Sanctum Cay Mission in New Update

front243

Ascalonian Squire

Join Date: Nov 2005

Denmark

Blood of Luzifer

R/E

So, has anybody found a way to save the vizier in the new March 9 update?

Is this a bug, or is it supposed to be like that?

I paid a runner to get me through, he couldn't, then we tried to make a team and fight. I was a healer monk, but I couldn't heal him fast enough.

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

They've patched it...there are two White Mantle waiting for you by the time that you get to the dock (unlike before). Either that, or they accidentally broke it.

Burton2000

Burton2000

Wilds Pathfinder

Join Date: Oct 2005

A cardboard box in England

Men Of Substance [YMCA]

Mo/Me

So do you mean theyve fixed the bug where no mantle came what so ever except those 2 that were already there(unless you went onto the wooden bridge) or its now imposible to complete?

Precur

Ascalonian Squire

Join Date: Feb 2005

Magog, Qc .. Canada

SCUM

N/Me

I tried the mission 3 times in a row, on the last attempt we even ran past the last mob spawn so that we get to the dock ASAP ... but to no available 20 + mobs were already there. We had 2 heal Monks and myself on an E/Mo trying to keep the Vizier alive ... needless to say he died before any of us could cast a second spell.

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

Quote:
Originally Posted by Burton2000
So do you mean theyve fixed the bug where no mantle came what so ever except those 2 that were already there(unless you went onto the wooden bridge) or its now imposible to complete?
No, no. I couldn't even trigger that bug where you activate the Vizier and tank the two White Mantle enemies from the cliff.

The picture that I posted above? That happened without triggering the Vizier event at the dock. They all rushed out of nowhere onto the dock.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Actually, that's more of a bug than a fix.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

It sounds almost like they were trying to nerf the Sanctum Cay runners. I've done it before with a Guildie. I ran her to the dock and if you don't get too close, Vizier would summon the boat and you wouldn't have to fight at all (once there). Maybe they nerfed it with a little overkill?

dare49devil

Wilds Pathfinder

Join Date: Feb 2006

Danbury, Connecticut

W/Mo

That is a bug people, dont be stupid...lol

JediKnight

JediKnight

Lion's Arch Merchant

Join Date: Jan 2006

A Galaxy Far Far Away

W/R

Quote:
Originally Posted by WoodyDotNet
It sounds almost like they were trying to nerf the Sanctum Cay runners. I've done it before with a Guildie. I ran her to the dock and if you don't get too close, Vizier would summon the boat and you wouldn't have to fight at all (once there). Maybe they nerfed it with a little overkill?
Just counted the mobs in the pic & I think 31 White Mantle is slightly more than overkill.

Still hopefully gets fixed b4 I get there (I'm in Aurora Glade)

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Quote:
Originally Posted by front243
So, has anybody found a way to save the vizier in the new March 9 update?

Is this a bug, or is it supposed to be like that?

I paid a runner to get me through, he couldn't, then we tried to make a team and fight. I was a healer monk, but I couldn't heal him fast enough.
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.

Cyril Aspect

Frost Gate Guardian

Join Date: Sep 2005

Boston

N/W

Quote:
Originally Posted by TheMosesPHD
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.



are you seriously thinking that? did you even try doing the mission now?
if its messed up how could there be a reaosn for it?

konohamaru heaven

konohamaru heaven

Lion's Arch Merchant

Join Date: Aug 2005

Some where in Cantha beyond the Petrified Forest and the Jade Sea

The Amazon Basin

If what is said is true Sanctum cay Mission is uncompleteable as in under a second the vizer would be dead. So I hope no one has any plans for going to the desert to Ascend till they fix it.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by koneko
They've patched it...there are two White Mantle waiting for you by the time that you get to the dock (unlike before). Either that, or they accidentally broke it.

Sweet fast farm to a nuker...

The Lich Ranger

Lion's Arch Merchant

Join Date: Feb 2006

Home

Children Of Orion

Mo/Me

i just ran this yesterday...........looks like ur standing in the wrong spot

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by TheMosesPHD
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.
i counted 31 various types of white mantle there including melee and casters.

if/when the visier pops in he will be dead in seconds even if you manage to get near him.

while you try to heal the visier the rest of you die.

6 (or even 8 from TOA) against 31 dont have a chance in the time allowed.

or maybe you are meant to pull one mantle group out at a time until it is managable?

and then the visier pops in?

front243

Ascalonian Squire

Join Date: Nov 2005

Denmark

Blood of Luzifer

R/E

Quote:
Originally Posted by TheMosesPHD
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.
I might not be the best monk, but if you read the thread you will see that other have tried it with even two monks.

While I like the idea that you should play the game, I must say they overdone it, and I expect and hope for a fix soon so my Monk can get on with the game.

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

Quote:
Originally Posted by The Lich Ranger
i just ran this yesterday...........looks like ur standing in the wrong spot
Well let's see, that was yesterday, and this is today. Did anything happen between those two timeframes that could have had an effect? Oh yes, a HUGE update.

He may very well be standing in the wrong spot, but unless you said "I just ran this today after the update", then you aren't on the same page as the rest of the thread

Shadow Zone

Ascalonian Squire

Join Date: Sep 2005

Thats an old bug, when you try to do bonus+mission that happens. Just do mission first and then come back for bonus.

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

I did mission and bonus together a few weeks ago and this didn't happen. Was able to complete it successfully on 5 of my characters doing mission and bonus together.

Hockster

Hockster

Banned

Join Date: Jul 2005

Definately bugged.
See pic.

wickedele

Krytan Explorer

Join Date: Dec 2005

Mo/

Rush through the mission, down to the beach and let a warrior tank the shit out of the white mantle. That's how I did it today.

Qcho

Qcho

Frost Gate Guardian

Join Date: Sep 2005

Poland

WAFP/rev

But this mission still can be run but in difrent way.Takes lil more time and i need to kill two mobs but only two.
http://img519.imageshack.us/img519/8058/gw0511ec.jpg

http://img519.imageshack.us/img519/8451/gw0526br.jpg

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Loviatar
i counted 31 various types of white mantle there including melee and casters.

if/when the visier pops in he will be dead in seconds even if you manage to get near him.
The number of enemies isnt the problem. It's the Vizier's proximity to them.

Theorycrafting:

Bring a good MM, and at least one person with Mark of Prot or HH. Mark up the Viz, and drop a FireStorm on him as well. Then let the MM get busy....

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Come on you people ever herd of traps and healing seed. Oh btw kill the ritualist first thing. They like to use order of pain constantly.

PvE is getting harder that is a good thing.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE=Carinae Dragonblood]The number of enemies isnt the problem. It's the Vizier's proximity to them.

QUOTE]



i think that is exactly what i said.

he pops in and the melee around him mob attack at the same time the casters a few feet away unload as well

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

O.o I want to go farm those guys.... if they weren't so far at the back of the mission =(

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

2 words: Meteor shower! (if you've got an ele friend that has it - hehe.)

noblepaladin

Krytan Explorer

Join Date: Jun 2005

The mantle are weak, it's possible to solo farm them fairly easily. Stopping them from hitting the Vizier... that's something else.

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

yay its fixed

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

It is doable though like that. Just need a good monk.

kmg0

Ascalonian Squire

Join Date: Mar 2006

W/Mo

It's a bug!

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

Quote:
Originally Posted by Qcho
But this mission still can be run but in difrent way.Takes lil more time and i need to kill two mobs but only two.
http://img519.imageshack.us/img519/8058/gw0511ec.jpg

http://img519.imageshack.us/img519/8451/gw0526br.jpg
I love how people white out their skill bar, like they have some super secret build noone knows about.

Seems a little narcissistic to me......but mostly, just funny

obastable

obastable

Krytan Explorer

Join Date: Nov 2005

Mo/

Especially since it's been "fixed" again.. and can be run once more.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

So, reports? It's working now, I trust? Let us know -- it definitely needed a tweak after the earlier nudge.

QuixotesGhost

QuixotesGhost

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by VitisVinifera
I love how people white out their skill bar, like they have some super secret build noone knows about.

Seems a little narcissistic to me......but mostly, just funny
It's becuase if you don't the thread devolves into a discussion as to why the build in the photo does/doesn't suck.

obastable

obastable

Krytan Explorer

Join Date: Nov 2005

Mo/

Quote:
Originally Posted by Gaile Gray
So, reports? It's working now, I trust? Let us know -- it definitely needed a tweak after the earlier nudge.
I don't know if it's current state was intended or not, but it does work and can be completed. The mission can also be ran through. It just takes an adjustment in your tactics to do either.

The thing that always got me about this mission is a superficial flaw; the Vizier is already holding the Sceptre of Orr when you get to the first cut scene, so why do we spend the first half of the mission dragging it after us?

front243

Ascalonian Squire

Join Date: Nov 2005

Denmark

Blood of Luzifer

R/E

Update - Friday March 10

Fixed a bug at the end of "Sanctum Cay" that caused the White Mantle to show up too early, or not at all.

lambda the great

lambda the great

Jungle Guide

Join Date: Nov 2005

here

Almost a Guild

W/N

Trapper Lfg! To Trap The Dock!

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Did it today, worked just like old times.

Ishmaeel

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by Qcho
But this mission still can be run but in difrent way.Takes lil more time and i need to kill two mobs but only two.
http://img519.imageshack.us/img519/8058/gw0511ec.jpg

http://img519.imageshack.us/img519/8451/gw0526br.jpg
I understand the whiteout on the skills, party etc. But the radar? Why is that?