Warlock
Attributes
Main Attribute : Summoning
Celestial - Celestial Magic, powerful magic that will destroy your foe. Every poin here will increase your Celestial Skills damage.
Shadow Arts - Every point here increses damage on your foe.
Summoning - Every point here increses the damage by your skills & monsters.
Support - Every point here will increase the strength of your enchantments.
Weapon - Staff , wand , artifact.
Skills
Summoning:
Reaper - Summons a demon that will inflict X damage to any foe. This spirit dies after x seconds. This demon has high strength but has low defence against melee attacks.
Water Demon - Summons an elemental spirit that will deal X water damage to any foe. This spirit dies after X damage.
Fire Demon - Summons an elemental spirit that will deal X fire damage to any foe. This spirit dies after X seconds.
Earth Crawler - Summons a earth monster that will deal X damage to any foe. This monser will vanish after X seconds.
Amon (Elite) - Summon a fire demon that has incredible strength but has incredibly low defence on water monsters. This monster will deal high X fire damage to earth & wind foes but deals 50% less damage on water monsters.This monster vanishes after X seconds.
Asmodeus (Elite)- Summon a light demon with high magic skills that will do incredible damage to dark/necro monsters. This demon vanishes after X seconds
Shadow Arts
Dwarven Bane - Inflicts X damage. Inflicts double damage on dwarves.
Ogre Bane - Inflicts X damage. Inflicts double damage on ogres.
Fear - Strucks foe with fear the foe will have X% chance to hit with attacks.
Dark Crest (Elite) - Inflicts X damage to foe. Damage inflicted to foe will do double on light/monk monsters.
Berserker - Target foe will go berserk for X seconds and will attack anything in its way.
A Wolf's Revenge - Summon a wolf's spirit that will help you kill foes. This spirit dies after X seconds
Support:
Energy Ball - Have X energy regeneration for X seconds.
Spirit Fusion - Have an additional X armor on melee & elemental damage.
Ball Of Protection - Have less X damage from melee attacks for X seconds.
Call For Help - Have X% chance of evading your foe's attacks for X seconds.
Evasion - Have X% chance to evade melee attacks and will be X% faster for X seconds
Barrier Of Defence - Have an additional X armor on elemental attacks.
Revenge - Restores a dead ally to life with full health & energy. The revived ally will gain X armor on both melle & elemental attacks but dies after X seconds
Celestial:
Stars Beauty - Inflict a celestial attack that will deal X damage to your foe.
Blinding Light - Inflict blindness unto foe and inflict X damage to your foe.
Meteor - Inflict X damage to foe.
Ultima (Elite) - Inflict X damage to your foe & deal poison for X seconds
Stars Descend - Inflict X damage to all the foes in the area for X seconds
Andromeda (Elite) - Inflict X damage to your foe and if foe's health is below 50% the foe will suffer desease for X seconds.
Armaggedon - Inflict X damage to all the foes in the area and foes will become poisoned for X seconds.
Prof. Idea
Russel
Nevin
Reminds me of WoW.. Hmm let me have a try at this.
My personal apocalypse
sounds to much like a ele/rit mix
healer of ascalon
Haha.
I think the idea is O.K. Edging a bit toward elementalist... The only problem I have with the spells is 'Reaper' which seems a little too powerful.
I think the idea is O.K. Edging a bit toward elementalist... The only problem I have with the spells is 'Reaper' which seems a little too powerful.
Russel
if picture will show check it out
warlock will prolly look like this
warlock will prolly look like this
Russel
changed energy storage to shadow arts
Poison Ivy
Too PvE...
Winterclaw
Too many ideas ripped off of FFX...
I'd like a summoning class but it'd have to fit into the game. Maybe it'd be better if they were skills added to the existing classes. For example an elementalist can summon ice or air elementals.
I'd like a summoning class but it'd have to fit into the game. Maybe it'd be better if they were skills added to the existing classes. For example an elementalist can summon ice or air elementals.