

Im a guy who has followed Guild Wars closely since 2004. In my time I have played more than my fair share of MMORPGs and Online RPGs, but the moment I saw Jeff Strain at e3 2004 talking about the concepts about this game, I was hooked from the get go.
Im a gamer who has had a blast and still have a blast with Guild Wars. I buy allot of games, got a good computer and play on consoles too. I consider myself an all around geek with to much time and money for games on my hands. Simply can't wait for GW: Factions.
However, my question is probably strange. Having observed and trying to inform people on other messege boards and people I know in real life, about Guild Wars, I have come to find that many people seriously have something against Guild Wars.
I mean, not the typical flaming, but more something like being called a little kid who play a "discount WoW" as I have been told GW is.
I know I should care next to nothing about the ignorance of others, and just feel sorry for them, but, I can't help but feel that the proper messege has not gotten across.
I know that games like Diablo 2 and World of Warcraft are more popular right now than Guild Wars, due to very established fan bases, Diablo for ten years, and Warcraft for 12 and the fact that Blizzard has a hugh fanbase.
Another thing is most likely also that just because something is popular, it does not mean it's the best thing ever right?
What concerns me is the rate at GWs lifespan. I know that Guild Wars still has allot of time left, but I cannot help but wonder - The day ArenaNet decides that they won't do more expansions and will be unable to make a profit, they will close down the servers. Of course, that might not be for the next 4-5 years or more, but it still concerns me as a fan.
Also because(I think) that there has never been a game like Guild Wars before. There has never been a game that is doing what this game is doing I think, so it makes things unpredictable and edgy.
With an MMORPG, I think the developers will keep them along as much as they can because they can get a profit. Games like Ultima Online from 1997 just recently had an expansion released and they still have people playing it, which is most likely the reason why its still running.
I like these games because I can create a persistent character. I can make this character cool/ugly/cute/funny, give him/her a name and choose his/hers proffesion and mix skills and get new equipment and make friends and add them to my friends list, and when I log off, and come back two days later, all my stuff and my character is right there where I left him.
When you play an online First Person Shooter, you are just another skin in a map of people where everyone just shoots each other.
I guess the character creation part is something I really love about GW, and it's a thing I love about the new chapters and updates, that they add much more stuff and different looks to the game.
So... I like the idea, of playing Guild Wars. and keep it by my side and log in from time to time, and my lvl 20 is still there, and I can still jump in 3-4 years from now and have fun fast and easy, without the hugh time requirements of so many MMORPGs, and with the no fee, it makes me feel more like a free bird who can take it easy and just feeling more comfortable, as I have control of the content I want to buy and what not to.
I guess there is no point in telling this, since you guys and gals, probably already know, but my point is just that, it concerns me that my character will suddenly dissapears the day, Anet decides not to release more chapters.
Another thing, im affraid of decline in popularity. If Factions has as much content as GW core, it will mean that people will be much more spread and im concerned.
I heard on another board, that it was going horrible in most places in Asia, like Japan, Taiwan and South Korea with Guild Wars almost having no players, except for a few PvEers. My experience or knowledge from past MMOGs has always been that the more expansion packs you add, the more consumer you kill. I remember that I never got into Everquest because when I actually wanted to try it, it had over 10 expansion packs, which I thought was insane. Im wondering if Factions will add more people? Will it steal people from guild wars 1? And what about chapter 3,4,5,6,7,8,9 and 10 and so on?
I have a cousin who plays WoW, who I have tried to convince to give GW a chance, but he says hes just gotten to "used" to WoWs mechanics and gameplay. He dismissed it for the fact that there where no uber items, elves/orcs and that you couldnt jump. Of course I tried to tell him that other games had their own strengths and weaknesses, and even offered to buy the game for him to free, but he just said no, and mumbled something about waiting for some other games he said would "100% kill Guild Wars" . I think he mentioned online modes in games like a new Neverwinter Nights and Hellgate Lodon. My cousin is a good and nice guy, but he is not very into gaming, so it's not that I take his opinion very seriously, but it does concern me in the context of mainstream gamers.
Im a fan of Guild Wars... It's one of my favorite games ever, and I truly wish it was Guild Wars that had 5 million players, and not WoW or Lineage, but what can you do? I think it's weird that GW has not developed many of it's own niche things like Leroy Jenkins did in WoW. I heard that in Planetside, the players managed to increase the population allot, because of some fan made "informative" movies, that marked the game much better than it's developer SOE, had done. I think it would be cool if something happened in Guild Wars.
Because allot of people I talk to about the game, who have owned it and just gave up, never made it past pre searing or found it very hard, or didn't liked the way the combat system worked or had bad experiences with the community in towns.
I don't know though. It seems strange to me that im sitting here and worrying about such things, when it really should be NCsoft and ArenaNet, and what is probably everymore strange is just that im worrying about stuff that won't happen for a long time(hopefully).
I really just am concerned that as, the game will become twice as big with Factions, there will be a much more scattered community, and im affraid that people won't be attracted to the concepts in the long run.
I don't know how many times I have heard people everywhere "bash" GW because it only has 20 levels or no rare equipment to keep people playing.
Maybe it sounds melodramatic. Oh well. I hope I didn't bored you too much if you choose to read this. And sorry for my english, im from Denmark.
-Lawnmower