at them as they run to Queen and back to me. When the nest builder eats a poison arrow and an ignited arrow at the same time, 1/3rd of it's life nearly goes away, so Queen comes running out to cast on him.

11 - I let them run back to Queeny. Queen stays put, away from her circle.

12 - I poison her and drop my nature's renewal spirit. I cast ignite and go to work on her. If you time it, she casts certain spells at an interval. I alway shot my savage just a moment before I thought she'd cast and caught nearly every guardian she started to throw out. At half health, she cast Reversal, while poisoned, and then she cast contemplation of purity to end both processes--retarded Queen. I repoisoned her and then savaged her MoP. She drained from one more poison arrow with an ignite explosion.

13 - I walked over and picked up my shiny new staff.

Click For Image of Skills/Staff/Location (1280x800 widescreen style)

I did it a few more times, and not every time a staff dropped, so it's totally random. I picked up keys and scrolls and gold mostly. Anyhow, works like a charm A.net stopped most of the monks in this particular place, but Rangers can do what they cannot and without all those expensive runes and items!

Anyhow - I'm certain that A.net will rework Queen's AI again. She was too easy before and they thought they fixed her. But she's still a daffy retard and walks away from her precious nest builders who watch her die and drop loot for us from afar. The only way to truly stop it is to basically make her never ever leave her spot haha.

Cheers!

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

actually try dual shot.. that'd own with the ignite- yeah the runs are really fast once you know what's up- even if she did'nt move you could just pick off the ring and kill her anyways.. kinda nice that rangers have this part of the market down though on speed runs reminds me of the new tombs area

KneeltoErasmus

Ascalonian Squire

Join Date: Feb 2006

SYN

Mo/W

umm well i try to understand ur brief explanation but can't quite...you pull the rockshots into the scarabs and stuff? then fight them? cause whenever i do that i just get slaughtered...

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by KneeltoErasmus
umm well i try to understand ur brief explanation but can't quite...you pull the rockshots into the scarabs and stuff? then fight them? cause whenever i do that i just get slaughtered... I drag the scarabs into (1) griffons, (2) minotaurs, (3) rockshots. Once you run by them with the scarabs giving chase, they drop arrgo pretty much and start fighting one another. Just don't run into the middile of them, run next to them and around them. If I could make a video I would, but it would be way too slow on my system unfortunately. All i can say is to keep trying until you see how the monsters arggo each other and how they leave you be once you've got them fighting.

Cheers!

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

yeah it's a skill run.. I'm almost sure the faster the run the more likely she is to drop it- I did my first run today and messed up on the aggro and it was a longer than usual run- no drop.. next run perfect- she died right away and dropped.. had a few really nice golds drop from the scarabs too that area definitely good farming.. you can even save the bosses on the sides and take em out with ignite later- had some good drops all around.. but it does take some skill to pull off- your average farmer probably should'nt try this

gonna change the build too.. take out penetrate and replace it with dual shot- works really well with ignite (this is what I get for never playing my ranger- probably common knowledge to a vet )

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Went pure ranger on this.

Died once first round because I got (edit - apparently the adjective form of rooster is filtered) overconfident, then killed Queen.

Killed Queen next time pretty quickly. No staff either time, but I was really just seeing how easy this was, I already have the staff.

Don't think it matters really what you use for healing. I probably would have been fine w/o Troll Unguent.

Very easy. Kudos to those who played around with this enough to see how limited the AI is vs rangers.

PowerSurge

Pre-Searing Cadet

Join Date: Feb 2006

Took your advice and took disrupting lunge and It Works!

Queen Kaphet Owned by my pet lizard


It takes a few attempts to get used to the interruption timing but once you do you can take her down in less than 2 minutes.

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Well, the reason it can go fast and easy with Ignite arrow is simply because of the new AOE spell behavior that the patch gave monsters. When you cast an AOE or use an AOE, the monsters flee and return and if hit again, flee and return. The AOE of the ignite is what makes them run so stupidly. It's just that we can attack with AOE so much faster than other characters can cast AOE spells, so they just dance in place so to speak as we trigger their AI to run every second or so.

I'm really interested to see a pet murder the Queen! Sounds like a great challenge!

How where you able to control mobs while your pet scurried about?

Cheers!

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

Think they changed something in this patch relating to the AI. Used to be able to pull Queen out and get her to stay out but havent been able to do that today.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

yeah it's gonner.. you don't have to pull her out anymore but they've put in some safeguards that pretty much do in the quick kill- she casts guardian all the time now and looks like her divine favor heals are even better.. I could only get her down to quarter health after disprupting guardian and she starts spamming reversal

ah well fun while it lasted.. no more posting solo builds lol anet reads these things

MalVeauX

MalVeauX

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Mustache Mayhem
yeah it's gonner.. you don't have to pull her out anymore but they've put in some safeguards that pretty much do in the quick kill- she casts guardian all the time now and looks like her divine favor heals are even better.. I could only get her down to quarter health after disprupting guardian and she starts spamming reversal

ah well fun while it lasted.. no more posting solo builds lol anet reads these things Poison still works!

By the way - I'm glad it was nerfed. The point of these things is challenge. The items are honestly not worth the effort in the end. And of course, a group of friends can easily clear the area and share the drops until each of them have a staff. I'd rather it keep being difficult. Make people earn the little things... I wasn't after the staff other than one just to have one, but the rest is just the challenge of pulling it off solo without a flavor-of-the-month type thing like an invici-smiter or something.

Edit:

I tried her some more and noticed some new behavior from the Queen. I easily killed all the patrols via the Griffons as normal and then simply poisoned all her ring of nest builders. When she gets down to two builders, she suddenly spams those spells like crazy and she also gains a larger arggo area. She literally will run after you with two nest builders, or at least one and a marrow together. They never keep chasing either. It's so retarded. She just runs after you, even if you're not in the arggo bubble range. And then returns to her place. So she's harder to get "alone."

So to get around it, and the fact that she casts quite a bit now, I messed with her a bit. I dropped ignite arrows as I felt it wasn't neccessary anymore and found it to be not needed really now. Anyhow, poison simply isn't enough when she spams like she does. So I also included hunters shot. Now, I can get her bleeding and poisoned pretty much always since she runs and chases me and I just pop her with one after the other. She spams to heal and sometimes she contemplates it all off. But it's easy to re-apply and her A.I. is dumb and sometimes she must forget she even has Contemplation. So she died. It took a while, but she died none the less.

Cheers!

NEOgeo

NEOgeo

Desert Nomad

Join Date: Nov 2005

Im Paper nerf Scissor Rock is [fine]

ahh, i thought i was only one of few to have been making a solo build for her, took me over a day using every proph and sub proph, the best one i came up with is this, and this tactic works 100% after the nerf and is very very quick with practice ..


all u need to kill HER .. is kindle + NR + favourable winds + poison arrow + savage shot

to keep yourself alive you use troll urgent offcourse, only this is needed.

to kill the other scarabs, patrols etc, use BARBED TRAP and FLAME TRAP !

atribs are as follows 9and from memory, my bad memory, this is roughly, see what it works out i nreality, lol)

Wilderness = 15

Marks = 8 or 9, whatever the min req of your best bow

everyhting else on experties, im sure it still above 10, like 11-12 maybe.

anyway thats the atribs, this is the tactics ....
exit via augary, and just before ur in the agro of the first 2 critters at the start, cast troll urgent wich is at a rather sexy +10 regen and just run as fast as your legs will take u past the 2 enemies, even right thru their traps it makes no difference, straight past the minators that are coming down, just before u get to the main group of scarabs blocking the "alley" type thing entering the main area were the queen is, stop and cast troll urgent again, even if the minators are near, but NOT if a devourer is near, then run past these groups of scarabs to either the left or the right side, depending how close the trapper scarab is to each edge , your goal is to head for the east point were some griffons are, behind the queen, if you were quick eneough in running there then the scarab patrols are fighting minators/devourers or griffons and ignore u while in combat with them,

there is a spot between the griffons and the queens nest with 2 chunky bushes paralel to each other, you want to be in the centre of them, but back a little just so your out of the agro of the patrols that will now be circling the nest , set some traps in the centre of these 2 bushes, stack quite a few in one place to kill the necro scarabs almost right away, they will be 90% dead, but also put another barbed trap quite a bit behind so the ranger scarab that lags behind can be agroed onto it, so now a patrol and lure them on to your traps, running right thru your first set, when u fdo this do a poison arrow on each of the now bleeding scarabs, then retreat even further so the ranger scarab gets a barbed trap in his face, making it also crippled and bleeding for a very long time, add a poison arrow to this and retreat even more until the scarabs head back in the direction of the queen, they should be dead by the time they even get near there with all that degen

repeat this for the other patrols, if your in trouble then agro them onto the griffons for help.

now all patrols are gone, there is just the nest circle, the queen i nthe centre, and TWO HELPERS with her, thats SHOULD NOT DIE UNDER ANY CIRCUMSTANCES !!!!!


you take a good ranged bow and use kindle and atk ONE of the outer circle nest scarabs until its dead, stopping when the queen puts MOP on it and just let poison do the work until MOP wears off then continue to hit it untilit dead, you only need to kil ONE of these .

now u want to just walk into the agro of the queen so she and her 2 helpers folow you out, you want to retreat to guage the exact furthest point that they will follow u is . at this point, you should stack quite a few traps, enough to severly wound its helpers BUT NOT KILL THEM ! agro them onto the traps, the queen will rush out to heal them, just stay out of their range and the scarabs will limp back to the centre of the nest while being healed by the queen.

now you have the queen out of her nest, and as long as those 2 helper scarabs are alive you can stand JUST outside her agro with drago flatbow, and hit her to your hearts content and she WILL NOT EVEN TRY AND FIGHT BACK AND THE CENTRE SCARABS WILL NOT COME OUT UNTIL YOUR AGRO BUBBLE ACTUALLY TOUCHES THE QUEEN :''''D

so cast NR and FW , use kindle and put a poison arrow in its face, soon it wil use guardian, giving you forever and a day to interupt it with savage shot due to NR and the fast arrow flight speed of FW. she will die incredibly quickly as long as you remember that the interupts take priority over your preperations , so if kindle is just ending or poison has just worn off, but you sense a guardian coming, wait until she casts it and interupt it, THEN do your preps.

this can also be done with a ranger mes with 0 atribs on marksmanship and just using apply poison + power spike @ 12 domination, does alot of dmg to her when u interupt, i done this for a whole day without even thinking of using NR, giving myself a headache before the blatantly obviouse dawned on me :P the dvantage to the mes interupts is that you have a free elite skill slot as your using apply poison over poison arrow as all your marks atribs are on domination, so you can then use spike trap to clear out the patrols almost twice as quickly, eg INSTANT death by traps, no trapping + poison + retreating stuff, after practice the 2 traps + ranger interupts is by far the best build to use, for my liking anyway.


i hope you enjoy trying out this build/tactic as much as i did making it (i think i have a few new grey hairs now too with missing interupts in previouse builds that didnt have NR in it x'D )

im done with farming her for now, the staff is incredibly overfarmed right now, to the point were i done 30 runs without a single drop of the green staff, and bte i never done moret han 2 in a row without going to mess up the anti farm by running thru some mission and stuff like that, so im quite ready to give away my tactic for beating the nerf :]

enjoy

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

I replaced lightning reflexes with with oath shot and I can spam whirling endlessly. Works out pretty well but a the queen is a pain

Dralspire

Retired

Join Date: Apr 2005

The irony ... I was fiddling around a bit with builds, but eventually I got tired of it. So I grabbed a bunch of henchies, and all it took was one visit:

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

He has enchantments and conditions on him he will cast Mark of Protection to save himself but than he removes it with contemplation of purity, add in some condition would go much faster.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

i'm working on a build to kill all of them:
put down eoe, then kill some of them..they rest should follow too..

dunno how to kill them though

NEOgeo

NEOgeo

Desert Nomad

Join Date: Nov 2005

Im Paper nerf Scissor Rock is [fine]

*sigh* i know i write alot, but if some of you actually read it, or at least some of it, alot of your questions would be answered, my build kill them all, and easily, and it adds conditions, and its quick, and completly solo, and completly one prophs skills, all ranger .

..shade!!

Ascalonian Squire

Join Date: May 2005

movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie movie

NEOgeo

NEOgeo

Desert Nomad

Join Date: Nov 2005

Im Paper nerf Scissor Rock is [fine]

ok, i knew there was something fishy about that last update that didnt say what they updated, they nerfed the nerfed nerf (0.o) you cant get her to not attack you now using my above trick, so from now on im never telling anyone my builds and tactics, ever again, i told ONE person about this ingame before now and already they nerfed it again, pisses me off so much, oh well back to hydras then

:@

i can still kill her but i need one monk heal skill to go with troll urgent, and will take longer

Druids Arrow

Druids Arrow

Frost Gate Guardian

Join Date: Jul 2005

Random Arenas

Organised Spam [OS]

R/

I'm sure they nerfed it just because of you.

Hanego Ategeh

Frost Gate Guardian

Join Date: Mar 2006

Mo/

They do read boards, but this problem seems unlikely to recieve significant attention with a new release coming up soon.

I don't really see this as a difficult thing with 2 ppl but I could be wrong.

NEOgeo

NEOgeo

Desert Nomad

Join Date: Nov 2005

Im Paper nerf Scissor Rock is [fine]

Quote:
Originally Posted by Druids Arrow
I'm sure they nerfed it just because of you. am i saying that ? but its entiry possible, as i know i was one of the first to stumble upon the tactic of getting her to NOT atk you, and i told one person ingame, who probably then told all his guildies, and so on and so on, toehr ppl would have came across it too, by accident like i did, and a few would have noticed it could be replicated for your advantage . the fact is its entiry possible that cause i opened my mouth , more ppl started using it and talking about it, even if its a minimal chance, so im just never ever gonna do it again, and i told this person about it ingame way before i posted anything in this thread.

onyo

Frost Gate Guardian

Join Date: Jan 2006

feather boss doesnt spawn for me... how come?

Kez Taqir

Ascalonian Squire

Join Date: Feb 2006

Mo/

It's just luck with which griffon boss spawns. Sometimes it's Featherfist and sometimes it's Screaming Claw. You can even have both of them spawn, which probably means there is a chance that none will appear on occasion.