Sanctum Cay Mission in New Update
front243
So, has anybody found a way to save the vizier in the new March 9 update?
Is this a bug, or is it supposed to be like that?
I paid a runner to get me through, he couldn't, then we tried to make a team and fight. I was a healer monk, but I couldn't heal him fast enough.
Is this a bug, or is it supposed to be like that?
I paid a runner to get me through, he couldn't, then we tried to make a team and fight. I was a healer monk, but I couldn't heal him fast enough.
koneko
Burton2000
So do you mean theyve fixed the bug where no mantle came what so ever except those 2 that were already there(unless you went onto the wooden bridge) or its now imposible to complete?
Precur
I tried the mission 3 times in a row, on the last attempt we even ran past the last mob spawn so that we get to the dock ASAP ... but to no available 20 + mobs were already there. We had 2 heal Monks and myself on an E/Mo trying to keep the Vizier alive ... needless to say he died before any of us could cast a second spell.
koneko
Quote:
Originally Posted by Burton2000
So do you mean theyve fixed the bug where no mantle came what so ever except those 2 that were already there(unless you went onto the wooden bridge) or its now imposible to complete?
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The picture that I posted above? That happened without triggering the Vizier event at the dock. They all rushed out of nowhere onto the dock.
Sekkira
Actually, that's more of a bug than a fix.
Big_Iron
It sounds almost like they were trying to nerf the Sanctum Cay runners. I've done it before with a Guildie. I ran her to the dock and if you don't get too close, Vizier would summon the boat and you wouldn't have to fight at all (once there). Maybe they nerfed it with a little overkill?
dare49devil
That is a bug people, dont be stupid...lol
JediKnight
Quote:
Originally Posted by WoodyDotNet
It sounds almost like they were trying to nerf the Sanctum Cay runners. I've done it before with a Guildie. I ran her to the dock and if you don't get too close, Vizier would summon the boat and you wouldn't have to fight at all (once there). Maybe they nerfed it with a little overkill?
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Still hopefully gets fixed b4 I get there (I'm in Aurora Glade)
TheMosesPHD
Quote:
Originally Posted by front243
So, has anybody found a way to save the vizier in the new March 9 update?
Is this a bug, or is it supposed to be like that? I paid a runner to get me through, he couldn't, then we tried to make a team and fight. I was a healer monk, but I couldn't heal him fast enough. |
Cyril Aspect
Quote:
Originally Posted by TheMosesPHD
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.
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are you seriously thinking that? did you even try doing the mission now?
if its messed up how could there be a reaosn for it?
konohamaru heaven
If what is said is true Sanctum cay Mission is uncompleteable as in under a second the vizer would be dead. So I hope no one has any plans for going to the desert to Ascend till they fix it.
Tarkin
The Lich Ranger
i just ran this yesterday...........looks like ur standing in the wrong spot
Loviatar
Quote:
Originally Posted by TheMosesPHD
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.
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if/when the visier pops in he will be dead in seconds even if you manage to get near him.
while you try to heal the visier the rest of you die.
6 (or even 8 from TOA) against 31 dont have a chance in the time allowed.
or maybe you are meant to pull one mantle group out at a time until it is managable?
and then the visier pops in?
front243
Quote:
Originally Posted by TheMosesPHD
Prolly making it harder so you can't pay your way out of actually playing the game. If you couldn't heal him as a monk, maybe you're a bad monk :P j/k. anyway whether it's messed up or not, preventing mission runners is probably the reason for it.
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While I like the idea that you should play the game, I must say they overdone it, and I expect and hope for a fix soon so my Monk can get on with the game.
Cherno
Quote:
Originally Posted by The Lich Ranger
i just ran this yesterday...........looks like ur standing in the wrong spot
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He may very well be standing in the wrong spot, but unless you said "I just ran this today after the update", then you aren't on the same page as the rest of the thread
Shadow Zone
Thats an old bug, when you try to do bonus+mission that happens. Just do mission first and then come back for bonus.
Cherno
I did mission and bonus together a few weeks ago and this didn't happen. Was able to complete it successfully on 5 of my characters doing mission and bonus together.
Hockster
Definately bugged.
See pic.
See pic.
wickedele
Rush through the mission, down to the beach and let a warrior tank the shit out of the white mantle. That's how I did it today.
Qcho
But this mission still can be run but in difrent way.Takes lil more time and i need to kill two mobs but only two.
http://img519.imageshack.us/img519/8058/gw0511ec.jpg
http://img519.imageshack.us/img519/8451/gw0526br.jpg
http://img519.imageshack.us/img519/8058/gw0511ec.jpg
http://img519.imageshack.us/img519/8451/gw0526br.jpg
Carinae
Quote:
Originally Posted by Loviatar
i counted 31 various types of white mantle there including melee and casters.
if/when the visier pops in he will be dead in seconds even if you manage to get near him. |
Theorycrafting:
Bring a good MM, and at least one person with Mark of Prot or HH. Mark up the Viz, and drop a FireStorm on him as well. Then let the MM get busy....
twicky_kid
Come on you people ever herd of traps and healing seed. Oh btw kill the ritualist first thing. They like to use order of pain constantly.
PvE is getting harder that is a good thing.
PvE is getting harder that is a good thing.
Loviatar
[QUOTE=Carinae Dragonblood]The number of enemies isnt the problem. It's the Vizier's proximity to them.
QUOTE]
i think that is exactly what i said.
he pops in and the melee around him mob attack at the same time the casters a few feet away unload as well
QUOTE]
i think that is exactly what i said.
he pops in and the melee around him mob attack at the same time the casters a few feet away unload as well
Vermilion Okeanos
O.o I want to go farm those guys.... if they weren't so far at the back of the mission =(
Kook~NBK~
2 words: Meteor shower! (if you've got an ele friend that has it - hehe.)
noblepaladin
The mantle are weak, it's possible to solo farm them fairly easily. Stopping them from hitting the Vizier... that's something else.
snikerz
yay its fixed
Sekkira
It is doable though like that. Just need a good monk.
kmg0
It's a bug!
VitisVinifera
Quote:
Originally Posted by Qcho
But this mission still can be run but in difrent way.Takes lil more time and i need to kill two mobs but only two.
http://img519.imageshack.us/img519/8058/gw0511ec.jpg http://img519.imageshack.us/img519/8451/gw0526br.jpg |
Seems a little narcissistic to me......but mostly, just funny
obastable
Especially since it's been "fixed" again.. and can be run once more.
Gaile Gray
So, reports? It's working now, I trust? Let us know -- it definitely needed a tweak after the earlier nudge.
QuixotesGhost
Quote:
Originally Posted by VitisVinifera
I love how people white out their skill bar, like they have some super secret build noone knows about.
Seems a little narcissistic to me......but mostly, just funny |
obastable
Quote:
Originally Posted by Gaile Gray
So, reports? It's working now, I trust? Let us know -- it definitely needed a tweak after the earlier nudge.
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The thing that always got me about this mission is a superficial flaw; the Vizier is already holding the Sceptre of Orr when you get to the first cut scene, so why do we spend the first half of the mission dragging it after us?
front243
Update - Friday March 10
Fixed a bug at the end of "Sanctum Cay" that caused the White Mantle to show up too early, or not at all.
Fixed a bug at the end of "Sanctum Cay" that caused the White Mantle to show up too early, or not at all.
lambda the great
Trapper Lfg! To Trap The Dock!
Kook~NBK~
Did it today, worked just like old times.
Ishmaeel
Quote:
Originally Posted by Qcho
But this mission still can be run but in difrent way.Takes lil more time and i need to kill two mobs but only two.
http://img519.imageshack.us/img519/8058/gw0511ec.jpg http://img519.imageshack.us/img519/8451/gw0526br.jpg |