New Warrior Armors

jpsantos20

jpsantos20

Lion's Arch Merchant

Join Date: Jan 2006

Hell

The Untold Heroes

W/Mo

WoW I was just amazed with the New Berzerker Armor. This armor adds HP will this replace the ever Popular Gladiator's Armor and Platemail Armor??

It has a AL of 80 which is about the same as Gladiator's Armor the Energy Bonus. Tho this armor has a lower AL of 80 per piece compared to Platemail Armor you get more hp. In my oppinion this will probably blow both Gladiator's Armor and Platemail Armor out of the water. Berzerker's Armor just might be my new favorite armor. What do you guys think about the new armors??

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

I don't think that it will replace Gladiators. People choose Glads for the extra energy when they run energy based builds. Plate is popular due to it's higher AL vs. all types of damage, and I'd rather have more armor than more health.

Berzerker is still quite interesting, don't get me wrong, gut I don't think that it will replace either Glad or Plate because of the fact that their strengths are for specific builds. I think that Berzerker will be the most popular armor for new players because its bonus is easier to understand and appears to be the best option.

Legionnaire will be a great choice for stance tanks, just combine that with a nice stance based 45/-2 shield and you got a pretty decent tank.

Sentinel is the one that has my attention at the moment. That armor, plus the Bulwark, throw in some nifty attacks and defensive skills. I can't wait. If only the ascalon helm was +1 strength instead of tactics....

The Abbott

Lion's Arch Merchant

Join Date: Mar 2006

Aruthas Gatekeepers

Mo/W

^where you guys seeing all these armors?

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by The Abbott
^where you guys seeing all these armors? http://www.guildwarsguru.com/forum/s...d.php?t=134132

Ruzdur

Ascalonian Squire

Join Date: Feb 2006

W/N

I'm getting the 100 al (req 13 str). Already bought a rune of sup strength

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

LOL bit early :P

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Berserker armor may result in viably being able to tack on another superior or major rune to your warrior...with that being said, I can't see myself using anything other than glads for my hammer warrior, and any other energy based hammer warrior.

First off, Healing Signet warriors are dominant in GvG. 13 stregnth = no healing signet, though I suppose Endure Pain is just as much a viable skill as Healing Signet, although very differant uses.

Most hammer warriors are HEAVILY energybased. You'll usually see Irresistable Blow, Frenzy, Crushing Blow and Bull's Strike/Charge on any given hammer warrior.

+5 Energy (or +6 energy when they fix knight's) for a hammer warrior CAN be very important. Not to mention +1 second to knockdowns is generally more usefull than +1 energy or a 12.5 percent chance of having +20 armor, even if you are only using Bull's Strike/Charge.

Defense on a warrior in GvG... Important, but not top priority. I think the higher offense capabilities of Berserker or Gladiator's armor outweighs the defense from Legion and Sentinal armor.

Ofcoarse, this could all change with the new factions skills, as energy may not be as important to a hammer warrior with the new skills. We can only wait and see.

monty123

monty123

Lion's Arch Merchant

Join Date: Feb 2006

Michigan

None Currently

W/

Anyone seeing a day that hammers are going to be used? With that sentinel armor I could see it being used a lot more. I don't know how well it would work solo because 13 strength would elimnate the tactics use.

premi3r

premi3r

Ascalonian Squire

Join Date: Oct 2005

Oklahoma

BHL

W/

I'm sure people will get new armors just to have the look. I know I will, but when it comes down to effectiveness, Gladiators will still be the most prefered.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

i think the 100 AL (req 13 strength) armour is simply a ploy to get more people into strength rather than the almighty tactics. Sure, you get a bit of unconditonal armour, but you get stuck with 13 in a crap (except at pvp) attribute.

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

Quote:
Originally Posted by Haggard
i think the 100 AL (req 13 strength) armour is simply a ploy to get more people into strength rather than the almighty tactics. Sure, you get a bit of unconditonal armour, but you get stuck with 13 in a crap (except at pvp) attribute. I don't want to be on the same PvP team as a Warrior with 13 strength, thank you very much.

fear my warrior

Ascalonian Squire

Join Date: Feb 2006

W/E

100 AL straight up is good for solo warriors (who use Dolyak etc-> strength).

Although IMO the Legionaire's Set is perhaps the best...

General Typhus

General Typhus

Banned

Join Date: Sep 2005

Behind the bush once again

Guillotine Tactics [GanK] ~ Leader

W/E

I use a 14 strength build for farming a certain area that I will not disclose at the moment.

The Sentinel armor will be a fine tool indeed... ;D

sh4ft3d

sh4ft3d

Wilds Pathfinder

Join Date: Oct 2005

A long time ago, in a galaxy far far away...

Frank Ought To Monk [FotM]

W/

^^ and ^ I am loving the Sentinal Armor... Dolyaks will rock evern more for PvE

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

I want to make use of sentinel armour for PvE, so I've been trying a few things on the training island. Sentinels are really made to just stand there and take it like a man, so here's the attribute template I came up with:

13 Strength (10+superior)
12 Weapon (11+minor)
12 Tactics (10+minor+gladiator's helm)

Obviously I forfeit the sentinel helm right away (much like my necromancer will never see AL70 head scars).

I also decided to make a non-specific weapon build just using Strength and Tactics skills

Distracting Blow (no attribute)
Power Attack (Str)
Desperate Blow (spelling...) (Tac)
Shield Bash (Str)
Watch Yourself! (Tac)
Healing Signet (Tac)
Dolyak Signet (Str)
Warriors Endurance (Str)

Any melee weapon + stance shield (I had a go with axe and hammer)

Desperate Blow is hilarious with Dolyak Signet up - cause a random condition, hit like a truck and DON'T get knocked down - except for the 2 seconds Dolyak isn't up

Warrior's Endurance is there to spam Power Attack and Desperate Blow - the only adrenal skill there is Watch Yoursel!

I think that's a pretty damage absorbing tank there, and you can use any weapon you like the look of.

The_Janitor

The_Janitor

Frost Gate Guardian

Join Date: Oct 2005

New Jersey

The Adventurer's Society [TAS]

Me/N

Sentinel all the way, just wear a damn strength helm and max it out.

volsungxiii

volsungxiii

Academy Page

Join Date: Mar 2006

Chicago

W/

The Legionnaire set will be good for a tactics build.

100 AL for sentinel set? Yikes I could think of a few farming places for this set.

I wonder if these are going to have beautified, 15k sets like the current ones?

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Haggard
i think the 100 AL (req 13 strength) armour is simply a ploy to get more people into strength rather than the almighty tactics. Sure, you get a bit of unconditonal armour, but you get stuck with 13 in a crap (except at pvp) attribute. It's only a crap attribute with the skills we have now...and even then some of them have uses. With new upcoming skills, it within the realm of possiblity that Strength Warriors will be the new FotM, we just don't know, so giving up on any of these armors based only on what we know now is not a good idea. Of course the other side of that is true. We can't very well say they'll replace Glads/Plate, without getting a glimpse of what is to come, Cause things may change very little.

But for myself, if I had to choose between the new armors, I think I'd pick Sentinal. 100 armor pretty much all the time is much better than 110 vs. physical (when in stance). I'm not sure added health would be that much help. I've always been of a mind that damage prevented is better than one or two more hits worth of health. But I'm gonna see what new skills come out before I make a decision on armor.

LouAl

Wilds Pathfinder

Join Date: Dec 2005

ahhh, you guys are knocking one of my favorite skills-Dwarven Battle Stance (strength) not to mention beserkers for charging adrenaline while attacking 33% faster

Lichtenberg

Lichtenberg

Furnace Stoker

Join Date: Sep 2005

Mass Delusion [LARP]

what about the helmets for warrior armor
no pics are there?

Reks

Reks

Krytan Explorer

Join Date: Nov 2005

R/P

When going up against physical enemies, my W/Me will definitely go Legionnaire. If used with Physical Resistance, you get 150 AL against physical dmg.

On the other hand, I do suppose Sentinel will be supreme for all-purpose tanking armor. At 15 Str, Dolyak can run a constant 40 AL, so that's 140 total AL off the bat.

tafy69

Wilds Pathfinder

Join Date: Sep 2005

N/Me

Sentinel is 100AL always right? and needs 13+ Strength?

Ok that sounds a bit crap tbh, all you gaining over Gladiators is +20 to elemental.

The +HP armour sounds nice though, more health the better on warriors.

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

Sentinel also works against Chaos, Shadow(/Dark) and Holy(/Light) wand/weapon damage, not just physical and elemental It's not much, but it's useful against Judge's Insight and regular attacks from high level mesmer, necro and monk mobs.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

I wonder if Legionaire bonuses are gonna be Global or Local....

Could you imagine 120 armor while in stance vs all types of damage?

sm2006

sm2006

Frost Gate Guardian

Join Date: Apr 2006

Minor Pimps Of Fortidude[PMIP]

W/

dam i want them all beserkers and sentinels grrr