vim trapper

phreakilla

phreakilla

Academy Page

Join Date: Dec 2005

napping some where in Snake Dance

The Alliance of the Dark Gate

W/Mo

ive been reading about the vim trapper but never seen a build for it so i tossed this one together trying to figure it out can you tell me how close i am to getting it?

vim trapper

Ranger/Warrior
Level: 20

Expertise: 13 (12+1)
Wilderness Survival: 16 (12+4)
Tactics: 3

- Dust Trap (Wilderness Survival)
When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 10 seconds and take 26 earth damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.
Energy:12 Cast:2 Recharge:30

- Flame Trap (Wilderness Survival)
When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 31 fire damage and set on fire for 3 seconds. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
Energy:4.8 Cast:2 Recharge:20

- Barbed Trap (Wilderness Survival)
When Barbed Trap is triggered, all nearby foes take 68 piercing damage, become Crippled, and begin Bleeding for 28 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
Energy:7.2 Cast:2 Recharge:20

- Healing Spring (Wilderness Survival)
For 10 seconds, all nearby allies are healed for 63 every 2 seconds. While activating this skill, you are easily interrupted.
Energy:4.8 Cast:2 Recharge:20

- Throw Dirt (Expertise)
Target touched foe and foes adjacent to your target become Blinded for 13 seconds.
Energy:2.4 Cast:1 Recharge:45

- Whirling Defense (Expertise)
For 18 seconds, you have 75% chance to "block" attacks. Whenever you block a projectile in this way, adjacent foes take 10 piercing damage.
Energy:4.8 Cast:0 Recharge:60

- "Victory Is Mine!" [Elite] (Tactics)
You gain 22 Health and 5 Energy for each Condition suffered by foes in the area.
Energy:2.4 Cast:0 Recharge:15

- Resurrection Signet ()
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Change Throw Dirt to a Spirit, and it is a vim build.. And tactic higher(less ws)

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Since Throw dirt, and Dust trap cause the same condition, it'd be wasted space here.

Druids Arrow

Druids Arrow

Frost Gate Guardian

Join Date: Jul 2005

Random Arenas

Organised Spam [OS]

R/

I believe that he did that as Throw Dirt will blind them to begin with so that his traps won't be interupted as easy. But yes Sprint instead of Throw Dirt.